Result summary

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  All 6399/6531 6404/6531
  asmparsertest 297/298 297/298
  ARBvp1.0 169/170 169/170
  address-06.txt fail fail
  fbo 67/69 67/69
  fbo-sys-blit fail fail
  fbo-sys-sub-blit fail fail
  general 100/107 100/107
  dlist-color-material fail fail
  draw-pixel-with-texture fail fail
  draw-pixels fail fail
  line-aa-width fail fail
  linestipple fail fail
  triangle-rasterization fail fail
  vs-point_size-zero fail fail
  glean 384/392 388/392
  exactRGBA fail fail
  glsl1-2D Texture lookup with explicit lod (Vertex shader) fail fail
  glsl1-GLSL 1.20 invariant, centroid qualifiers fail pass
  glsl1-inequality (vec4, fail) fail pass
  glsl1-uniform matrix 2x4 fail pass
  glsl1-vector relational (vec4 >) fail pass
  pointSprite fail fail
  polygonOffset fail fail
  glslparsertest 471/473 471/473
  glsl2 286/288 286/288
  17000-consecutive-chars-identifier.frag crash crash
  draw_buffers-05.vert fail fail
  glx 33/42 33/42
  GLX_EXT_import_context 8/9 8/9
  make current, multi process fail fail
  glx-dont-care-mask fail fail
  glx-make-current fail fail
  glx-pixmap-multi fail fail
  glx-query-drawable-GLXBadDrawable fail fail
  glx-query-drawable-GLX_HEIGHT fail fail
  glx-query-drawable-GLX_WIDTH fail fail
  glx-swap-pixmap fail fail
  glx-swap-pixmap-bad fail fail
  hiz 18/19 18/19
  hiz-depth-stencil-test-fbo-d0-s8 fail fail
  shaders 574/585 574/585
  GLSL link two programs, global initializer fail fail
  glsl-fs-inline-explosion crash crash
  glsl-fs-unroll-explosion crash crash
  glsl-fs-unroll-out-param fail fail
  glsl-fs-unroll-side-effect fail fail
  glsl-getactiveuniform-count: glsl-getactiveuniform-ftransform fail fail
  glsl-getactiveuniform-count: glsl-getactiveuniform-mvp fail fail
  glsl-link-varyings-3 fail fail
  glsl-vs-inline-explosion crash crash
  glsl-vs-unroll-explosion crash crash
  link-mismatch-layout-01 fail fail
  spec 4347/4418 4347/4418
  !OpenGL 2.0 34/46 34/46
  vertex-program-two-side enabled back fail fail
  vertex-program-two-side enabled back back2 fail fail
  vertex-program-two-side enabled back front2 fail fail
  vertex-program-two-side enabled back front2 back2 fail fail
  vertex-program-two-side enabled back2 fail fail
  vertex-program-two-side enabled front back fail fail
  vertex-program-two-side enabled front back back2 fail fail
  vertex-program-two-side enabled front back front2 fail fail
  vertex-program-two-side enabled front back front2 back2 fail fail
  vertex-program-two-side enabled front back2 fail fail
  vertex-program-two-side enabled front front2 back2 fail fail
  vertex-program-two-side enabled front2 back2 fail fail
  ARB_depth_buffer_float 32/33 32/33
  fbo-depth-GL_DEPTH_COMPONENT32F-copypixels fail fail
  ARB_draw_elements_base_vertex 3/5 3/5
  draw-elements-base-vertex-neg-user_varrays crash crash
  draw-elements-base-vertex-user_varrays fail fail
  ARB_multisample 1/2 1/2
  pushpop fail fail
  ARB_sampler_objects 1/2 1/2
  sampler-incomplete fail fail
  ARB_seamless_cube_map 0/1 0/1
  arb_seamless_cubemap fail fail
  ARB_shader_texture_lod 60/61 59/61
  execution 13/14 12/14
  arb_shader_texture_lod-texgrad fail fail
  tex-miplevel-selection-texture2DLod-lod pass crash
  ARB_texture_compression 14/15 14/15
  unknown formats fail fail
  ARB_texture_rg 27/28 27/28
  fbo-generatemipmap-formats fail fail
  EXT_packed_float 8/9 9/9
  fbo-clear-formats fail pass
  EXT_texture_integer 4/6 4/6
  api-teximage fail fail
  fbo_integer_precision_clear fail fail
  EXT_texture_snorm 22/34 22/34
  texwrap-2D-GL_ALPHA16_SNORM fail fail
  texwrap-2D-GL_ALPHA16_SNORM-bordercolor fail fail
  texwrap-2D-GL_INTENSITY16_SNORM-bordercolor fail fail
  texwrap-2D-GL_INTENSITY8_SNORM-bordercolor fail fail
  texwrap-2D-GL_LUMINANCE16_ALPHA16_SNORM fail fail
  texwrap-2D-GL_LUMINANCE16_ALPHA16_SNORM-bordercolor fail fail
  texwrap-2D-GL_LUMINANCE16_SNORM-bordercolor fail fail
  texwrap-2D-GL_LUMINANCE8_ALPHA8_SNORM-bordercolor fail fail
  texwrap-2D-GL_LUMINANCE8_SNORM-bordercolor fail fail
  texwrap-2D-GL_RGB16_SNORM-bordercolor fail fail
  texwrap-2D-GL_RGBA16_SNORM fail fail
  texwrap-2D-GL_RGBA16_SNORM-bordercolor fail fail
  EXT_timer_query 0/1 0/1
  time-elapsed fail fail
  glsl-1.10 1540/1566 1540/1566
  compiler 204/207 204/207
  fragment-outputs 0/3 0/3
  write-gl_FragColor-and-gl_FragData-dead.frag fail fail
  write-gl_FragColor-and-gl_FragData.frag fail fail
  write-gl_FragColor-dead-and-gl_FragData.frag fail fail
  execution 1313/1335 1313/1335
  clipping 1/3 1/3
  clip-plane-transformation clipvert_pos fail fail
  clip-plane-transformation pos_clipvert fail fail
  interpolation 12/30 12/30
  interpolation-none-gl_BackColor-flat-fixed fail fail
  interpolation-none-gl_BackColor-flat-none fail fail
  interpolation-none-gl_BackColor-flat-vertex fail fail
  interpolation-none-gl_BackColor-smooth-fixed fail fail
  interpolation-none-gl_BackColor-smooth-none fail fail
  interpolation-none-gl_BackColor-smooth-vertex fail fail
  interpolation-none-gl_BackSecondaryColor-flat-fixed fail fail
  interpolation-none-gl_BackSecondaryColor-flat-none fail fail
  interpolation-none-gl_BackSecondaryColor-flat-vertex fail fail
  interpolation-none-gl_BackSecondaryColor-smooth-fixed fail fail
  interpolation-none-gl_BackSecondaryColor-smooth-none fail fail
  interpolation-none-gl_BackSecondaryColor-smooth-vertex fail fail
  interpolation-none-gl_FrontColor-flat-vertex fail fail
  interpolation-none-gl_FrontColor-smooth-vertex fail fail
  interpolation-none-gl_FrontSecondaryColor-flat-vertex fail fail
  interpolation-none-gl_FrontSecondaryColor-smooth-vertex fail fail
  interpolation-none-other-flat-vertex fail fail
  interpolation-none-other-smooth-vertex fail fail
  samplers 28/30 28/30
  in-parameter-struct crash crash
  normal-parameter-struct crash crash
  preprocessor 5/6 5/6
  pragma-macro-expansion.vert fail fail
  glsl-1.20 2110/2118 2110/2118
  compiler 1327/1330 1327/1330
  structure-and-array-operations 133/136 133/136
  array-function-return-unsized.vert fail fail
  array-of-struct-of-array.vert fail fail
  array-size-sequence-in-parenthesis.vert fail fail
  execution 775/780 775/780
  clipping 2/7 2/7
  vs-clip-vertex-const-accept fail fail
  vs-clip-vertex-const-reject fail fail
  vs-clip-vertex-different-from-position fail fail
  vs-clip-vertex-enables fail fail
  vs-clip-vertex-homogeneity fail fail
  texturing 87/107 88/107
  depth-tex-compare fail fail
  depth-tex-modes fail pass
  depthstencil-render-miplevels 1024 d=s=z24_s8 fail fail
  depthstencil-render-miplevels 1024 d=s=z32f_s8 fail fail
  depthstencil-render-miplevels 1024 s=d=z24_s8 fail fail
  depthstencil-render-miplevels 1024 s=d=z32f_s8 fail fail
  depthstencil-render-miplevels 146 d=s=z24_s8 fail fail
  depthstencil-render-miplevels 146 d=s=z32f_s8 fail fail
  depthstencil-render-miplevels 146 s=d=z24_s8 fail fail
  depthstencil-render-miplevels 146 s=d=z32f_s8 fail fail
  depthstencil-render-miplevels 292 d=s=z24_s8 fail fail
  depthstencil-render-miplevels 292 d=s=z32f_s8 fail fail
  depthstencil-render-miplevels 292 s=d=z24_s8 fail fail
  depthstencil-render-miplevels 292 s=d=z32f_s8 fail fail
  depthstencil-render-miplevels 585 d=s=z24_s8 fail fail
  depthstencil-render-miplevels 585 d=s=z32f_s8 fail fail
  depthstencil-render-miplevels 585 s=d=z24_s8 fail fail
  depthstencil-render-miplevels 585 s=d=z32f_s8 fail fail
  getteximage-formats fail fail
  max-texture-size fail fail