Results for spec/glsl-1.20/execution/clipping/vs-clip-vertex-homogeneity

Overview

Status: fail
Result: fail

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Details

Detail Value
returncode 1
time 0.0503690242767
note
Returncode was 1
command
/home/pniemine/graphics/piglit/framework/../bin/shader_runner tests/spec/glsl-1.20/execution/clipping/vs-clip-vertex-homogeneity.shader_test -auto -fbo
info
Returncode: 1

Errors:


Output:
Probe at (75,100)
  Expected: 1.000000 1.000000 1.000000 1.000000
  Observed: 0.000000 0.000000 0.000000 0.000000
Probe at (125,75)
  Expected: 1.000000 1.000000 1.000000 1.000000
  Observed: 0.000000 0.000000 0.000000 0.000000
Probe at (175,100)
  Expected: 1.000000 1.000000 1.000000 1.000000
  Observed: 0.000000 0.000000 0.000000 0.000000
Probe at (175,150)
  Expected: 1.000000 1.000000 1.000000 1.000000
  Observed: 0.000000 0.000000 0.000000 0.000000
Probe at (125,175)
  Expected: 1.000000 1.000000 1.000000 1.000000
  Observed: 0.000000 0.000000 0.000000 0.000000
Probe at (75,150)
  Expected: 1.000000 1.000000 1.000000 1.000000
  Observed: 0.000000 0.000000 0.000000 0.000000

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