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intel.4500.i965.d0b2b8da7d363f6b79fcab7bfe6e81d1d436944e
(info)
  All 3392/3912
  asmparsertest 297/298
  ARBvp1.0 169/170
  address-06.txt fail
  fbo 37/42
  fbo-getframebufferattachmentparameter-01 fail
  fbo-incomplete-texture-01 fail
  fbo-incomplete-texture-02 fail
  fbo-incomplete-texture-03 fail
  fbo-luminance-alpha fail
  general 56/60
  clear-varray-2.0 fail
  line-aa-width fail
  linestipple fail
  varray-disabled fail
  glean 372/390
  clipFlat fail
  exactRGBA fail
  logicOp fail
  orthoPosHLines fail
  orthoPosPoints fail
  orthoPosRandRects fail
  orthoPosRandTris fail
  orthoPosTinyQuads fail
  orthoPosVLines fail
  pointSprite fail
  polygonOffset fail
  readPixSanity fail
  rgbTriStrip fail
  scissor fail
  teapot fail
  texEnv fail
  texRect fail
  vertArrayBGRA fail
  glslparsertest 463/471
  CorrectPreprocess11.frag fail
  glsl2 278/285
  array-compare-01.vert fail
  array-compare-04.vert fail
  constructor-18.vert fail
  constructor-19.vert fail
  constructor-20.vert fail
  draw_buffers-05.vert fail
  invariant-05.vert fail
  glx 4/5
  glx-make-current fail
  shaders 441/483
  fp-long-alu fail
  glsl-algebraic-sub-zero-3 fail
  glsl-array-uniform-length fail
  glsl-bindattriblocation fail
  glsl-complex-subscript fail
  glsl-const-builtin-acos fail
  glsl-const-builtin-equal-03 fail
  glsl-const-builtin-max fail
  glsl-const-builtin-notEqual-03 fail
  glsl-const-initializer-01 fail
  glsl-const-initializer-02 fail
  glsl-copy-propagation-if-1 fail
  glsl-deadcode-self-assign fail
  glsl-fs-loop-zero-iter fail
  glsl-fs-mix fail
  glsl-fs-pointcoord fail
  glsl-fs-texturecube fail
  glsl-inout-struct-01 fail
  glsl-invariant-pragma fail
  glsl-link-centroid-01 fail
  glsl-link-initializer-01 fail
  glsl-link-initializer-06 fail
  glsl-link-struct-array fail
  glsl-link-varying-TexCoord fail
  glsl-mat-attribute fail
  glsl-novertexdata fail
  glsl-override-builtin-2 fail
  glsl-precision-110 fail
  glsl-texcoord-array-2 fail
  glsl-vec-array fail
  glsl-vs-arrays-2 fail
  glsl-vs-constructor-call fail
  glsl-vs-loop fail
  glsl-vs-mat-mul-1 fail
  link-mismatch-layout-01 fail
  loopfunc fail
  useprogram-inside-begin fail
  vpfp-generic 31/36
  vp-arl-constant-array-huge fail
  vp-arl-constant-array-huge-offset fail
  vp-arl-constant-array-huge-offset-neg fail
  vp-arl-constant-array-huge-relative-offset fail
  vp-arl-constant-array-huge-varying fail
  spec 11/72
  !OpenGL 1.1 2/37
  texwrap-1D fail
  texwrap-1D-proj fail
  texwrap-2D-GL_ALPHA12 fail
  texwrap-2D-GL_ALPHA16 fail
  texwrap-2D-GL_ALPHA4 fail
  texwrap-2D-GL_ALPHA8 fail
  texwrap-2D-GL_INTENSITY12 fail
  texwrap-2D-GL_INTENSITY16 fail
  texwrap-2D-GL_INTENSITY4 fail
  texwrap-2D-GL_INTENSITY8 fail
  texwrap-2D-GL_LUMINANCE12 fail
  texwrap-2D-GL_LUMINANCE12_ALPHA12 fail
  texwrap-2D-GL_LUMINANCE12_ALPHA4 fail
  texwrap-2D-GL_LUMINANCE16 fail
  texwrap-2D-GL_LUMINANCE16_ALPHA16 fail
  texwrap-2D-GL_LUMINANCE4 fail
  texwrap-2D-GL_LUMINANCE4_ALPHA4 fail
  texwrap-2D-GL_LUMINANCE6_ALPHA2 fail
  texwrap-2D-GL_LUMINANCE8 fail
  texwrap-2D-GL_LUMINANCE8_ALPHA8 fail
  texwrap-2D-GL_R3_G3_B2 fail
  texwrap-2D-GL_RGB10 fail
  texwrap-2D-GL_RGB10_A2 fail
  texwrap-2D-GL_RGB12 fail
  texwrap-2D-GL_RGB16 fail
  texwrap-2D-GL_RGB4 fail
  texwrap-2D-GL_RGB5 fail
  texwrap-2D-GL_RGB5_A1 fail
  texwrap-2D-GL_RGB8 fail
  texwrap-2D-GL_RGBA12 fail
  texwrap-2D-GL_RGBA16 fail
  texwrap-2D-GL_RGBA2 fail
  texwrap-2D-GL_RGBA4 fail
  texwrap-2D-GL_RGBA8 fail
  texwrap-2D-proj fail
  !OpenGL 1.2 0/3
  texwrap-3D fail
  texwrap-3D-border fail
  texwrap-3D-proj fail
  !OpenGL 2.0 2/9
  texwrap-1D-npot fail
  texwrap-1D-npot-proj fail
  texwrap-2D-npot fail
  texwrap-2D-npot-proj fail
  texwrap-3D-npot fail
  texwrap-3D-npot-border fail
  texwrap-3D-npot-proj fail
  ARB_depth_texture 1/4
  texwrap-2D-GL_DEPTH_COMPONENT16 fail
  texwrap-2D-GL_DEPTH_COMPONENT24 fail
  texwrap-2D-GL_DEPTH_COMPONENT32 fail
  ARB_texture_rectangle 0/2
  texwrap-RECT fail
  texwrap-RECT-proj fail
  ARB_texture_rg 1/5
  texwrap-2D-GL_R16 fail
  texwrap-2D-GL_R8 fail
  texwrap-2D-GL_RG16 fail
  texwrap-2D-GL_RG8 fail
  EXT_packed_depth_stencil 0/1
  fbo-generatemipmap-formats fail
  EXT_texture_compression_s3tc 0/5
  fbo-generatemipmap-formats fail
  texwrap-2D-GL_COMPRESSED_RGBA_S3TC_DXT1 fail
  texwrap-2D-GL_COMPRESSED_RGBA_S3TC_DXT3 fail
  texwrap-2D-GL_COMPRESSED_RGBA_S3TC_DXT5 fail
  texwrap-2D-GL_COMPRESSED_RGB_S3TC_DXT1 fail
  EXT_texture_sRGB 1/2
  fbo-generatemipmap-formats-s3tc fail
  texturing 32/36
  depth-tex-compare fail
  depth-tex-modes-rg fail
  gen-compressed-teximage fail
  texture-rg fail
  valgrind 1659/2035
  asmparsertest 428/431
  ARBfp1.0 139/141
  swz-06.txt fail
  swz-07.txt fail
  ARBvp1.0 289/290
  all_state-01.txt fail
  bugs 13/19
  crash-cubemap-order fail
  fdo10370 fail
  fdo23670-depth_test fail
  fdo25614-genmipmap fail
  point-sprite fail
  tex1d-2dborder fail
  fbo 33/37
  fbo-blit fail
  fbo-pbo-readpixels-small fail
  fbo-readdrawpix fail
  fbo-readpixels fail
  general 50/60
  depth_clamp fail
  dlist-fdo3129-01 fail
  draw-elements fail
  occlusion-query-discard fail
  occlusion_query fail
  pbo-drawpixels fail
  pbo-read-argb8888 fail
  pbo-readpixels-small fail
  pbo-teximage fail
  texgen fail
  glean 108/390
  bufferObject fail
  clipFlat fail
  exactRGBA fail
  glsl1-! (not) operator (1, fail) fail
  glsl1-! (not) operator (1, pass) fail
  glsl1-! (not) operator (2, fail) fail
  glsl1-! (not) operator (2, pass) fail
  glsl1-&& operator (1) fail
  glsl1-&& operator (2) fail
  glsl1-&& operator, short-circuit fail
  glsl1-2D Texture lookup with explicit lod (Vertex shader) fail
  glsl1-Addition fail
  glsl1-Comment test (1) fail
  glsl1-Comment test (2) fail
  glsl1-Comment test (3) fail
  glsl1-Comment test (4) fail
  glsl1-Comment test (5) fail
  glsl1-Directly set fragment color fail
  glsl1-Directly set vertex color fail
  glsl1-Divide by zero fail
  glsl1-Empty blocks ({}), nil (;) statements fail
  glsl1-Float Literals fail
  glsl1-GL state variable reference (diffuse product) fail
  glsl1-GL state variable reference (gl_FrontMaterial.ambient) fail
  glsl1-GL state variable reference (gl_LightSource[0].diffuse) fail
  glsl1-GL state variable reference (point attenuation) fail
  glsl1-GL state variable reference (point size) fail
  glsl1-GLSL 1.20 array constructor 1 fail
  glsl1-GLSL 1.20 array constructor 2 fail
  glsl1-GLSL 1.20 array constructor 3 fail
  glsl1-GLSL 1.20 array constructor 4 fail
  glsl1-GLSL 1.20 array constructor 5 fail
  glsl1-GLSL 1.20 array constructor 6 fail
  glsl1-GLSL 1.20 array constructor 7 fail
  glsl1-GLSL 1.20 array constructor 8 fail
  glsl1-GLSL 1.20 array error check fail
  glsl1-GLSL 1.20 array.length() fail
  glsl1-GLSL 1.20 arrays fail
  glsl1-GLSL 1.20 const array constructor 1 fail
  glsl1-GLSL 1.20 const array constructor 2 fail
  glsl1-GLSL 1.20 invariant, centroid qualifiers fail
  glsl1-GLSL 1.20 uniform array constructor fail
  glsl1-GLSL 1.30 precision qualifiers fail
  glsl1-Global vars and initializers fail
  glsl1-Global vars and initializers (2) fail
  glsl1-Integer Literals fail
  glsl1-Negation fail
  glsl1-Negation2 fail
  glsl1-Pass-through vertex color fail
  glsl1-Preprocessor test (11) fail
  glsl1-Preprocessor test (extension test 1) fail
  glsl1-Preprocessor test (extension test 2) fail
  glsl1-Preprocessor test (extension test 3) fail
  glsl1-Preprocessor test 1 (#if 0) fail
  glsl1-Preprocessor test 10 (#if defined()) fail
  glsl1-Preprocessor test 11 (#elif) fail
  glsl1-Preprocessor test 12 (#elif) fail
  glsl1-Preprocessor test 13 (nested #if) fail
  glsl1-Preprocessor test 14 (nested #if) fail
  glsl1-Preprocessor test 15 (nested #if, #elif) fail
  glsl1-Preprocessor test 2 (#if 1) fail
  glsl1-Preprocessor test 3 (#if ==) fail
  glsl1-Preprocessor test 4 (#if 1, #define macro) fail
  glsl1-Preprocessor test 5 (#if 1, #define macro) fail
  glsl1-Preprocessor test 6 (#if 0, #define macro) fail
  glsl1-Preprocessor test 7 (multi-line #define) fail
  glsl1-Preprocessor test 8 (#ifdef) fail
  glsl1-Preprocessor test 9 (#ifndef) fail
  glsl1-Primary plus secondary color fail
  glsl1-Swizzle fail
  glsl1-Swizzle (rgba) fail
  glsl1-Swizzle (stpq) fail
  glsl1-Swizzle in-place fail
  glsl1-Swizzled expression fail
  glsl1-Swizzled swizzle fail
  glsl1-Swizzled swizzled swizzle fail
  glsl1-Swizzled writemask fail
  glsl1-Swizzled writemask (2) fail
  glsl1-Swizzled writemask (rgba) fail
  glsl1-Swizzled writemask (stpq) fail
  glsl1-TIntermediate::addUnaryMath fail
  glsl1-TPPStreamCompiler::assignOperands fail
  glsl1-Writemask fail
  glsl1-^^ operator (1) fail
  glsl1-^^ operator (2) fail
  glsl1-abs() function fail
  glsl1-acos(vec4) function fail
  glsl1-all() function fail
  glsl1-any() function fail
  glsl1-asin(vec4) function fail
  glsl1-assignment operators fail
  glsl1-atan(vec4) function fail
  glsl1-break with no loop fail
  glsl1-built-in constants fail
  glsl1-ceil() function fail
  glsl1-chained assignment fail
  glsl1-clamp() function fail
  glsl1-clamp() function, vec4 fail
  glsl1-conditional expression fail
  glsl1-conditional expression (2) fail
  glsl1-constant array of vec4 with variable indexing, vertex shader fail
  glsl1-constant array with constant indexing, fragment shader fail
  glsl1-constant array with constant indexing, vertex shader fail
  glsl1-constant array with variable indexing, vertex shader fail
  glsl1-constant array with variable indexing, vertex shader (2) fail
  glsl1-continue with no loop fail
  glsl1-cos(vec4) function fail
  glsl1-cross() function fail
  glsl1-cross() function, in-place fail
  glsl1-discard statement (1) fail
  glsl1-discard statement (2) fail
  glsl1-discard statement in for loop fail
  glsl1-do-loop fail
  glsl1-do-loop with break fail
  glsl1-do-loop with continue and break fail
  glsl1-dot product fail
  glsl1-equality (float, fail) fail
  glsl1-equality (float, pass) fail
  glsl1-equality (vec2, fail) fail
  glsl1-equality (vec2, pass) fail
  glsl1-equality (vec3, fail) fail
  glsl1-equality (vec3, pass) fail
  glsl1-equality (vec4, fail) fail
  glsl1-equality (vec4, pass) fail
  glsl1-exp(vec4) function fail
  glsl1-exp2(vec4) function fail
  glsl1-floor() function fail
  glsl1-for-loop fail
  glsl1-for-loop with continue fail
  glsl1-fract() function fail
  glsl1-function call with in, out params fail
  glsl1-function call with inout params fail
  glsl1-function prototype fail
  glsl1-function with early return (1) fail
  glsl1-function with early return (2) fail
  glsl1-function with early return (3) fail
  glsl1-function with early return (4) fail
  glsl1-gl_FragDepth writing fail
  glsl1-gl_FrontFacing var (1) fail
  glsl1-gl_FrontFacing var (2) fail
  glsl1-gl_Position not written check fail
  glsl1-if (boolean-scalar) check fail
  glsl1-illegal assignment fail
  glsl1-inequality (float, fail) fail
  glsl1-inequality (float, pass) fail
  glsl1-inequality (vec2, fail) fail
  glsl1-inequality (vec2, pass) fail
  glsl1-inequality (vec3, fail) fail
  glsl1-inequality (vec3, pass) fail
  glsl1-inequality (vec4, fail) fail
  glsl1-inequality (vec4, pass) fail
  glsl1-integer division fail
  glsl1-integer division with uniform var fail
  glsl1-integer, float arithmetic fail
  glsl1-length() function fail
  glsl1-length() functions fail
  glsl1-linear fog fail
  glsl1-log(vec4) function fail
  glsl1-log2(vec4) function fail
  glsl1-mat2x3 construct fail
  glsl1-mat2x4 construct fail
  glsl1-mat3x2 construct fail
  glsl1-mat3x4 construct fail
  glsl1-mat4x2 * mat2x4 fail
  glsl1-mat4x2 * vec4 fail
  glsl1-mat4x2 construct fail
  glsl1-mat4x3 construct fail
  glsl1-matrix column check (1) fail
  glsl1-matrix column check (2) fail
  glsl1-matrix, vector multiply (1) fail
  glsl1-matrix, vector multiply (2) fail
  glsl1-matrix, vector multiply (3) fail
  glsl1-max() function fail
  glsl1-min() function fail
  glsl1-mix(float) function fail
  glsl1-mix(vec4) function fail
  glsl1-mod() function fail
  glsl1-nested function calls (1) fail
  glsl1-nested function calls (2) fail
  glsl1-nested function calls (3) fail
  glsl1-normalize(vec3) function fail
  glsl1-post decrement (x--) fail
  glsl1-post increment (x++) fail
  glsl1-pow(vec4) function fail
  glsl1-pre decrement (--x) fail
  glsl1-pre increment (++x) fail
  glsl1-precision exp2 fail
  glsl1-precision log2 fail
  glsl1-sequence (comma) operator fail
  glsl1-shadow2D(): 1 fail
  glsl1-shadow2D(): 2 fail
  glsl1-shadow2D(): 3 fail
  glsl1-shadow2D(): 4 fail
  glsl1-sign() function fail
  glsl1-simple function call fail
  glsl1-simple if statement (scalar test) fail
  glsl1-simple if statement, fragment shader fail
  glsl1-simple if statement, vertex shader fail
  glsl1-simple if-else statement, fragment shader fail
  glsl1-simple if-else statement, vertex shader fail
  glsl1-sin(vec4) function fail
  glsl1-smoothstep() function fail
  glsl1-sqrt(vec2) function fail
  glsl1-sqrt(vec4) function fail
  glsl1-step() function fail
  glsl1-struct (1) fail
  glsl1-struct (2) fail
  glsl1-struct (3) fail
  glsl1-struct (4) fail
  glsl1-syntax error check (1) fail
  glsl1-syntax error check (2) fail
  glsl1-syntax error check (3) fail
  glsl1-temp array with constant indexing, fragment shader fail
  glsl1-temp array with constant indexing, vertex shader fail
  glsl1-temp array with swizzled variable indexing fail
  glsl1-temp array with variable indexing, fragment shader fail
  glsl1-temp array with variable indexing, vertex shader fail
  glsl1-texcoord varying fail
  glsl1-texture1D() fail
  glsl1-texture2D() fail
  glsl1-texture2D(), computed coordinate fail
  glsl1-texture2D(), with bias fail
  glsl1-texture2DProj() fail
  glsl1-texture3D() fail
  glsl1-texture3D(), computed coord fail
  glsl1-unary negation fail
  glsl1-undefined variable fail
  glsl1-uniform matrix fail
  glsl1-uniform matrix 2x4 fail
  glsl1-uniform matrix 2x4, transposed fail
  glsl1-uniform matrix 4x3 fail
  glsl1-uniform matrix 4x3, transposed fail
  glsl1-uniform matrix, transposed fail
  glsl1-uniform variable (fragment shader) fail
  glsl1-uniform variable (vertex shader) fail
  glsl1-varying read but not written fail
  glsl1-varying var mismatch fail
  glsl1-varying variable fail
  glsl1-varying variable read-write fail
  glsl1-vec2 * mat4x2 multiply fail
  glsl1-vec3 * mat4x3 multiply fail
  glsl1-vec4 * mat3x4 multiply fail
  glsl1-vec4, scalar arithmetic fail
  glsl1-vector relational (bvec2 <,<=) fail
  glsl1-vector relational (bvec2 ==,!=) fail
  glsl1-vector relational (bvec2 >,>=) fail
  glsl1-vector relational (vec4 !=) fail
  glsl1-vector relational (vec4 <) fail
  glsl1-vector relational (vec4 <=) fail
  glsl1-vector relational (vec4 ==) fail
  glsl1-vector relational (vec4 >) fail
  glsl1-vector relational (vec4 >=) fail
  glsl1-vector subscript *= fail
  glsl1-while-loop fail
  glsl1-while-loop with continue fail
  glsl1-|| operator (1) fail
  glsl1-|| operator (2) fail
  glsl1-|| operator, short-circuit fail
  logicOp fail
  occluquery fail
  orthoPosHLines fail
  orthoPosPoints fail
  orthoPosRandRects fail
  orthoPosRandTris fail
  orthoPosTinyQuads fail
  orthoPosVLines fail
  paths fail
  pbo fail
  pixelFormats fail
  pointSprite fail
  polygonOffset fail
  readPixSanity fail
  rgbTriStrip fail
  scissor fail
  teapot fail
  texCombine4 fail
  texCube fail
  texEnv fail
  texRect fail
  texSwizzle fail
  texgen fail
  vertArrayBGRA fail
  glslparsertest 522/524
  glsl2 337/339
  array-22.vert fail
  array-compare-03.vert fail
  glx 4/5
  glx-swap-exchange warn
  mesa 0/1
  crossbar fail
  shaders 440/482
  fp-formats fail
  fp-incomplete-tex fail
  fp-indirections2 fail
  fp-kil fail
  glsl-deriv-varyings fail
  glsl-derivs fail
  glsl-fs-bug25902 fail
  glsl-fs-convolution-1 fail
  glsl-fs-convolution-2 fail
  glsl-fs-copy-propagation-texcoords-1 fail
  glsl-fs-copy-propagation-texcoords-2 fail
  glsl-fs-functions-samplers fail
  glsl-fs-if-texture2d-discard fail
  glsl-fs-sampler-numbering fail
  glsl-fs-sampler-numbering-2 fail
  glsl-fs-sampler-numbering-3 fail
  glsl-fs-shadow2d fail
  glsl-fs-shadow2d-bias fail
  glsl-fs-shadow2dproj fail
  glsl-fs-shadow2dproj-bias fail
  glsl-fs-texture2d fail
  glsl-fs-texture2d-bias fail
  glsl-fs-texture2d-masked fail
  glsl-fs-texture2d-masked-2 fail
  glsl-fs-texture2dproj fail
  glsl-fs-texture2dproj-2 fail
  glsl-fs-texture2dproj-bias fail
  glsl-fs-texture2dproj-bias-2 fail
  glsl-fs-texture2drect fail
  glsl-fs-texture2drect-proj3 fail
  glsl-fs-texture2drect-proj4 fail
  glsl-fs-texturecube fail
  glsl-fs-texturecube-2 fail
  glsl-fs-texturecube-2-bias fail
  glsl-fs-texturecube-bias fail
  glsl-fs-uniform-sampler-array fail
  glsl-fs-uniform-sampler-struct fail
  glsl-fwidth fail
  glsl-link-empty-prog-02 fail
  glsl-vs-texturematrix-1 fail
  glsl-vs-texturematrix-2 fail
  useprogram-refcount-1 fail
  spec 46/52
  !OpenGL 1.1 0/2
  texwrap-1D-border fail
  texwrap-2D-border fail
  !OpenGL 2.0 0/2
  texwrap-1D-npot-border fail
  texwrap-2D-npot-border fail
  3DFX_texture_compression_FXT1 0/1
  fbo-generatemipmap-formats fail
  ATI_envmap_bumpmap 0/1
  ati_envmap_bumpmap-bump fail
  texturing 15/34
  copytexsubimage fail
  cubemap fail
  fxt1-teximage fail
  levelclamp fail
  lodbias fail
  lodclamp fail
  lodclamp-between fail
  lodclamp-between-max fail
  mipmap-setup fail
  rg-draw-pixels fail
  s3tc-teximage fail
  s3tc-texsubimage fail
  tex-border-1 fail
  tex-skipped-unit fail
  tex-swizzle fail
  tex3d fail
  tex3d-npot fail
  texrect-many fail
  texredefine fail