Status: fail
Result: fail
| Detail | Value |
|---|---|
| returncode | 1 |
| time | 4.71396207809 |
| note | Returncode was 1 |
| errors |
|
| info | Returncode: 1
Errors:
==28377== Invalid write of size 4
==28377== at 0x4B80272: _mesa_texstore_argb8888 (texstore.c:1505)
==28377== by 0x4B80F10: _mesa_texstore (texstore.c:4053)
==28377== by 0x4A88B82: intelTexImage (intel_tex_image.c:500)
==28377== by 0x4A8974D: intelTexImage2D (intel_tex_image.c:549)
==28377== by 0x4B6E3E2: teximage (teximage.c:2512)
==28377== by 0x4B6ED7D: _mesa_TexImage2D (teximage.c:2566)
==28377== by 0x804B754: piglit_init (fp-kil.c:313)
==28377== by 0x804D8E2: main (piglit-framework.c:116)
==28377== Address 0xb77c1000 is not stack'd, malloc'd or (recently) free'd
==28377==
Output:
GL_RENDERER = Mesa DRI Mobile IntelĀ® GM45 Express Chipset GEM 20100330 DEVELOPMENT x86/MMX/SSE2
basic #1 (0.2,0.2): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000
basic #2 (0.8,0.2): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000
basic #3 (0.8,0.8): 0.000000,1.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000
basic #4 (0.2,0.8): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000
texture #1 (0.1,1.1): 0.000000,1.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000
texture #2 (0.4,1.1): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000
texture #3 (0.6,1.1): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000
texture #4 (0.9,1.1): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000
texture #5 (0.1,1.4): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000
texture #6 (0.4,1.4): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000
texture #7 (0.6,1.4): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000
texture #8 (0.9,1.4): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000
texture #9 (0.1,1.6): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000
texture #10 (0.4,1.6): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000
texture #11 (0.6,1.6): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000
texture #12 (0.9,1.6): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000
texture #13 (0.1,1.9): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000
texture #14 (0.4,1.9): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000
texture #15 (0.6,1.9): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000
texture #16 (0.9,1.9): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000
Max delta: 0.000000
|