d3d12vp8dec

A Direct3D12 based VP8 video decoder

Example launch line

gst-launch-1.0 filesrc location=/path/to/vp8/file ! parsebin ! d3d12vp8dec ! videoconvert ! autovideosink

Hierarchy

GObject.Object
    ╰──GObject.InitiallyUnowned
        ╰──Gst.Object
            ╰──Gst.Element
                ╰──GstVideo.VideoDecoder
                    ╰──GstCodecs.Vp8Decoder
                        ╰──GstDxva.DxvaVp8Decoder
                            ╰──d3d12vp8dec

Factory details

Authors: – Seungha Yang

Classification:Codec/Decoder/Video/Hardware

Rank – primary + 2

Plugin – d3d12

Package – GStreamer Bad Plug-ins

Pad Templates

sink

video/x-vp8:
          width: [ 1, 4096 ]
         height: [ 1, 4096 ]

Presencealways

Directionsink

Object typeGst.Pad


src

video/x-raw(memory:D3D12Memory):
         format: NV12
          width: [ 1, 4096 ]
         height: [ 1, 4096 ]
video/x-raw:
         format: NV12
          width: [ 1, 4096 ]
         height: [ 1, 4096 ]

Presencealways

Directionsrc

Object typeGst.Pad


Properties

adapter-luid

“adapter-luid” int

DXGI Adapter LUID (Locally Unique Identifier) of created device

Flags : Read

Default value : 0


device-id

“device-id” int

DXGI Device ID

Flags : Read

Default value : 0


vendor-id

“vendor-id” int

DXGI Vendor ID

Flags : Read

Default value : 0


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