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TestSuiteBuilderContext.h
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1 #ifndef CPPUNIT_HELPER_TESTSUITEBUILDERCONTEXT_H
2 #define CPPUNIT_HELPER_TESTSUITEBUILDERCONTEXT_H
3 
4 #include <cppunit/Portability.h>
6 #include <string>
7 
8 #if CPPUNIT_NEED_DLL_DECL
9 #pragma warning( push )
10 #pragma warning( disable: 4251 ) // X needs to have dll-interface to be used by clients of class Z
11 #endif
12 
13 
15 
16 class TestSuite;
17 class TestFixture;
18 class TestFixtureFactory;
19 class TestNamer;
20 
30 {
31 public:
38  const TestNamer &namer,
39  TestFixtureFactory &factory );
40 
41  virtual ~TestSuiteBuilderContextBase();
42 
47  void addTest( Test *test );
48 
53  std::string getFixtureName() const;
54 
63  std::string getTestNameFor( const std::string &testMethodName ) const;
64 
69  void addProperty( const std::string &key,
70  const std::string &value );
71 
75  const std::string getStringProperty( const std::string &key ) const;
76 
77 protected:
78  TestFixture *makeTestFixture() const;
79 
80  // Notes: we use a vector here instead of a map to work-around the
81  // shared std::map in dll bug in VC6.
82  // See http://www.dinkumware.com/vc_fixes.html for detail.
83  typedef std::pair<std::string,std::string> Property;
84  typedef CppUnitVector<Property> Properties;
85 
89 
90 private:
92 };
93 
94 
99 template<class Fixture>
101 {
102 public:
103  typedef Fixture FixtureType;
104 
106  : TestSuiteBuilderContextBase( contextBase )
107  {
108  }
109 
117  {
118  return CPPUNIT_STATIC_CAST( FixtureType *,
120  }
121 };
122 
123 
125 
126 #if CPPUNIT_NEED_DLL_DECL
127 #pragma warning( pop )
128 #endif
129 
130 #endif // CPPUNIT_HELPER_TESTSUITEBUILDERCONTEXT_H
131 

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