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include
cppunit
portability
CppUnitMap.h
Go to the documentation of this file.
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#ifndef CPPUNIT_PORTABILITY_CPPUNITMAP_H
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#define CPPUNIT_PORTABILITY_CPPUNITMAP_H
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// The technic used is similar to the wrapper of STLPort.
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#include <
cppunit/Portability.h
>
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#include <functional>
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#include <map>
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#if CPPUNIT_STD_NEED_ALLOCATOR
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template
<
class
Key,
class
T>
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class
CppUnitMap
:
public
std::map<Key
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,T
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,std::less<Key>
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,CPPUNIT_STD_ALLOCATOR>
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{
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public
:
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};
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#else // CPPUNIT_STD_NEED_ALLOCATOR
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#define CppUnitMap std::map
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#endif
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#endif // CPPUNIT_PORTABILITY_CPPUNITMAP_H
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