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GLX_SUN_get_transparent_index
    SUN_get_transparent_index
Name Strings
    GLX_SUN_get_transparent_index
Contact
    Ron Bielaski, Sun (Ron.Bielaski 'at' eng.sun.com)
    Jack Middleton, Sun (Jack.Middleton 'at' eng.sun.com)
Status
    Shipping 
Version
    $Date: 1999/12/28 01:40:37 $ $Revision: 1.5 $  
    SUN Date: 99/06/25 15:07:02  Revision: 1.2
Number
    183
Dependencies
    None
Overview
    Gets the transparent pixel index for an overlay/underlay window pair.
    Status glXGetTransparentIndexSUN(Display *dpy,
				    Window overlay,
				    Window underlay,
				    unsigned long *pTransparentIndex)
    None
Additions to the GL 1.2.1 Specification
    None
Additions to the WGL / AGL Specifications
    None
Additions to Chapter ??? of the GLX 1.3 Specification
    (the following needs to be restructured as changes to the spec,
    rather than a man page)
	dpy			Specifies the connection to the X server
	overlay			Specifies the overlay Window of an
			    	overlay/underlay pair
	underlay 	    	Specifies the underlay Window.
	pTransparentIndex   	Specifies a pointer to the index to be returned
    Return
    ------
	If underlay is a Window that has previously been made
	the current GLXDrawable by the client and a transparent index 
	is available for the Window overlay, returns 1 and sets
	*pTransparentIndex to the value of the index. Otherwise returns 0. 
	If underlay is equal to None, and if a transparent 
	index is available for overlay that is independent of the
	underlying Windows returns 1 and sets *pTransparentIndex to
	the index. Otherwise 0 is returned.
	
	
    Description
    -----------
    For some overlay Windows (windows created with a visual with GLX_LEVEL > 0),
    there is a particular color index that when drawn to the framebuffer
    causes pixels in the Window to be transparent. That is, pixels in the overlay
    drawn with the transparent index are invisible and the pixels of window(s)
    beneath the overlay are displayed. 
    On some systems, the transparent pixel index is a constant.
    On other hardware, the transparent index is a function of the underlying
    Window (GLX_LEVEL <= 0).
    Applications may use glXGetTransparentIndexSUN to determine whether
    a transparent index is available for a particular pair of windows
    and the value of the transparent index.
    If glXGetTransparentIndexSun returns 1 after being called with
    underlay equal to a valid window, then the transparent index is
    valid only for underlay. underlay must have been previously made
    the current GLXDrawable of the thread.
    If a Window other than underlay is directly beneath overlay the
    results of drawing with the transparentIndex are undefined.
    If glXGetTransparentIndexSUN returns 1 when the underlay argument is
    set to None, the transparentIndex is valid for all underlay windows.
    Caveats
    -------
    When the transparent index is valid only for a particular underlay window,
    applications should follow the following guidelines to insure proper
    operation.
    It is the application's responsibility to ensure that the only window
    ever underneath overlay is underlay.
    Ideally, overlay should be created as a child of underlay with the same
    size and shape.   And the application should reshape the overlay window
    whenever the underlay window is reshaped.  This insures that the
    transparent index makes the overlay transparent.
GLX Protocol
    No new protocol is need
Errors
     BadDrawable   if overlay is not a valid Window or if underlay is
                   not a valid Window (except None).	
New State
    None
New Implementation Dependent State
    None
Revision History
    6/24/99 (Jon Leech, SGI) - Added fields from the new extension template.
Implementation Support
   List of OpenGL implementations supporting the GLX_SUN_get_transparent_index extension
Original File
   Original text file for the GLX_SUN_get_transparent_index extension
Page generated on Sun Nov 20 18:39:04 2005