Back to the OpenGL extension cross reference

GL_SGIX_vertex_preclip_hint


Name


    SGIX_vertex_preclip

Name Strings


    GL_SGIX_vertex_preclip
GL_SGIX_vertex_preclip_hint

Contact


    John Francis, Silicon Graphics (jfrancis 'at' sgi.com)
Dave Gorgen, Silicon Graphics (dgorgen 'at' sgi.com)

Status


    XXX - Not complete yet!!!

Version


    Last Modified Date: April 19, 2000

Number


    210

Dependencies


    OpenGL 1.2 is required.

Overview


    Certain graphics subsystems are capable of performing fast
2D viewport or, in some cases, 3D volume "scissoring" operations
within some coordinate range much faster that the host CPU could
re-tesselate clipped primitives.

This extension introduces the notion of an extended rasterizable view
volume that is an expansion of the clip-space view volume. This volume
is the space within which a particular graphics system is much more
efficient at rejecting fragments that lie outside the view volume than
it is at performing strict view volume clipping.

Clip-checking can be turned on or off through the glEnable/glDisable
mechanism, and can be further controlled by using glHint.

IP Status


    None

Issues


    Should more precise control be given, instead of just a hint?

NO. (Or not yet, anyway).

New Procedures and Functions


    None

New Tokens


    Accepted by the <cap> parameter of Enable, Disable, and IsEnabled,
and the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv,
and GetDoublev:

VERTEX_PRECLIP_SGIX 0x83EE

Accepted by the <target> parameter of Hint and the <pname> parameter
of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:

VERTEX_PRECLIP_HINT_SGIX 0x83EF


Additions to Chapter 2 of the OpenGL 1.2.1 Specification (OpenGL Operation)


    At the end of section 2.11	Clipping  Add:

The precision of the arithmetic used in the clipping operation is
undefined. Some implementations may be able to maintain full
accuracy for all primitives, while other implementations may have
limits on the extent of a primitive, or retain full accuracy only
within some rasterizable volume (larger than the clip volume).

Such implementations can make use of the VERTEX_PRECLIP extension.
If this feature is enabled, all primitives will be pre-clipped to
the rasterizable volume before any other processing.

Additions to Chapter 3 of the OpenGL 1.2.1 Specification (Rasterization)


    None

Additions to Chapter 4 of the OpenGL 1.2.1 Specification (Per-Fragment Operations and the Frame Buffer)


    None

Additions to Chapter 5 of the OpenGL 1.2.1 Specification (Special Functions)


    In section 5.6  Hints:

remove the word 'and' in front of FOG_HINT

replace the period after the description of FOG_HINT with

; and VERTEX_PRECLIP_HINT, indicating the strictness of
checking for primitives which extend beyond the rasterizable
volume.

Additions to Chapter 6 of the OpenGL 1.2.1 Specification (State and State Requests)


    Only the changes to tables 6.7 and 6.23 detailed below

Additions to Appendix A of the OpenGL 1.2.1 Specification (Invariance)


    None

Additions to the AGL/GLX/WGL Specifications


    None

Errors


    None

New State


  (table 6.7, Transformation State)
Initial
Get Value Type Get Command Value Description Sec. Attribute
--------- ---- ----------- ------- ----------- ---- ---------
VERTEX_PRECLIP B IsEnabled False Pre-clip On/Off 2.11 transform/enable


(table 6.23, Hints)
Initial
Get Value Type Get Command Value Description Sec. Attribute
--------- ---- ----------- ------- ----------- ---- ---------
VERTEX_PRECLIP_HINT Z3 GetIntegerv DONT_CARE Pre-clip Hint 5.6 hint

New Implementation Dependent State


    None

Revision History


Implementation Support


   List of OpenGL implementations supporting the GL_SGIX_vertex_preclip_hint extension

Original File


   Original text file for the GL_SGIX_vertex_preclip_hint extension


Page generated on Sun Nov 20 18:38:47 2005