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GL_SGIX_depth_texture


Name


    SGIX_depth_texture

Name Strings


    GL_SGIX_depth_texture

Version


    $Date: 1997/02/26 03:36:29 $ $Revision: 1.5 $

Number


    63

Dependencies


    EXT_texture is required
EXT_subtexture affects the definition of this extension
EXT_copy_texture affects the definition of this extension

Overview


    This extension defines a new depth texture format.  An important
application of depth texture images is shadow casting, but separating
this from the shadow extension allows for the potential use of depth
textures in other applications such as image-based rendering or
displacement mapping. This extension does not define new depth-texture
environment functions, such as filtering or applying the depth values
computed from a texture, but leaves this to other extensions, such as
the shadow extension.

New Procedures and Functions


    None

New Tokens


    Accepted by the <components> parameters of TexImage1D and TexImage2D,
and by the <internalformat> parameters of TexImage3DEXT,
CopyTexImage1DEXT, and CopyTexImage2DEXT:

DEPTH_COMPONENT16_SGIX 0x81A5
DEPTH_COMPONENT24_SGIX 0x81A6
DEPTH_COMPONENT32_SGIX 0x81A7


Additions to Chapter 2 of the 1.0 Specification (OpenGL Operation)


    None

Additions to Chapter 3 of the 1.0 Specification (Rasterization)


    XXX - lots

Notes:

* Defines DEPTH_COMPONENT as a new base internal format for
textures. Defines 16, 24, and 32 bit specific internal formats
for texture. Just as for the specific color internal formats,
an implementation can choose whether to implement them or not.

* Texture commands that accept images from memory now allow the
internal format to be DEPTH_COMPONENT or DEPTH_COMPONENT*_SGIX
when the format of the image data is DEPTH_COMPONENT. Depth, not
color pixel transfer operations are applied to depth images.

* Texture commands that accept images from the framebuffer now take
their data from the depth buffer when the internal format is
DEPTH_COMPONENT or DEPTH_COMPONENT*_SGIX, or when no internal
format is specified, and the internal format of the target texture
is DEPTH_COMPONENT or DEPTH_COMPONENT*_SGIX.

Additions to Chapter 4 of the 1.0 Specification (Per-Fragment Operations and the Frame Buffer)


    None

Additions to Chapter 5 of the 1.0 Specification (Special Functions)


    None

Additions to Chapter 6 of the 1.0 Specification (State and State Requests)


    None

Additions to the GLX Specification


    None

Dependencies on EXT_texture


    EXT_texture is required.

Dependencies on EXT_texture3D


    EXT_texture3D is not required, but if it is not supported, the
implementation must compute the R texture coordinate as if it were.
If EXT_texture3D is not supported, references to TexImage3DEXT and
TexSubImage3DEXT in this document are invalid and should be ignored.

Dependencies on EXT_subtexture


    If EXT_subtexture is not supported, references to TexSubImage1DEXT,
TexSubImage2DEXT, and TexSubImage3DEXT in this document are invalid and
should be ignored. If EXT_subtexture is supported, the operations of
these three commands are affected by this extension.

Dependencies on EXT_copy_texture


    If EXT_copy_texture is not supported, references to CopyTexImage1DEXT
and CopyTexImage2DEXT in this document are invalid and should be
ignored. If EXT_copy_texture is supported, the operations of these two
commands, and of CopyTexSubImage1DEXT, CopyTexSubImage2DEXT, and
CopyTexSubImage3DEXT are affected by this extension.

Errors


    INVALID_OPERATION is generated if TexImage1D or TexImage2D parameter
<format> is DEPTH_COMPONENT and parameter <components> is not
DEPTH_COMPONENT, DEPTH_COMPONENT16_SGI, DEPTH_COMPONENT24_SGI, or
DEPTH_COMPONENT32_SGI.

INVALID_OPERATION is generated if TexImage3DEXT parameter <format> is
DEPTH_COMPONENT and parameter <internalformat> is not
DEPTH_COMPONENT, DEPTH_COMPONENT16_SGI, DEPTH_COMPONENT24_SGI, or
DEPTH_COMPONENT32_SGI.

INVALID_OPERATION is generated if CopyTexImage1DEXT or CopyTexImage2DEXT
parameter <internalformat> is DEPTH_COMPONENT, DEPTH_COMPONENT16_SGI,
DEPTH_COMPONENT24_SGI, or DEPTH_COMPONENT32_SGI, and there is no
depth buffer.

New State


    None

New Implementation Dependent State


    None

Implementation Support


   List of OpenGL implementations supporting the GL_SGIX_depth_texture extension

Original File


   Original text file for the GL_SGIX_depth_texture extension


Page generated on Sun Nov 20 18:38:41 2005