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GL_ATI_texture_mirror_once


Name


    ATI_texture_mirror_once

Name Strings


    GL_ATI_texture_mirror_once

Contact


    Dan Ginsburg, ATI Research (dginsbur 'at' ati.com)

Version


    Last Modified Date: 11/14/2000 Revision: 0.30

Number


    221

Dependencies


    EXT_texture3D

Overview


    ATI_texture_mirror_once extends the set of texture wrap modes to 
include two modes (GL_MIRROR_CLAMP_ATI, GL_MIRROR_CLAMP_TO_EDGE_ATI)
that effectively use a texture map twice as large as the original image
in which the additional half of the new image is a mirror image of the
original image.

This new mode relaxes the need to generate images whose opposite edges
match by using the original image to generate a matching "mirror image".
This mode allows the texture to be mirrored only once in the negative
s, t, and r directions.

Issues


    None known

New Procedure and Functions


    None

New Tokens


    Accepted by the <param> parameter of TexParameteri and TexParameterf,
and by the <params> parameter of TexParameteriv and TexParameterfv, when
their <pname> parameter is TEXTURE_WRAP_S, TEXTURE_WRAP_T, or
TEXTURE_WRAP_R_EXT:

MIRROR_CLAMP_ATI 0x8742
MIRROR_CLAMP_TO_EDGE_ATI 0x8743

Additions to Chapter 2 of the OpenGL 1.2.1 Specification (Operation)


    None

Additions to Chapter 3 if the OpenGL 1.2.1 Specification (Rasterization):


  - (3.8.3, p. 124) Change first three entries in table:

"TEXTURE_WRAP_S integer CLAMP, CLAMP_TO_EDGE, REPEAT,
MIRROR_CLAMP_ATI, MIRROR_CLAMP_TO_EDGE_ATI
TEXTURE_WRAP_T integer CLAMP, CLAMP_TO_EDGE, REPEAT,
MIRROR_CLAMP_ATI, MIRROR_CLAMP_TO_EDGE_ATI
TEXTURE_WRAP_R integer CLAMP, CLAMP_TO_EDGE, REPEAT,
MIRROR_CLAMP_ATI, MIRROR_CLAMP_TO_EDGE_ATI"

- (3.8.4, p. 125) Added after second paragraph:

"If TEXTURE_WRAP_S, TEXTURE_WRAP_T, or TEXTURE_WRAP_R_EXT is set to
MIRROR_CLAMP_ATI or MIRROR_CLAMP_TO_EDGE_ATI, the s (or t or r)
coordinate is clamped to [-1, 1] and then converted to:

s 0 <= s <= 1
-s -1 <= s < 0

Like the CLAMP wrap mode, with MIRROR_CLAMP_ATI the texels from
the border can be used by the texture filter. MIRROR_CLAMP_TO_EDGE_ATI
clamps texture coordinates at all mipmap levels such that the texture
filter never samples a border texel."

- (3.8.5, p.127) Change last paragraph to:

"When TEXTURE_MIN_FILTER is LINEAR, a 2 x 2 x 2 cube of texels in the
image array of level TEXTURE_BASE_LEVEL is selected. This cube is
obtained by first clamping texture coordinates as described above
under Texture Wrap Modes (if the wrap mode for a coordinate is CLAMP,
CLAMP_TO_EDGE, MIRROR_CLAMP_ATI, or MIRROR_CLAMP_TO_EDGE_ATI) and
computing..."


Additions to Chapter 4:


    None

Additions to Chapter 5:


    None

Additions to Chapter 6:


    None

Additions to the GLX Specification


    None

GLX Protocol


    None

Errors


    None

Dependencies on EXT_texture3D


    If EXT_texture3D is not implemented, then the references to clamping of 3D
textures in this file are invalid, and references to TEXTURE_WRAP_R_EXT
should be ignored.


New State


    Only the type information changes for these parameters:

Get Value Get Command Type Initial Value Attrib
--------- ----------- ---- ------------- ------
TEXTURE_WRAP_S GetTexParameteriv n x Z5 REPEAT texture
TEXTURE_WRAP_T GetTexParameteriv n x Z5 REPEAT texture
TEXTURE_WRAP_R_EXT GetTexParameteriv n x Z5 REPEAT texture

New Implementation Dependent State


    None



Implementation Support


   List of OpenGL implementations supporting the GL_ATI_texture_mirror_once extension

Original File


   Original text file for the GL_ATI_texture_mirror_once extension


Page generated on Sun Nov 20 18:40:26 2005