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GL_ARB_texture_env_crossbar
    ARB_texture_env_crossbar
Name Strings
    GL_ARB_texture_env_crossbar
Contact
    Bimal Poddar, Intel, bimal.poddar@intel.com
    Jack Middleton, Sun, Jack.Middleton@Eng.Sun.COM
    Rick Hammerstone, ATI Technologies, Inc. (rhammers 'at' ati.com)
Status
    Complete. Approved by ARB on February 16, 2001.
Version
    Last modified date: 2001/02/02
Number
    ARB Extension #18
Dependencies
    This extension is written against the OpenGL 1.2.1 Specification.
    OpenGL 1.1, ARB_multitexture and ARB_texture_env_combine are required 
    by this extension.
Overview
    This extension adds the capability to use the texture color from
    other texture units as sources to the COMBINE_ARB enviornment
    function. The ARB_texture_env_combine extension defined texture 
    enviornment functions which could use the color from the 
    current texture unit as a source. This extension adds
    the ability to use the color from any texture unit as a source.
Issues
 1. Should only "upstream" textures be allowed as inputs to a
    given texture unit? (Texture inputs to unit <m> are restricted to
    the range TEXTURE0_ARB to TEXTURE<m>_ARB).
    - RESOLVED: No. Most vendors support this functionality.
 2. Do we still need TEXTURE as a source if we allow TEXTURE<n>_ARB?
    - RESOLVED: Yes, since this allows backwards compatibility.
 3. What should be the behavior when the texture environment 
    references a texture unit that is not enabled or does not have a
    valid texture object bound to it?
    - RESOLVED: Texture blending should be disabled on the texture 
      unit that is referencing the invalid or disabled texture. This 
      seems to be a reasonable compromise between disabling all 
      texturing and generating "default" texel values. Also, this 
      behavior is more easily forward compatible to an extension 
      which separates the texture lookup and texture blend units.
    None
    Accepted by the <params> parameter of TexEnvf, TexEnvi, TexEnvfv,
    and TexEnviv when the <pname> parameter value is SOURCE0_RGB_ARB,
    SOURCE1_RGB_ARB, SOURCE2_RGB_ARB, SOURCE0_ALPHA_ARB,
    SOURCE1_ALPHA_ARB, or SOURCE2_ALPHA_ARB
        TEXTURE<n>_ARB                        0x84C0+<n>
    where <n> is in the range 0 to MAX_TEXTURE_UNITS_ARB.
Additions to Chapter 2 of the GL Specification (OpenGL Operation)
    None
Additions to Chapter 3 of the GL Specification (Rasterization)
    Modify paragraph describing tables 3.21 and 3.22 in the 
    ARB_texture_env_combine spec to read:
    The arguments Arg0, Arg1 and Arg2 are determined by the values of
    SOURCE<n>_RGB_ARB, SOURCE<n>_ALPHA_ARB, OPERAND<n>_RGB_ARB and
    OPERAND<n>_ALPHA_ARB. In the following two tables, Ct and At are
    the filtered texture RGB and alpha values; Ct<n> and At<n> are the
    filtered texture RGB and alpha values from the texture bound to
    texture unit <n>; Cc and Ac are the texture environment RGB and
    alpha values; Cf and Af are the RGB and alpha of the primary color
    of the incoming fragment; and Cp and Ap are the RGB and alpha
    values resulting from the previous texture environment. On texture
    environment 0, Cp and Ap are identical to Cf and Af, respectively.
    The relationship is described in tables 3.21 and 3.22.
    Added to table 3.21 of the ARB_texture_env_combine spec:
        SOURCE<n>_RGB_ARB       OPERAND<n>_RGB_ARB      Argument
        -----------------       --------------          --------
        TEXTURE<n>_ARB          SRC_COLOR               Ct<n>
                                ONE_MINUS_SRC_COLOR     (1-Ct<n>)
                                SRC_ALPHA               At<n>
                                ONE_MINUS_SRC_ALPHA     (1-At<n>)
        Table 3.21: Arguments for COMBINE_RGB_ARB functions
    Added to table 3.22 of the ARB_texture_env_combine spec:
        SOURCE<n>_ALPHA_ARB     OPERAND<n>_ALPHA_ARB    Argument
        -----------------       --------------          --------
        TEXTURE<n>_ARB          SRC_ALPHA               At<n>
                                ONE_MINUS_SRC_ALPHA     (1-At<n>)
        Table 3.22: Arguments for COMBINE_ALPHA_ARB functions
Additions to Chapter 4 of the GL Specification (Per-Fragment Operations
and the Framebuffer)
    None
Additions to Chapter 5 of the GL Specification (Special Functions)
    None
Additions to Chapter 6 of the GL Specification (State and State Requests)
    None
Additions to Appendix F of the GL Specification (ARB Extensions)
    Inserted after the second paragraph of F.2.12:
    If the value of TEXTURE_ENV_MODE is COMBINE_ARB, the texture
    function associated with a given texture unit is computed using
    the values specified by SOURCE<n>_RGB_ARB, SOURCE<n>_ALPHA_ARB,
    OPERAND<n>_RGB_ARB and OPERAND<n>_ALPHA_ARB. If TEXTURE<n>_ARB is
    specified as SOURCE<n>_RGB_ARB or SOURCE<n>_ALPHA_ARB, the texture
    value from texture unit <n> will be used in computing the texture
    function for this texture unit.
    Inserted after the third paragraph of F.2.12:
    If a texture environment for a given texture unit references a
    texture unit that is disabled or does not have a valid texture
    object bound to it, then it is as if texture blending is disabled 
    for the given texture unit. Every texture unit implicitly 
    references the texture object that is bound to it, regardless 
    of the texture function specified by COMBINE_RGB_ARB or COMBINE_ALPHA_ARB.
Additions to the GLX Specification
    None
GLX Protocol
    None
Errors
    INVALID_ENUM is generated if <params> value for SOURCE0_RGB_ARB,
    SOURCE1_RGB_ARB, SOURCE2_RGB_ARB, SOURCE0_ALPHA_ARB,
    SOURCE1_ALPHA_ARB or SOURCE2_ALPHA_ARB is not one of TEXTURE,
    CONSTANT_ARB, PRIMARY_COLOR_ARB, PREVIOUS_ARB, or TEXTURE<n>_ARB,
    where <n> is in the range 0 to MAX_TEXTURE_UNITS_ARB.
New State
    None
Revision History
    01/02/02    bpoddar     Added original EXT/ARB contributors to the contact
                            list
    00/12/06    bpoddar     Added comments from the ARB meeting.
                            Changed texturing disable to texture blending
                            disable. Added description of table 3.21
                            and 3.22 to define Ct<n> and At<n>.
    00/12/01    bpoddar     Added clarification regarding disabling of
                            texture blend unit when it references a
                            disabled texture.
                            Removed some changes which were already
                            specified in ARB_texture_env_combine spec.
    00/10/31    jmiddleton  First version of the spec
Implementation Support
   List of OpenGL implementations supporting the GL_ARB_texture_env_crossbar extension
Original File
   Original text file for the GL_ARB_texture_env_crossbar extension
Page generated on Sun Nov 20 18:36:02 2005