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GL_ARB_texture_border_clamp
ARB_texture_border_clamp
Name Strings
GL_ARB_texture_border_clamp
Contact
Patrick R. Brown, Intel Corporation (patrick.r.brown 'at' intel.com)
Status
Complete. Approved by the ARB, 20 June 2000
Version
1.0, 22 June 2000
Number
ARB Extension #13
Dependencies
OpenGL 1.0 is required.
This extension is written against the OpenGL 1.2.1 Specification.
This extension is based on and intended to replace
GL_SGIS_texture_border_clamp.
Overview
The base OpenGL provides clamping such that the texture coordinates are
limited to exactly the range [0,1]. When a texture coordinate is clamped
using this algorithm, the texture sampling filter straddles the edge of
the texture image, taking 1/2 its sample values from within the texture
image, and the other 1/2 from the texture border. It is sometimes
desirable for a texture to be clamped to the border color, rather than to
an average of the border and edge colors.
This extension defines an additional texture clamping algorithm.
CLAMP_TO_BORDER_ARB clamps texture coordinates at all mipmap levels such
that NEAREST and LINEAR filters return only the color of the border
texels.
IP Status
No known IP issues.
Issues
(1) Is this formulation correct for higher-order texture filters
(e.g., cubic or anisotropic filters)?
RESOLVED: No. A more appropriate formulation would clamp the texture
coordinates in texel space.
None.
Accepted by the <param> parameter of TexParameteri and TexParameterf, and
by the <params> parameter of TexParameteriv and TexParameterfv, when their
<pname> parameter is TEXTURE_WRAP_S, TEXTURE_WRAP_T, or TEXTURE_WRAP_R:
CLAMP_TO_BORDER_ARB 0x812D
Additions to Chapter 2 of the OpenGL 1.2.1 Specification (OpenGL Operation)
None.
Additions to Chapter 3 of the OpenGL 1.2.1 Specification (Rasterization)
Modify Table 3.17, p. 124, editing only the following lines:
Name Type Legal Values
============== ======= ====================
TEXTURE_WRAP_S integer CLAMP, CLAMP_TO_EDGE, REPEAT,
CLAMP_TO_BORDER_ARB
TEXTURE_WRAP_T integer CLAMP, CLAMP_TO_EDGE, REPEAT,
CLAMP_TO_BORDER_ARB
TEXTURE_WRAP_R integer CLAMP, CLAMP_TO_EDGE, REPEAT,
CLAMP_TO_BORDER_ARB
Modify Section 3.8.4, Texture Wrap Modes, p.124
(add at the end of the section, p. 125)
CLAMP_TO_BORDER_ARB clamps texture coordinates at all mipmaps such that
the texture filter always samples border texels for fragments whose
corresponding texture coordinate is sufficiently far outside the range
[0,1]. The color returned when clamping is derived only from the border
texels of the texture image, or from the constant border color if the
texture image does not have a border.
Texture coordinates are clamped to the range [min, max]. The minimum
value is defined as
min = -1 / 2N
where N is the size (not including borders) of the one-, two-, or
three-dimensional texture image in the direction of clamping. The maximum
value is defined as
max = 1 - min
so that clamping is always symmetric about the [0,1] mapped range of a
texture coordinate.
Additions to Chapter 4 of the OpenGL 1.2.1 Specification (Per-Fragment
Operations and the Frame Buffer)
None.
Additions to Chapter 5 of the OpenGL 1.2.1 Specification (Special Functions)
None.
Additions to Chapter 6 of the OpenGL 1.2.1 Specification (State and
State Requests)
None.
Additions to Appendix A of the OpenGL 1.2.1 Specification (Invariance)
None.
Additions to the AGL/GLX/WGL Specifications
None.
GLX Protocol
None.
Errors
None.
New State
Only the type information changes for these parameters.
(table 6.13, p. 203)
Initial
Get Value Type Get Command Value Description Sec. Attribute
--------- ---- ----------- ------- ----------- ---- ---------
TEXTURE_WRAP_S 3+ x Z4 GetTexParameter REPEAT Texture wrap 3.8 texture
TEXTURE_WRAP_T 3+ x Z4 GetTexParameter REPEAT Texture wrap 3.8 texture
TEXTURE_WRAP_R 3+ x Z4 GetTexParameter REPEAT Texture wrap 3.8 texture
Revision History
1.0, 06/22/2000 prbrown1: Added issue w.r.t. higher order filters.
0.2, 05/23/2000 prbrown1: Removed dependency on SGIS_texture_filter4
per ARB guidelines.
0.1, 05/02/2000 prbrown1: Initial revision -- mostly stolen from
GL_SGIS_texture_border_clamp.
Implementation Support
List of OpenGL implementations supporting the GL_ARB_texture_border_clamp extension
Original File
Original text file for the GL_ARB_texture_border_clamp extension
Page generated on Sun Nov 20 18:35:59 2005