Results for spec@arb_color_buffer_float@gl_rgba32f-queries

Overview

Result: pass

Back to summary

Details

Detail Value
Returncode 0
Time 0:00:00.216829
Stdout
scalarBlockLayout OR EXT_scalar_block_layout 


Testing 32-bit floating-point FBO
glGet of texture border color in single target mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of texture border color in single target mode with fragment clamp TRUE  (expecting clamping)
glGet of texenv color in single target mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of texenv color in single target mode with fragment clamp TRUE  (expecting clamping)
glGet of fog color in single target mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of fog color in single target mode with fragment clamp TRUE  (expecting clamping)
glGet of alpha test reference in single target mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of alpha test reference in single target mode with fragment clamp TRUE  (expecting clamping)
glGet of blend color in single target mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of blend color in single target mode with fragment clamp TRUE  (expecting clamping)
glGet of clear color in single target mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of clear color in single target mode with fragment clamp TRUE  (expecting clamping)
glGet of texture border color in single target mode with fragment clamp FIXED (expecting no clamping)
PASS: glGet of texture border color in single target mode with fragment clamp FIXED (expecting no clamping)
glGet of texenv color in single target mode with fragment clamp FIXED (expecting no clamping)
PASS: glGet of texenv color in single target mode with fragment clamp FIXED (expecting no clamping)
glGet of fog color in single target mode with fragment clamp FIXED (expecting no clamping)
PASS: glGet of fog color in single target mode with fragment clamp FIXED (expecting no clamping)
glGet of alpha test reference in single target mode with fragment clamp FIXED (expecting no clamping)
PASS: glGet of alpha test reference in single target mode with fragment clamp FIXED (expecting no clamping)
glGet of blend color in single target mode with fragment clamp FIXED (expecting no clamping)
PASS: glGet of blend color in single target mode with fragment clamp FIXED (expecting no clamping)
glGet of clear color in single target mode with fragment clamp FIXED (expecting no clamping)
PASS: glGet of clear color in single target mode with fragment clamp FIXED (expecting no clamping)
glGet of texture border color in single target mode with fragment clamp FALSE (expecting no clamping)
PASS: glGet of texture border color in single target mode with fragment clamp FALSE (expecting no clamping)
glGet of texenv color in single target mode with fragment clamp FALSE (expecting no clamping)
PASS: glGet of texenv color in single target mode with fragment clamp FALSE (expecting no clamping)
glGet of fog color in single target mode with fragment clamp FALSE (expecting no clamping)
PASS: glGet of fog color in single target mode with fragment clamp FALSE (expecting no clamping)
glGet of alpha test reference in single target mode with fragment clamp FALSE (expecting no clamping)
PASS: glGet of alpha test reference in single target mode with fragment clamp FALSE (expecting no clamping)
glGet of blend color in single target mode with fragment clamp FALSE (expecting no clamping)
PASS: glGet of blend color in single target mode with fragment clamp FALSE (expecting no clamping)
glGet of clear color in single target mode with fragment clamp FALSE (expecting no clamping)
PASS: glGet of clear color in single target mode with fragment clamp FALSE (expecting no clamping)
glGet of texture border color in homogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of texture border color in homogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
glGet of texenv color in homogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of texenv color in homogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
glGet of fog color in homogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of fog color in homogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
glGet of alpha test reference in homogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of alpha test reference in homogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
glGet of blend color in homogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of blend color in homogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
glGet of clear color in homogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of clear color in homogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
glGet of texture border color in homogeneous framebuffer mode with fragment clamp FIXED (expecting no clamping)
PASS: glGet of texture border color in homogeneous framebuffer mode with fragment clamp FIXED (expecting no clamping)
glGet of texenv color in homogeneous framebuffer mode with fragment clamp FIXED (expecting no clamping)
PASS: glGet of texenv color in homogeneous framebuffer mode with fragment clamp FIXED (expecting no clamping)
glGet of fog color in homogeneous framebuffer mode with fragment clamp FIXED (expecting no clamping)
PASS: glGet of fog color in homogeneous framebuffer mode with fragment clamp FIXED (expecting no clamping)
glGet of alpha test reference in homogeneous framebuffer mode with fragment clamp FIXED (expecting no clamping)
PASS: glGet of alpha test reference in homogeneous framebuffer mode with fragment clamp FIXED (expecting no clamping)
glGet of blend color in homogeneous framebuffer mode with fragment clamp FIXED (expecting no clamping)
PASS: glGet of blend color in homogeneous framebuffer mode with fragment clamp FIXED (expecting no clamping)
glGet of clear color in homogeneous framebuffer mode with fragment clamp FIXED (expecting no clamping)
PASS: glGet of clear color in homogeneous framebuffer mode with fragment clamp FIXED (expecting no clamping)
glGet of texture border color in homogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
PASS: glGet of texture border color in homogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
glGet of texenv color in homogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
PASS: glGet of texenv color in homogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
glGet of fog color in homogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
PASS: glGet of fog color in homogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
glGet of alpha test reference in homogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
PASS: glGet of alpha test reference in homogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
glGet of blend color in homogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
PASS: glGet of blend color in homogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
glGet of clear color in homogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
PASS: glGet of clear color in homogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
glGet of texture border color in dishomogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of texture border color in dishomogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
glGet of texenv color in dishomogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of texenv color in dishomogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
glGet of fog color in dishomogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of fog color in dishomogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
glGet of alpha test reference in dishomogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of alpha test reference in dishomogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
glGet of blend color in dishomogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of blend color in dishomogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
glGet of clear color in dishomogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of clear color in dishomogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
glGet of texture border color in dishomogeneous framebuffer mode with fragment clamp FIXED (expecting no clamping)
PASS: glGet of texture border color in dishomogeneous framebuffer mode with fragment clamp FIXED (expecting no clamping)
glGet of texenv color in dishomogeneous framebuffer mode with fragment clamp FIXED (expecting no clamping)
PASS: glGet of texenv color in dishomogeneous framebuffer mode with fragment clamp FIXED (expecting no clamping)
glGet of fog color in dishomogeneous framebuffer mode with fragment clamp FIXED (expecting no clamping)
PASS: glGet of fog color in dishomogeneous framebuffer mode with fragment clamp FIXED (expecting no clamping)
glGet of alpha test reference in dishomogeneous framebuffer mode with fragment clamp FIXED (expecting no clamping)
PASS: glGet of alpha test reference in dishomogeneous framebuffer mode with fragment clamp FIXED (expecting no clamping)
glGet of blend color in dishomogeneous framebuffer mode with fragment clamp FIXED (expecting no clamping)
PASS: glGet of blend color in dishomogeneous framebuffer mode with fragment clamp FIXED (expecting no clamping)
glGet of clear color in dishomogeneous framebuffer mode with fragment clamp FIXED (expecting no clamping)
PASS: glGet of clear color in dishomogeneous framebuffer mode with fragment clamp FIXED (expecting no clamping)
glGet of texture border color in dishomogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
PASS: glGet of texture border color in dishomogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
glGet of texenv color in dishomogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
PASS: glGet of texenv color in dishomogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
glGet of fog color in dishomogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
PASS: glGet of fog color in dishomogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
glGet of alpha test reference in dishomogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
PASS: glGet of alpha test reference in dishomogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
glGet of blend color in dishomogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
PASS: glGet of blend color in dishomogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
glGet of clear color in dishomogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
PASS: glGet of clear color in dishomogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
Stderr
WARNING: NVK is not a conformant Vulkan implementation, testing use only.
WARNING: Some incorrect rendering might occur because the selected Vulkan device (TU104) doesn't support base Zink requirements: have_EXT_line_rasterization 
Environment
PIGLIT_SOURCE_DIR="/home/airlied/devel/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command
/home/airlied/devel/piglit/bin/arb_color_buffer_float-queries GL_RGBA32F -auto -fbo
dmesg

        

Back to summary