Currently showing: regressions
Show: all | fixes | changes | problems | regressions | disabled | enabled | skips
ilk-noint (info) |
crocus2 (info) |
|
---|---|---|
all | 7525/7605 | 7368/7747 |
glx
|
71/101 | 67/100 |
glx-swap-pixmap
|
pass | fail |
glx-tfp
|
pass | fail |
glx_arb_create_context
|
10/10 | 9/10 |
invalid flag
|
pass | fail |
glx_arb_sync_control
|
5/18 | 4/18 |
waitformsc
|
pass | fail |
spec
|
7250/7297 | 7096/7440 |
!opengl 1.0
|
343/346 | 343/346 |
gl-1.0-dlist-bitmap
|
pass | fail |
gl-1.0-edgeflag-const
|
pass | fail |
!opengl 1.1
|
1020/1027 | 799/1055 |
clipflat
|
648/648 | 432/648 |
glbegin/end(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: center bottom
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: center middle
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: center top
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: left bottom
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: left middle
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: left top
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: right bottom
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: right middle
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: right top
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: center bottom
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: center middle
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: center top
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: left bottom
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: left middle
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: left top
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: right bottom
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: right middle
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: right top
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: center bottom
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: center middle
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: center top
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: left bottom
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: left middle
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: left top
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: right bottom
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: right middle
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: right top
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: center bottom
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: center middle
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: center top
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: left bottom
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: left middle
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: left top
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: right bottom
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: right middle
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: right top
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: center bottom
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: center middle
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: center top
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: left bottom
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: left middle
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: left top
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: right bottom
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: right middle
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: right top
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: center bottom
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: center middle
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: center top
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: left bottom
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: left middle
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: left top
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: right bottom
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: right middle
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: right top
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: center bottom
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: center middle
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: center top
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: left bottom
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: left middle
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: left top
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: right bottom
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: right middle
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: right top
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: center bottom
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: center middle
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: center top
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: left bottom
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: left middle
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: left top
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: right bottom
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: right middle
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: right top
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: center bottom
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: center middle
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: center top
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: left bottom
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: left middle
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: left top
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: right bottom
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: right middle
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: right top
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: center bottom
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: center middle
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: center top
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: left bottom
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: left middle
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: left top
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: right bottom
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: right middle
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: right top
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: center bottom
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: center middle
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: center top
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: left bottom
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: left middle
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: left top
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: right bottom
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: right middle
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: right top
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: center bottom
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: center middle
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: center top
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: left bottom
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: left middle
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: left top
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: right bottom
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: right middle
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: right top
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: center bottom
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: center middle
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: center top
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: left bottom
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: left middle
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: left top
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: right bottom
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: right middle
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: right top
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: center bottom
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: center middle
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: center top
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: left bottom
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: left middle
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: left top
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: right bottom
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: right middle
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: right top
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: center bottom
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: center middle
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: center top
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: left bottom
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: left middle
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: left top
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: right bottom
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: right middle
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: right top
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: center bottom
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: center middle
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: center top
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: left bottom
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: left middle
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: left top
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: right bottom
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: right middle
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: right top
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: center bottom
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: center middle
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: center top
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: left bottom
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: left middle
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: left top
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: right bottom
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: right middle
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: right top
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: center bottom
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: center middle
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: center top
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: left bottom
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: left middle
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: left top
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: right bottom
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: right middle
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: right top
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: center bottom
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: center middle
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: center top
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: left bottom
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: left middle
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: left top
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: right bottom
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: right middle
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: right top
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: center bottom
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: center middle
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: center top
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: left bottom
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: left middle
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: left top
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: right bottom
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: right middle
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: right top
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: center bottom
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: center middle
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: center top
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: left bottom
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: left middle
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: left top
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: right bottom
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: right middle
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: right top
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: center bottom
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: center middle
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: center top
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: left bottom
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: left middle
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: left top
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: right bottom
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: right middle
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: right top
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: center bottom
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: center middle
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: center top
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: left bottom
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: left middle
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: left top
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: right bottom
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: right middle
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: right top
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: center bottom
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: center middle
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: center top
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: left bottom
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: left middle
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: left top
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: right bottom
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: right middle
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: right top
|
pass | fail |
degenerate-prims
|
20/20 | 18/20 |
gl_quad_strip
|
pass | fail |
primitive: gl_quad_strip
|
pass | fail |
depthstencil-default_fb-blit
|
pass | fail |
draw-pixels
|
pass | fail |
getteximage-formats
|
pass | fail |
polygon-mode
|
pass | fail |
polygon-mode-offset
|
pass | fail |
polygon-offset
|
pass | fail |
texsubimage-unpack
|
pass | fail |
triangle-guardband-viewport
|
pass | fail |
!opengl 1.5
|
10/10 | 9/10 |
draw-elements-user
|
pass | fail |
!opengl 2.0
|
62/63 | 58/63 |
gl-2.0-edgeflag
|
pass | fail |
gl-2.0-edgeflag-immediate
|
pass | fail |
max-samplers
|
pass | fail |
max-samplers border
|
pass | fail |
arb_arrays_of_arrays
|
24/24 | 0/1 |
execution
|
8/8 | 0/1 |
glsl-arrays-copy-size-mismatch
|
pass | fail |
arb_occlusion_query
|
8/8 | 6/8 |
occlusion_query_meta_no_fragments
|
pass | fail |
occlusion_query_meta_save
|
pass | fail |
arb_pixel_buffer_object
|
24/24 | 23/24 |
texsubimage-unpack pbo
|
pass | fail |
arb_point_sprite
|
3/3 | 2/3 |
arb_point_sprite-mipmap
|
pass | fail |
arb_provoking_vertex
|
2/2 | 1/2 |
arb-provoking-vertex-render
|
pass | fail |
arb_vertex_program
|
79/79 | 78/79 |
clip-plane-transformation arb
|
pass | fail |
egl 1.4
|
9/10 | 8/11 |
eglcreatepbuffersurface and then glclear
|
pass | fail |
largest possible eglcreatepbuffersurface and then glclear
|
pass | fail |
egl_nok_texture_from_pixmap
|
1/1 | 0/1 |
basic
|
pass | fail |
ext_framebuffer_object
|
345/346 | 343/346 |
fbo-blending-format-quirks
|
fail | crash |
getteximage-formats init-by-clear-and-render
|
pass | fail |
getteximage-formats init-by-rendering
|
pass | fail |
ext_image_dma_buf_import
|
20/20 | 14/20 |
ext_image_dma_buf_import-sample_nv12
|
pass | fail |
ext_image_dma_buf_import-sample_p010
|
pass | fail |
ext_image_dma_buf_import-sample_p012
|
pass | fail |
ext_image_dma_buf_import-sample_p016
|
pass | fail |
ext_image_dma_buf_import-sample_yuv420
|
pass | fail |
ext_image_dma_buf_import-sample_yvu420
|
pass | fail |
ext_texture_array
|
42/42 | 41/42 |
copyteximage 1d_array
|
pass | fail |
ext_timer_query
|
1/2 | 0/2 |
time-elapsed
|
pass | fail |
glsl-1.10
|
2057/2057 | 2012/2018 |
execution
|
1988/1988 | 1943/1949 |
clipping
|
3/3 | 0/3 |
clip-plane-transformation clipvert_pos
|
pass | fail |
clip-plane-transformation fixed
|
pass | fail |
clip-plane-transformation pos_clipvert
|
pass | fail |
fs-dfdx-accuracy
|
pass | warn |
fs-dfdy-accuracy
|
pass | warn |
gl_lightsource_indirect
|
pass | crash |
glsl-1.20
|
1176/1176 | 1173/1176 |
execution
|
1139/1139 | 1136/1139 |
tex-miplevel-selection gl2:texture(bias) 1dshadow
|
pass | fail |
tex-miplevel-selection gl2:textureproj 1dshadow
|
pass | fail |
tex-miplevel-selection gl2:textureproj(bias) 1dshadow
|
pass | fail |
nv_conditional_render
|
13/13 | 11/13 |
copytexsubimage
|
pass | fail |
generatemipmap
|
pass | fail |
nv_primitive_restart
|
17/17 | 10/17 |
primitive-restart-disable_vbo
|
pass | fail |
primitive-restart-draw-mode-line_loop
|
pass | fail |
primitive-restart-draw-mode-polygon
|
pass | fail |
primitive-restart-draw-mode-quad_strip
|
pass | fail |
primitive-restart-draw-mode-quads
|
pass | fail |
primitive-restart-draw-mode-triangle_fan
|
pass | fail |
primitive-restart-vbo_vertex_only
|
pass | fail |