Currently showing: problems
Show: all | fixes | changes | problems | regressions | disabled | enabled | skips
ilk-noint (info) |
crocus2 (info) |
|
---|---|---|
all | 7525/7605 | 7368/7747 |
glx
|
71/101 | 67/100 |
glx-make-current
|
fail | fail |
glx-multi-window-single-context
|
fail | fail |
glx-multithread-buffer
|
fail | fail |
glx-multithread-clearbuffer
|
crash | skip |
glx-query-drawable-glx_fbconfig_id-window
|
fail | fail |
glx-swap-pixmap
|
pass | fail |
glx-tfp
|
pass | fail |
glx-visuals-depth -pixmap
|
crash | crash |
glx-visuals-stencil -pixmap
|
crash | crash |
glx_arb_create_context
|
10/10 | 9/10 |
invalid flag
|
pass | fail |
glx_arb_create_context_es2_profile
|
1/2 | 1/2 |
invalid opengl es version
|
fail | fail |
glx_arb_sync_control
|
5/18 | 4/18 |
swapbuffersmsc-divisor-zero
|
fail | fail |
timing -divisor 1
|
fail | fail |
timing -divisor 2
|
fail | fail |
timing -fullscreen -divisor 1
|
fail | fail |
timing -fullscreen -divisor 2
|
fail | fail |
timing -fullscreen -msc-delta 1
|
fail | fail |
timing -fullscreen -msc-delta 2
|
fail | fail |
timing -msc-delta 1
|
fail | fail |
timing -msc-delta 2
|
fail | fail |
timing -waitformsc -divisor 1
|
fail | fail |
timing -waitformsc -divisor 2
|
fail | fail |
timing -waitformsc -msc-delta 1
|
fail | fail |
timing -waitformsc -msc-delta 2
|
fail | fail |
waitformsc
|
pass | fail |
glx_ext_import_context
|
0/9 | 0/9 |
free context
|
fail | fail |
get context id
|
fail | fail |
get current display
|
fail | fail |
import context, multi process
|
fail | fail |
import context, single process
|
fail | fail |
imported context has same context id
|
fail | fail |
make current, multi process
|
fail | fail |
make current, single process
|
fail | fail |
query context info
|
fail | fail |
object namespace pollution
|
59/60 | 60/60 |
program with gldrawpixels
|
fail | pass |
shaders
|
109/111 | 109/111 |
glsl-bug-110796
|
fail | fail |
glsl-routing
|
crash | crash |
spec
|
7250/7297 | 7096/7440 |
!opengl 1.0
|
343/346 | 343/346 |
gl-1.0-bitmap-heart-dance
|
fail | fail |
gl-1.0-dlist-bitmap
|
pass | fail |
gl-1.0-edgeflag-const
|
pass | fail |
rasterpos
|
2/4 | 4/4 |
glsl_vs
|
fail | pass |
glsl_vs_uniforms
|
fail | pass |
!opengl 1.1
|
1020/1027 | 799/1055 |
clipflat
|
648/648 | 432/648 |
glbegin/end(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: center bottom
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: center middle
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: center top
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: left bottom
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: left middle
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: left top
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: right bottom
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: right middle
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: right top
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: center bottom
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: center middle
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: center top
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: left bottom
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: left middle
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: left top
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: right bottom
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: right middle
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: right top
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: center bottom
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: center middle
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: center top
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: left bottom
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: left middle
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: left top
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: right bottom
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: right middle
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: right top
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: center bottom
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: center middle
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: center top
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: left bottom
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: left middle
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: left top
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: right bottom
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: right middle
|
pass | fail |
glbegin/end(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: right top
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: center bottom
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: center middle
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: center top
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: left bottom
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: left middle
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: left top
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: right bottom
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: right middle
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: right top
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: center bottom
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: center middle
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: center top
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: left bottom
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: left middle
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: left top
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: right bottom
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: right middle
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: right top
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: center bottom
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: center middle
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: center top
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: left bottom
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: left middle
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: left top
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: right bottom
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: right middle
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: right top
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: center bottom
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: center middle
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: center top
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: left bottom
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: left middle
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: left top
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: right bottom
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: right middle
|
pass | fail |
glbegin/end(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: right top
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: center bottom
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: center middle
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: center top
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: left bottom
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: left middle
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: left top
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: right bottom
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: right middle
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: right top
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: center bottom
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: center middle
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: center top
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: left bottom
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: left middle
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: left top
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: right bottom
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: right middle
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: right top
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: center bottom
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: center middle
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: center top
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: left bottom
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: left middle
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: left top
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: right bottom
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: right middle
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: right top
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: center bottom
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: center middle
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: center top
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: left bottom
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: left middle
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: left top
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: right bottom
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: right middle
|
pass | fail |
gldrawarrays(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: right top
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: center bottom
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: center middle
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: center top
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: left bottom
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: left middle
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: left top
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: right bottom
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: right middle
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: right top
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: center bottom
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: center middle
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: center top
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: left bottom
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: left middle
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: left top
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: right bottom
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: right middle
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: right top
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: center bottom
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: center middle
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: center top
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: left bottom
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: left middle
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: left top
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: right bottom
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: right middle
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: right top
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: center bottom
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: center middle
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: center top
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: left bottom
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: left middle
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: left top
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: right bottom
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: right middle
|
pass | fail |
gldrawarrays(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: right top
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: center bottom
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: center middle
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: center top
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: left bottom
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: left middle
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: left top
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: right bottom
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: right middle
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: right top
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: center bottom
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: center middle
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: center top
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: left bottom
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: left middle
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: left top
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: right bottom
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: right middle
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: right top
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: center bottom
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: center middle
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: center top
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: left bottom
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: left middle
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: left top
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: right bottom
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: right middle
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: right top
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: center bottom
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: center middle
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: center top
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: left bottom
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: left middle
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: left top
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: right bottom
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: right middle
|
pass | fail |
gldrawelements(gl_quad_strip), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: right top
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: center bottom
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: center middle
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: center top
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: left bottom
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: left middle
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: left top
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: right bottom
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: right middle
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_fill), quadrant: right top
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: center bottom
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: center middle
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: center top
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: left bottom
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: left middle
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: left top
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: right bottom
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: right middle
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_ccw), glpolygonmode(gl_line), quadrant: right top
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: center bottom
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: center middle
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: center top
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: left bottom
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: left middle
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: left top
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: right bottom
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: right middle
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_fill), quadrant: right top
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: center bottom
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: center middle
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: center top
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: left bottom
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: left middle
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: left top
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: right bottom
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: right middle
|
pass | fail |
gldrawelements(gl_quads), glfrontface(gl_cw), glpolygonmode(gl_line), quadrant: right top
|
pass | fail |
degenerate-prims
|
20/20 | 18/20 |
gl_quad_strip
|
pass | fail |
primitive: gl_quad_strip
|
pass | fail |
depthstencil-default_fb-blit
|
pass | fail |
draw-pixel-with-texture
|
fail | pass |
draw-pixels
|
pass | fail |
getteximage-formats
|
pass | fail |
line-aa-width
|
fail | fail |
line-flat-clip-color
|
fail | fail |
linestipple
|
2/6 | 2/6 |
factor 2x
|
fail | fail |
factor 3x
|
fail | fail |
line loop
|
fail | fail |
line strip
|
fail | fail |
polygon-mode
|
pass | fail |
polygon-mode-offset
|
pass | fail |
polygon-mode-offset
|
0/0 | 0/25 |
config 0: expected white pixel on bottom edge
|
notrun | fail |
config 0: expected white pixel on left edge
|
notrun | fail |
config 0: expected white pixel on right edge
|
notrun | fail |
config 0: expected white pixel on top edge
|
notrun | fail |
config 1: expected white pixel on bottom edge
|
notrun | fail |
config 1: expected white pixel on left edge
|
notrun | fail |
config 1: expected white pixel on right edge
|
notrun | fail |
config 1: expected white pixel on top edge
|
notrun | fail |
config 2: expected blue pixel in center
|
notrun | fail |
config 2: expected white pixel on right edge
|
notrun | fail |
config 2: expected white pixel on top edge
|
notrun | fail |
config 3: expected blue pixel in center
|
notrun | fail |
config 3: expected white pixel on bottom edge
|
notrun | fail |
config 3: expected white pixel on left edge
|
notrun | fail |
config 3: expected white pixel on right edge
|
notrun | fail |
config 3: expected white pixel on top edge
|
notrun | fail |
config 4: expected blue pixel in center
|
notrun | fail |
config 4: expected white pixel on bottom edge
|
notrun | fail |
config 4: expected white pixel on left edge
|
notrun | fail |
config 4: expected white pixel on right edge
|
notrun | fail |
config 4: expected white pixel on top edge
|
notrun | fail |
config 5: expected blue pixel in center
|
notrun | fail |
config 6: expected blue pixel in center
|
notrun | fail |
config 6: expected white pixel on right edge
|
notrun | fail |
config 6: expected white pixel on top edge
|
notrun | fail |
polygon-offset
|
pass | fail |
texsubimage-unpack
|
pass | fail |
triangle-guardband-viewport
|
pass | fail |
!opengl 1.4
|
13/15 | 14/15 |
copy-pixels
|
fail | pass |
gl-1.4-polygon-offset
|
fail | fail |
!opengl 1.5
|
10/10 | 9/10 |
draw-elements-user
|
pass | fail |
!opengl 2.0
|
62/63 | 58/63 |
gl-2.0-edgeflag
|
pass | fail |
gl-2.0-edgeflag-immediate
|
pass | fail |
max-samplers
|
pass | fail |
max-samplers border
|
pass | fail |
vs-point_size-zero
|
fail | fail |
arb_arrays_of_arrays
|
24/24 | 0/1 |
execution
|
8/8 | 0/1 |
glsl-arrays-copy-size-mismatch
|
pass | fail |
arb_copy_image
|
54/55 | 54/55 |
arb_copy_image-api_errors
|
fail | fail |
arb_framebuffer_object
|
63/65 | 63/65 |
fbo-drawbuffers-none use_frag_out
|
fail | fail |
same-attachment-glframebuffertexture2d-gl_depth_stencil_attachment
|
fail | fail |
arb_internalformat_query2
|
54/68 | 54/68 |
all internalformat_<x>_size pname checks
|
1/5 | 1/5 |
gl_internalformat_alpha_size
|
fail | fail |
gl_internalformat_blue_size
|
fail | fail |
gl_internalformat_green_size
|
fail | fail |
gl_internalformat_red_size
|
fail | fail |
all internalformat_<x>_type pname checks
|
1/5 | 1/5 |
gl_internalformat_alpha_type
|
fail | fail |
gl_internalformat_blue_type
|
fail | fail |
gl_internalformat_green_type
|
fail | fail |
gl_internalformat_red_type
|
fail | fail |
max dimensions related pname checks
|
0/5 | 0/5 |
gl_max_combined_dimensions
|
fail | fail |
gl_max_depth
|
fail | fail |
gl_max_height
|
fail | fail |
gl_max_layers
|
fail | fail |
gl_max_width
|
fail | fail |
minmax check for samples/num_sample_counts
|
fail | fail |
arb_occlusion_query
|
8/8 | 6/8 |
occlusion_query_meta_no_fragments
|
pass | fail |
occlusion_query_meta_save
|
pass | fail |
arb_pixel_buffer_object
|
24/24 | 23/24 |
texsubimage-unpack pbo
|
pass | fail |
arb_point_sprite
|
3/3 | 2/3 |
arb_point_sprite-mipmap
|
pass | fail |
arb_provoking_vertex
|
2/2 | 1/2 |
arb-provoking-vertex-render
|
pass | fail |
arb_shader_texture_lod
|
43/44 | 43/44 |
execution
|
43/44 | 43/44 |
arb_shader_texture_lod-texgradcube
|
fail | fail |
arb_texture_float
|
115/115 | 117/119 |
fbo-blending-formats
|
7/7 | 7/8 |
gl_rgb32f
|
skip | fail |
fbo-colormask-formats
|
7/7 | 7/8 |
gl_rgb32f
|
notrun | fail |
arb_vertex_program
|
79/79 | 78/79 |
clip-plane-transformation arb
|
pass | fail |
egl 1.4
|
9/10 | 8/11 |
egl-copy-buffers
|
crash | crash |
eglcreatepbuffersurface and then glclear
|
pass | fail |
largest possible eglcreatepbuffersurface and then glclear
|
pass | fail |
egl_chromium_sync_control
|
2/3 | 2/3 |
conformance
|
2/3 | 2/3 |
eglgetsyncvalueschromium_msc_and_sbc_test
|
fail | fail |
egl_ext_device_base
|
0/3 | 0/3 |
conformance
|
0/3 | 0/3 |
configless_tests
|
fail | fail |
pbuffer_tests
|
fail | fail |
surfaceless_tests
|
fail | fail |
egl_ext_device_drm
|
0/1 | 0/1 |
conformance
|
warn | warn |
egl_khr_gl_image
|
0/2 | 0/2 |
egl_khr_gl_renderbuffer_image-clear-shared-image gl_depth_component24
|
fail | fail |
egl_khr_gl_renderbuffer_image-clear-shared-image gl_rgba
|
fail | fail |
egl_nok_texture_from_pixmap
|
1/1 | 0/1 |
basic
|
pass | fail |
ext_draw_instanced
|
0/1 | 0/1 |
ext_draw_instanced-drawarrays
|
fail | fail |
ext_framebuffer_blit
|
7/8 | 7/8 |
fbo-blit-check-limits
|
fail | fail |
ext_framebuffer_object
|
345/346 | 343/346 |
fbo-blending-format-quirks
|
fail | crash |
getteximage-formats init-by-clear-and-render
|
pass | fail |
getteximage-formats init-by-rendering
|
pass | fail |
ext_image_dma_buf_import
|
20/20 | 14/20 |
ext_image_dma_buf_import-sample_nv12
|
pass | fail |
ext_image_dma_buf_import-sample_p010
|
pass | fail |
ext_image_dma_buf_import-sample_p012
|
pass | fail |
ext_image_dma_buf_import-sample_p016
|
pass | fail |
ext_image_dma_buf_import-sample_yuv420
|
pass | fail |
ext_image_dma_buf_import-sample_yvu420
|
pass | fail |
ext_packed_depth_stencil
|
62/63 | 62/63 |
depth_stencil texture
|
fail | fail |
ext_packed_float
|
53/54 | 53/54 |
query-rgba-signed-components
|
fail | fail |
ext_texture_array
|
42/42 | 41/42 |
copyteximage 1d_array
|
pass | fail |
ext_texture_format_bgra8888
|
0/1 | 0/1 |
api-errors
|
fail | fail |
ext_timer_query
|
1/2 | 0/2 |
time-elapsed
|
pass | fail |
timer_query
|
fail | fail |
glsl-1.10
|
2057/2057 | 2012/2018 |
execution
|
1988/1988 | 1943/1949 |
clipping
|
3/3 | 0/3 |
clip-plane-transformation clipvert_pos
|
pass | fail |
clip-plane-transformation fixed
|
pass | fail |
clip-plane-transformation pos_clipvert
|
pass | fail |
fs-dfdx-accuracy
|
pass | warn |
fs-dfdy-accuracy
|
pass | warn |
gl_lightsource_indirect
|
pass | crash |
glsl-1.20
|
1176/1176 | 1173/1176 |
execution
|
1139/1139 | 1136/1139 |
tex-miplevel-selection gl2:texture(bias) 1dshadow
|
pass | fail |
tex-miplevel-selection gl2:textureproj 1dshadow
|
pass | fail |
tex-miplevel-selection gl2:textureproj(bias) 1dshadow
|
pass | fail |
intel_performance_query
|
0/1 | 0/1 |
intel_performance_query-issue_2235
|
fail | fail |
khr_texture_compression_astc
|
1/1 | 9/13 |
basic-gles
|
skip | fail |
miptree-gl srgb-fp
|
skip | fail |
miptree-gl srgb-fp
|
0/0 | 0/1 |
srgb decode full precision
|
notrun | fail |
miptree-gles srgb
|
skip | incomplete |
miptree-gles srgb-fp
|
skip | incomplete |
nv_conditional_render
|
13/13 | 11/13 |
copytexsubimage
|
pass | fail |
generatemipmap
|
pass | fail |
nv_primitive_restart
|
17/17 | 10/17 |
primitive-restart-disable_vbo
|
pass | fail |
primitive-restart-draw-mode-line_loop
|
pass | fail |
primitive-restart-draw-mode-polygon
|
pass | fail |
primitive-restart-draw-mode-quad_strip
|
pass | fail |
primitive-restart-draw-mode-quads
|
pass | fail |
primitive-restart-draw-mode-triangle_fan
|
pass | fail |
primitive-restart-vbo_vertex_only
|
pass | fail |