Currently showing: fixes
Show: all | changes | problems | skipped | fixes | regressions
nv96-2014-03-08-imirkin (info) |
nve4-calim-spill (info) |
barts-airlied (info) |
|
all
|
9371/9766 | 9548/9753 | 14151/14579 |
glean
|
384/385 | 383/385 | 381/385 |
fbo
|
fail | fail | pass |
shaders
|
533/549 | 532/549 | 531/544 |
glsl-array-bounds-02
|
dmesg-warn | dmesg-warn | pass |
glsl-array-bounds-04
|
dmesg-warn | dmesg-warn | pass |
glsl-array-bounds-06
|
dmesg-warn | dmesg-warn | pass |
glsl-array-bounds-08
|
dmesg-warn | dmesg-warn | pass |
glsl-fs-lots-of-tex
|
pass | fail | pass |
spec
|
8421/8797 | 8600/8783 | 12316/12701 |
!OpenGL 1.0
|
242/244 | 244/244 | 241/243 |
gl-1.0-edgeflag
|
fail | pass | fail |
gl-1.0-edgeflag-quads
|
fail | pass | fail |
!OpenGL 1.1
|
318/345 | 298/344 | 307/333 |
depthstencil-default_fb-blit samples=2
|
fail | fail | pass |
depthstencil-default_fb-blit samples=4
|
fail | fail | pass |
depthstencil-default_fb-blit samples=6
|
fail | fail | pass |
depthstencil-default_fb-blit samples=8
|
fail | fail | pass |
depthstencil-default_fb-copypixels samples=2
|
fail | fail | pass |
depthstencil-default_fb-copypixels samples=4
|
fail | fail | pass |
depthstencil-default_fb-copypixels samples=6
|
fail | fail | pass |
depthstencil-default_fb-copypixels samples=8
|
fail | fail | pass |
depthstencil-default_fb-readpixels-24_8 samples=2
|
fail | fail | pass |
depthstencil-default_fb-readpixels-24_8 samples=4
|
fail | fail | pass |
depthstencil-default_fb-readpixels-24_8 samples=6
|
fail | fail | pass |
depthstencil-default_fb-readpixels-24_8 samples=8
|
fail | fail | pass |
depthstencil-default_fb-readpixels-32F_24_8_REV samples=2
|
fail | fail | pass |
depthstencil-default_fb-readpixels-32F_24_8_REV samples=4
|
fail | fail | pass |
depthstencil-default_fb-readpixels-32F_24_8_REV samples=6
|
fail | fail | pass |
depthstencil-default_fb-readpixels-32F_24_8_REV samples=8
|
fail | fail | pass |
depthstencil-default_fb-readpixels-FLOAT-and-USHORT samples=2
|
fail | fail | pass |
depthstencil-default_fb-readpixels-FLOAT-and-USHORT samples=4
|
fail | fail | pass |
depthstencil-default_fb-readpixels-FLOAT-and-USHORT samples=6
|
fail | fail | pass |
depthstencil-default_fb-readpixels-FLOAT-and-USHORT samples=8
|
fail | fail | pass |
draw-pixels samples=2
|
fail | fail | pass |
draw-pixels samples=4
|
fail | fail | pass |
draw-pixels samples=6
|
fail | fail | pass |
draw-pixels samples=8
|
fail | fail | pass |
getteximage-formats
|
fail | fail | pass |
max-texture-size
|
22/22 | 0/20 | 0/0 |
GL_PROXY_TEXTURE_1D-GL_RGBA16
|
pass | dmesg-warn | Not Run |
GL_PROXY_TEXTURE_1D-GL_RGBA32F
|
pass | dmesg-warn | Not Run |
GL_PROXY_TEXTURE_1D-GL_RGBA8
|
pass | dmesg-warn | Not Run |
GL_PROXY_TEXTURE_2D-GL_RGBA16
|
pass | dmesg-warn | Not Run |
GL_PROXY_TEXTURE_2D-GL_RGBA32F
|
pass | dmesg-warn | Not Run |
GL_PROXY_TEXTURE_2D-GL_RGBA8
|
pass | dmesg-warn | Not Run |
GL_PROXY_TEXTURE_3D-GL_RGBA16
|
pass | dmesg-warn | Not Run |
GL_PROXY_TEXTURE_3D-GL_RGBA32F
|
pass | dmesg-warn | Not Run |
GL_PROXY_TEXTURE_3D-GL_RGBA8
|
pass | dmesg-warn | Not Run |
GL_PROXY_TEXTURE_CUBE_MAP-GL_RGBA16
|
pass | dmesg-warn | Not Run |
GL_PROXY_TEXTURE_CUBE_MAP-GL_RGBA32F
|
pass | dmesg-warn | Not Run |
GL_PROXY_TEXTURE_CUBE_MAP-GL_RGBA8
|
pass | dmesg-warn | Not Run |
GL_PROXY_TEXTURE_RECTANGLE-GL_RGBA16
|
pass | dmesg-warn | Not Run |
GL_PROXY_TEXTURE_RECTANGLE-GL_RGBA32F
|
pass | dmesg-warn | Not Run |
GL_PROXY_TEXTURE_RECTANGLE-GL_RGBA8
|
pass | dmesg-warn | Not Run |
GL_TEXTURE_1D-GL_RGBA16
|
pass | dmesg-warn | Not Run |
GL_TEXTURE_1D-GL_RGBA32F
|
pass | dmesg-warn | Not Run |
GL_TEXTURE_1D-GL_RGBA8
|
pass | dmesg-warn | Not Run |
GL_TEXTURE_2D-GL_RGBA8
|
pass | dmesg-warn | Not Run |
GL_TEXTURE_RECTANGLE-GL_RGBA8
|
pass | dmesg-warn | Not Run |
two-sided-lighting
|
fail | pass | pass |
!OpenGL 1.2
|
26/27 | 27/27 | 26/26 |
two-sided-lighting-separate-specular
|
fail | pass | pass |
!OpenGL 1.5
|
5/6 | 5/6 | 6/6 |
depth-tex-compare
|
fail | fail | pass |
!OpenGL 2.0
|
45/48 | 47/48 | 46/47 |
max-samplers
|
fail | pass | pass |
max-samplers border
|
fail | pass | Not Run |
!OpenGL 3.0
|
23/25 | 25/25 | 20/23 |
minmax
|
fail | pass | pass |
required-sized-texture-formats
|
fail | pass | pass |
!OpenGL 3.1
|
8/9 | 9/9 | 9/9 |
minmax
|
fail | pass | pass |
!OpenGL 3.2
|
38/42 | 32/34 | 22/30 |
layered-rendering
|
23/25 | 27/27 | 18/24 |
framebuffertexture
|
dmesg-warn | pass | pass |
gl-layer-render
|
dmesg-warn | pass | pass |
ARB_color_buffer_float
|
37/41 | 41/41 | 41/41 |
GL_RGBA8_SNORM-render
|
fail | pass | pass |
GL_RGBA8_SNORM-render-fog
|
fail | pass | pass |
GL_RGBA8_SNORM-render-sanity
|
fail | pass | pass |
GL_RGBA8_SNORM-render-sanity-fog
|
fail | pass | pass |
ARB_depth_texture
|
51/59 | 53/59 | 59/59 |
fbo-generatemipmap-formats
|
0/8 | 2/8 | 8/8 |
GL_DEPTH_COMPONENT
|
fail | fail | pass |
GL_DEPTH_COMPONENT NPOT
|
fail | fail | pass |
GL_DEPTH_COMPONENT16
|
fail | pass | pass |
GL_DEPTH_COMPONENT16 NPOT
|
fail | pass | pass |
GL_DEPTH_COMPONENT24
|
fail | fail | pass |
GL_DEPTH_COMPONENT24 NPOT
|
fail | fail | pass |
GL_DEPTH_COMPONENT32
|
fail | fail | pass |
GL_DEPTH_COMPONENT32 NPOT
|
fail | fail | pass |
ARB_internalformat_query
|
1/3 | 2/3 | 2/3 |
minmax
|
fail | pass | pass |
ARB_occlusion_query
|
5/6 | 4/6 | 5/6 |
occlusion_query_meta_fragments
|
pass | fail | pass |
ARB_seamless_cube_map
|
2/3 | 3/3 | 3/3 |
arb_seamless_cubemap
|
fail | pass | pass |
ARB_shader_texture_lod
|
13/15 | 13/15 | 61/61 |
execution
|
13/15 | 13/15 | 14/14 |
arb_shader_texture_lod-texgrad
|
fail | fail | pass |
arb_shader_texture_lod-texgradcube
|
fail | fail | Not Run |
ARB_texture_rg
|
154/182 | 180/182 | 150/182 |
fbo-alphatest-formats
|
3/5 | 5/5 | 5/5 |
GL_R16
|
fail | pass | pass |
GL_RG16
|
fail | pass | pass |
fbo-blending-formats
|
3/5 | 5/5 | 5/5 |
GL_R16
|
fail | pass | pass |
GL_RG16
|
fail | pass | pass |
multisample-formats 2 GL_ARB_texture_rg-int
|
pass | fail | pass |
multisample-formats 4 GL_ARB_texture_rg-int
|
pass | fail | pass |
texwrap formats-int bordercolor-swizzled
|
0/12 | 12/12 | 0/12 |
GL_R16I, swizzled, border color only
|
fail | pass | fail |
GL_R16UI, swizzled, border color only
|
fail | pass | fail |
GL_R32I, swizzled, border color only
|
fail | pass | fail |
GL_R32UI, swizzled, border color only
|
fail | pass | fail |
GL_R8I, swizzled, border color only
|
fail | pass | fail |
GL_R8UI, swizzled, border color only
|
fail | pass | fail |
GL_RG16I, swizzled, border color only
|
fail | pass | fail |
GL_RG16UI, swizzled, border color only
|
fail | pass | fail |
GL_RG32I, swizzled, border color only
|
fail | pass | fail |
GL_RG32UI, swizzled, border color only
|
fail | pass | fail |
GL_RG8I, swizzled, border color only
|
fail | pass | fail |
GL_RG8UI, swizzled, border color only
|
fail | pass | fail |
texwrap formats-int bordercolor
|
0/12 | 12/12 | 0/12 |
GL_R16I, border color only
|
fail | pass | fail |
GL_R16UI, border color only
|
fail | pass | fail |
GL_R32I, border color only
|
fail | pass | fail |
GL_R32UI, border color only
|
fail | pass | fail |
GL_R8I, border color only
|
fail | pass | fail |
GL_R8UI, border color only
|
fail | pass | fail |
GL_RG16I, border color only
|
fail | pass | fail |
GL_RG16UI, border color only
|
fail | pass | fail |
GL_RG32I, border color only
|
fail | pass | fail |
GL_RG32UI, border color only
|
fail | pass | fail |
GL_RG8I, border color only
|
fail | pass | fail |
GL_RG8UI, border color only
|
fail | pass | fail |
ARB_texture_rgb10_a2ui
|
4/6 | 6/6 | 3/5 |
texwrap formats bordercolor
|
fail | pass | fail |
texwrap formats bordercolor-swizzled
|
fail | pass | fail |
ARB_timer_query
|
2/3 | 2/3 | 3/3 |
query GL_TIMESTAMP
|
fail | fail | pass |
ARB_uniform_buffer_object
|
31/33 | 31/33 | 54/54 |
maxuniformblocksize
|
2/4 | 2/4 | 4/4 |
fsexceed
|
fail | dmesg-fail | pass |
vsexceed
|
fail | dmesg-fail | pass |
ARB_viewport_array
|
10/14 | 0/0 | 0/0 |
render-depthrange
|
fail | skip | skip |
render-scissor
|
0/2 | 0/0 | 0/0 |
Render multi-scissor rectangles
|
fail | Not Run | Not Run |
Render multi-viewport scissor test
|
fail | Not Run | Not Run |
render-viewport
|
fail | skip | skip |
EGL 1.4
|
4/5 | 4/5 | 0/0 |
eglCreateSurface
|
fail | fail | skip |
EGL_NOK_texture_from_pixmap
|
0/1 | 0/1 | 0/0 |
basic
|
fail | fail | skip |
EXT_framebuffer_multisample
|
272/332 | 288/332 | 317/333 |
accuracy 2 depth_resolve small depthstencil
|
fail | pass | pass |
accuracy 2 stencil_resolve small depthstencil
|
fail | pass | pass |
accuracy 4 depth_resolve small depthstencil
|
fail | pass | pass |
accuracy 4 stencil_resolve small depthstencil
|
fail | pass | pass |
accuracy 6 depth_resolve depthstencil
|
fail | fail | pass |
accuracy 6 depth_resolve small depthstencil
|
fail | fail | pass |
accuracy 6 stencil_resolve depthstencil
|
fail | fail | pass |
accuracy 6 stencil_resolve small depthstencil
|
fail | fail | pass |
accuracy 8 depth_resolve depthstencil
|
fail | fail | pass |
accuracy 8 depth_resolve small depthstencil
|
fail | fail | pass |
accuracy 8 stencil_resolve depthstencil
|
fail | fail | pass |
accuracy 8 stencil_resolve small depthstencil
|
fail | fail | pass |
int-draw-buffers-alpha-to-coverage 2
|
fail | fail | pass |
int-draw-buffers-alpha-to-coverage 4
|
fail | fail | pass |
int-draw-buffers-alpha-to-coverage 6
|
fail | fail | pass |
int-draw-buffers-alpha-to-coverage 8
|
fail | fail | pass |
int-draw-buffers-alpha-to-one 2
|
fail | fail | pass |
int-draw-buffers-alpha-to-one 4
|
fail | fail | pass |
int-draw-buffers-alpha-to-one 6
|
fail | fail | pass |
int-draw-buffers-alpha-to-one 8
|
fail | fail | pass |
line-smooth 2
|
pass | fail | pass |
line-smooth 4
|
pass | fail | pass |
line-smooth 6
|
pass | fail | pass |
line-smooth 8
|
pass | fail | pass |
multisample-blit 2 color
|
fail | pass | pass |
multisample-blit 2 color linear
|
fail | pass | pass |
multisample-blit 2 depth
|
fail | pass | pass |
multisample-blit 2 stencil
|
fail | pass | pass |
multisample-blit 4 color
|
fail | pass | pass |
multisample-blit 4 color linear
|
fail | pass | pass |
multisample-blit 4 depth
|
fail | pass | pass |
multisample-blit 4 stencil
|
fail | pass | pass |
multisample-blit 6 color
|
fail | pass | pass |
multisample-blit 6 color linear
|
fail | pass | pass |
multisample-blit 6 depth
|
fail | pass | pass |
multisample-blit 6 stencil
|
fail | pass | pass |
multisample-blit 8 color
|
fail | pass | pass |
multisample-blit 8 color linear
|
fail | pass | pass |
multisample-blit 8 depth
|
fail | pass | pass |
multisample-blit 8 stencil
|
fail | pass | pass |
no-color 2 depth combined
|
fail | pass | pass |
no-color 2 depth single
|
fail | fail | pass |
no-color 2 depth-computed combined
|
fail | pass | pass |
no-color 2 depth-computed single
|
fail | fail | pass |
no-color 2 stencil combined
|
fail | pass | pass |
no-color 2 stencil single
|
fail | pass | pass |
no-color 4 depth combined
|
fail | pass | pass |
no-color 4 depth single
|
fail | fail | pass |
no-color 4 depth-computed combined
|
fail | pass | pass |
no-color 4 depth-computed single
|
fail | fail | pass |
no-color 4 stencil combined
|
fail | pass | pass |
no-color 4 stencil single
|
fail | pass | pass |
no-color 6 depth combined
|
fail | pass | pass |
no-color 6 depth single
|
fail | fail | pass |
no-color 6 depth-computed combined
|
fail | pass | pass |
no-color 6 depth-computed single
|
fail | fail | pass |
no-color 6 stencil combined
|
fail | pass | pass |
no-color 6 stencil single
|
fail | pass | pass |
no-color 8 depth combined
|
fail | pass | pass |
no-color 8 depth single
|
fail | fail | pass |
no-color 8 depth-computed combined
|
fail | pass | pass |
no-color 8 depth-computed single
|
fail | fail | pass |
no-color 8 stencil combined
|
fail | pass | pass |
no-color 8 stencil single
|
fail | pass | pass |
upsample 2 color
|
pass | fail | pass |
upsample 2 color linear
|
pass | fail | pass |
upsample 2 depth
|
pass | fail | pass |
upsample 2 stencil
|
pass | fail | pass |
upsample 4 color
|
pass | fail | pass |
upsample 4 color linear
|
pass | fail | pass |
upsample 4 depth
|
pass | fail | pass |
upsample 4 stencil
|
pass | fail | pass |
upsample 6 color
|
pass | fail | pass |
upsample 6 color linear
|
pass | fail | pass |
upsample 6 depth
|
pass | fail | pass |
upsample 6 stencil
|
pass | fail | pass |
upsample 8 color
|
pass | fail | pass |
upsample 8 color linear
|
pass | fail | pass |
upsample 8 depth
|
pass | fail | pass |
upsample 8 stencil
|
pass | fail | pass |
EXT_framebuffer_multisample_blit_scaled
|
1/5 | 1/1 | 0/0 |
blit-scaled samples=2
|
fail | Not Run | Not Run |
blit-scaled samples=4
|
fail | Not Run | Not Run |
blit-scaled samples=6
|
fail | Not Run | Not Run |
blit-scaled samples=8
|
fail | Not Run | Not Run |
EXT_framebuffer_object
|
274/291 | 287/292 | 319/326 |
fbo-alphatest-formats
|
16/22 | 22/22 | 32/32 |
GL_INTENSITY12
|
fail | pass | pass |
GL_INTENSITY16
|
fail | pass | pass |
GL_LUMINANCE12
|
fail | pass | pass |
GL_LUMINANCE16
|
fail | pass | pass |
GL_RGBA12
|
fail | pass | pass |
GL_RGBA16
|
fail | pass | pass |
fbo-alphatest-nocolor
|
fail | fail | pass |
fbo-alphatest-nocolor-ff
|
fail | fail | pass |
fbo-bind-renderbuffer
|
fail | fail | pass |
fbo-blending-formats
|
18/25 | 24/25 | 31/37 |
GL_INTENSITY12
|
fail | pass | pass |
GL_INTENSITY16
|
fail | pass | pass |
GL_LUMINANCE12
|
fail | pass | pass |
GL_LUMINANCE16
|
fail | pass | pass |
GL_RGBA12
|
fail | pass | pass |
GL_RGBA16
|
fail | pass | pass |
getteximage-formats init-by-rendering
|
fail | fail | pass |
EXT_texture_compression_s3tc
|
44/44 | 43/45 | 1/1 |
fbo-generatemipmap-formats
|
8/8 | 6/8 | 0/0 |
GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
|
pass | fail | Not Run |
GL_COMPRESSED_RGBA_S3TC_DXT1_EXT NPOT
|
pass | fail | Not Run |
EXT_texture_integer
|
118/194 | 190/194 | 118/194 |
texwrap formats bordercolor-swizzled
|
0/36 | 36/36 | 0/36 |
GL_ALPHA16I_EXT, swizzled, border color only
|
fail | pass | fail |
GL_ALPHA16UI_EXT, swizzled, border color only
|
fail | pass | fail |
GL_ALPHA32I_EXT, swizzled, border color only
|
fail | pass | fail |
GL_ALPHA32UI_EXT, swizzled, border color only
|
fail | pass | fail |
GL_ALPHA8I_EXT, swizzled, border color only
|
fail | pass | fail |
GL_ALPHA8UI_EXT, swizzled, border color only
|
fail | pass | fail |
GL_INTENSITY16I_EXT, swizzled, border color only
|
fail | pass | fail |
GL_INTENSITY16UI_EXT, swizzled, border color only
|
fail | pass | fail |
GL_INTENSITY32I_EXT, swizzled, border color only
|
fail | pass | fail |
GL_INTENSITY32UI_EXT, swizzled, border color only
|
fail | pass | fail |
GL_INTENSITY8I_EXT, swizzled, border color only
|
fail | pass | fail |
GL_INTENSITY8UI_EXT, swizzled, border color only
|
fail | pass | fail |
GL_LUMINANCE16I_EXT, swizzled, border color only
|
fail | pass | fail |
GL_LUMINANCE16UI_EXT, swizzled, border color only
|
fail | pass | fail |
GL_LUMINANCE32I_EXT, swizzled, border color only
|
fail | pass | fail |
GL_LUMINANCE32UI_EXT, swizzled, border color only
|
fail | pass | fail |
GL_LUMINANCE8I_EXT, swizzled, border color only
|
fail | pass | fail |
GL_LUMINANCE8UI_EXT, swizzled, border color only
|
fail | pass | fail |
GL_LUMINANCE_ALPHA16I_EXT, swizzled, border color only
|
fail | pass | fail |
GL_LUMINANCE_ALPHA16UI_EXT, swizzled, border color only
|
fail | pass | fail |
GL_LUMINANCE_ALPHA32I_EXT, swizzled, border color only
|
fail | pass | fail |
GL_LUMINANCE_ALPHA32UI_EXT, swizzled, border color only
|
fail | pass | fail |
GL_LUMINANCE_ALPHA8I_EXT, swizzled, border color only
|
fail | pass | fail |
GL_LUMINANCE_ALPHA8UI_EXT, swizzled, border color only
|
fail | pass | fail |
GL_RGB16I, swizzled, border color only
|
fail | pass | fail |
GL_RGB16UI, swizzled, border color only
|
fail | pass | fail |
GL_RGB32I, swizzled, border color only
|
fail | pass | fail |
GL_RGB32UI, swizzled, border color only
|
fail | pass | fail |
GL_RGB8I, swizzled, border color only
|
fail | pass | fail |
GL_RGB8UI, swizzled, border color only
|
fail | pass | fail |
GL_RGBA16I, swizzled, border color only
|
fail | pass | fail |
GL_RGBA16UI, swizzled, border color only
|
fail | pass | fail |
GL_RGBA32I, swizzled, border color only
|
fail | pass | fail |
GL_RGBA32UI, swizzled, border color only
|
fail | pass | fail |
GL_RGBA8I, swizzled, border color only
|
fail | pass | fail |
GL_RGBA8UI, swizzled, border color only
|
fail | pass | fail |
texwrap formats bordercolor
|
0/36 | 36/36 | 0/36 |
GL_ALPHA16I_EXT, border color only
|
fail | pass | fail |
GL_ALPHA16UI_EXT, border color only
|
fail | pass | fail |
GL_ALPHA32I_EXT, border color only
|
fail | pass | fail |
GL_ALPHA32UI_EXT, border color only
|
fail | pass | fail |
GL_ALPHA8I_EXT, border color only
|
fail | pass | fail |
GL_ALPHA8UI_EXT, border color only
|
fail | pass | fail |
GL_INTENSITY16I_EXT, border color only
|
fail | pass | fail |
GL_INTENSITY16UI_EXT, border color only
|
fail | pass | fail |
GL_INTENSITY32I_EXT, border color only
|
fail | pass | fail |
GL_INTENSITY32UI_EXT, border color only
|
fail | pass | fail |
GL_INTENSITY8I_EXT, border color only
|
fail | pass | fail |
GL_INTENSITY8UI_EXT, border color only
|
fail | pass | fail |
GL_LUMINANCE16I_EXT, border color only
|
fail | pass | fail |
GL_LUMINANCE16UI_EXT, border color only
|
fail | pass | fail |
GL_LUMINANCE32I_EXT, border color only
|
fail | pass | fail |
GL_LUMINANCE32UI_EXT, border color only
|
fail | pass | fail |
GL_LUMINANCE8I_EXT, border color only
|
fail | pass | fail |
GL_LUMINANCE8UI_EXT, border color only
|
fail | pass | fail |
GL_LUMINANCE_ALPHA16I_EXT, border color only
|
fail | pass | fail |
GL_LUMINANCE_ALPHA16UI_EXT, border color only
|
fail | pass | fail |
GL_LUMINANCE_ALPHA32I_EXT, border color only
|
fail | pass | fail |
GL_LUMINANCE_ALPHA32UI_EXT, border color only
|
fail | pass | fail |
GL_LUMINANCE_ALPHA8I_EXT, border color only
|
fail | pass | fail |
GL_LUMINANCE_ALPHA8UI_EXT, border color only
|
fail | pass | fail |
GL_RGB16I, border color only
|
fail | pass | fail |
GL_RGB16UI, border color only
|
fail | pass | fail |
GL_RGB32I, border color only
|
fail | pass | fail |
GL_RGB32UI, border color only
|
fail | pass | fail |
GL_RGB8I, border color only
|
fail | pass | fail |
GL_RGB8UI, border color only
|
fail | pass | fail |
GL_RGBA16I, border color only
|
fail | pass | fail |
GL_RGBA16UI, border color only
|
fail | pass | fail |
GL_RGBA32I, border color only
|
fail | pass | fail |
GL_RGBA32UI, border color only
|
fail | pass | fail |
GL_RGBA8I, border color only
|
fail | pass | fail |
GL_RGBA8UI, border color only
|
fail | pass | fail |
EXT_texture_sRGB
|
105/105 | 103/105 | 50/51 |
fbo-generatemipmap-formats-s3tc
|
16/16 | 14/16 | 0/0 |
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT
|
pass | fail | Not Run |
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT NPOT
|
pass | fail | Not Run |
EXT_texture_snorm
|
163/193 | 193/193 | 215/226 |
fbo-alphatest-formats
|
0/15 | 15/15 | 21/21 |
GL_INTENSITY16_SNORM
|
fail | pass | pass |
GL_INTENSITY8_SNORM
|
fail | pass | pass |
GL_INTENSITY_SNORM
|
fail | pass | pass |
GL_LUMINANCE16_SNORM
|
fail | pass | pass |
GL_LUMINANCE8_SNORM
|
fail | pass | pass |
GL_LUMINANCE_SNORM
|
fail | pass | pass |
GL_R16_SNORM
|
fail | pass | pass |
GL_R8_SNORM
|
fail | pass | pass |
GL_RED_SNORM
|
fail | pass | pass |
GL_RG16_SNORM
|
fail | pass | pass |
GL_RG8_SNORM
|
fail | pass | pass |
GL_RGBA16_SNORM
|
fail | pass | pass |
GL_RGBA8_SNORM
|
fail | pass | pass |
GL_RGBA_SNORM
|
fail | pass | pass |
GL_RG_SNORM
|
fail | pass | pass |
fbo-blending-formats
|
0/15 | 15/15 | 21/24 |
GL_INTENSITY16_SNORM
|
fail | pass | pass |
GL_INTENSITY8_SNORM
|
fail | pass | pass |
GL_INTENSITY_SNORM
|
fail | pass | pass |
GL_LUMINANCE16_SNORM
|
fail | pass | pass |
GL_LUMINANCE8_SNORM
|
fail | pass | pass |
GL_LUMINANCE_SNORM
|
fail | pass | pass |
GL_R16_SNORM
|
fail | pass | pass |
GL_R8_SNORM
|
fail | pass | pass |
GL_RED_SNORM
|
fail | pass | pass |
GL_RG16_SNORM
|
fail | pass | pass |
GL_RG8_SNORM
|
fail | pass | pass |
GL_RGBA16_SNORM
|
fail | pass | pass |
GL_RGBA8_SNORM
|
fail | pass | pass |
GL_RGBA_SNORM
|
fail | pass | pass |
GL_RG_SNORM
|
fail | pass | pass |
EXT_timer_query
|
1/2 | 1/2 | 2/2 |
time-elapsed
|
fail | fail | pass |
EXT_transform_feedback
|
296/298 | 295/298 | 297/298 |
generatemipmap prims_generated
|
pass | fail | pass |
primgen-query transform-feedback-disabled
|
fail | pass | fail |
tessellation polygon flat_last
|
pass | warn | pass |
tessellation quads flat_last
|
warn | warn | pass |
glsl-1.10
|
1405/1417 | 1413/1417 | 1633/1648 |
execution
|
1374/1386 | 1382/1386 | 1368/1383 |
interpolation
|
18/30 | 30/30 | 30/30 |
interpolation-none-gl_BackColor-flat-fixed
|
fail | pass | pass |
interpolation-none-gl_BackColor-flat-none
|
fail | pass | pass |
interpolation-none-gl_BackColor-flat-vertex
|
fail | pass | pass |
interpolation-none-gl_BackSecondaryColor-flat-fixed
|
fail | pass | pass |
interpolation-none-gl_BackSecondaryColor-flat-none
|
fail | pass | pass |
interpolation-none-gl_BackSecondaryColor-flat-vertex
|
fail | pass | pass |
interpolation-none-gl_FrontColor-flat-fixed
|
fail | pass | pass |
interpolation-none-gl_FrontColor-flat-none
|
fail | pass | pass |
interpolation-none-gl_FrontColor-flat-vertex
|
fail | pass | pass |
interpolation-none-gl_FrontSecondaryColor-flat-fixed
|
fail | pass | pass |
interpolation-none-gl_FrontSecondaryColor-flat-none
|
fail | pass | pass |
interpolation-none-gl_FrontSecondaryColor-flat-vertex
|
fail | pass | pass |
glsl-1.20
|
853/855 | 853/855 | 2189/2190 |
execution
|
833/835 | 833/835 | 835/835 |
fs-deref-literal-array-of-structs
|
crash | crash | pass |
vs-deref-literal-array-of-structs
|
crash | crash | pass |
glsl-1.30
|
1153/1208 | 1169/1208 | 2153/2198 |
built-in constants
|
11/13 | 13/13 | 13/13 |
gl_MaxVaryingComponents
|
fail | pass | pass |
gl_MaxVaryingFloats
|
fail | pass | pass |
execution
|
977/1030 | 991/1030 | 987/1029 |
interpolation
|
89/133 | 101/133 | 133/133 |
interpolation-flat-gl_BackColor-smooth-distance
|
fail | pass | pass |
interpolation-flat-gl_BackColor-smooth-fixed
|
fail | pass | pass |
interpolation-flat-gl_BackColor-smooth-none
|
fail | pass | pass |
interpolation-flat-gl_BackColor-smooth-vertex
|
fail | pass | pass |
interpolation-flat-gl_BackSecondaryColor-smooth-distance
|
fail | pass | pass |
interpolation-flat-gl_BackSecondaryColor-smooth-fixed
|
fail | pass | pass |
interpolation-flat-gl_BackSecondaryColor-smooth-none
|
fail | pass | pass |
interpolation-flat-gl_BackSecondaryColor-smooth-vertex
|
fail | pass | pass |
interpolation-none-gl_BackColor-flat-distance
|
fail | pass | pass |
interpolation-none-gl_BackSecondaryColor-flat-distance
|
fail | pass | pass |
interpolation-none-gl_FrontColor-flat-distance
|
fail | pass | pass |
interpolation-none-gl_FrontSecondaryColor-flat-distance
|
fail | pass | pass |
interpolation-noperspective-gl_BackColor-flat-distance
|
fail | fail | pass |
interpolation-noperspective-gl_BackColor-flat-fixed
|
fail | fail | pass |
interpolation-noperspective-gl_BackColor-flat-none
|
fail | fail | pass |
interpolation-noperspective-gl_BackColor-flat-vertex
|
fail | fail | pass |
interpolation-noperspective-gl_BackSecondaryColor-flat-distance
|
fail | fail | pass |
interpolation-noperspective-gl_BackSecondaryColor-flat-fixed
|
fail | fail | pass |
interpolation-noperspective-gl_BackSecondaryColor-flat-none
|
fail | fail | pass |
interpolation-noperspective-gl_BackSecondaryColor-flat-vertex
|
fail | fail | pass |
interpolation-noperspective-gl_FrontColor-flat-distance
|
fail | fail | pass |
interpolation-noperspective-gl_FrontColor-flat-fixed
|
fail | fail | pass |
interpolation-noperspective-gl_FrontColor-flat-none
|
fail | fail | pass |
interpolation-noperspective-gl_FrontColor-flat-vertex
|
fail | fail | pass |
interpolation-noperspective-gl_FrontSecondaryColor-flat-distance
|
fail | fail | pass |
interpolation-noperspective-gl_FrontSecondaryColor-flat-fixed
|
fail | fail | pass |
interpolation-noperspective-gl_FrontSecondaryColor-flat-none
|
fail | fail | pass |
interpolation-noperspective-gl_FrontSecondaryColor-flat-vertex
|
fail | fail | pass |
interpolation-smooth-gl_BackColor-flat-distance
|
fail | fail | pass |
interpolation-smooth-gl_BackColor-flat-fixed
|
fail | fail | pass |
interpolation-smooth-gl_BackColor-flat-none
|
fail | fail | pass |
interpolation-smooth-gl_BackColor-flat-vertex
|
fail | fail | pass |
interpolation-smooth-gl_BackSecondaryColor-flat-distance
|
fail | fail | pass |
interpolation-smooth-gl_BackSecondaryColor-flat-fixed
|
fail | fail | pass |
interpolation-smooth-gl_BackSecondaryColor-flat-none
|
fail | fail | pass |
interpolation-smooth-gl_BackSecondaryColor-flat-vertex
|
fail | fail | pass |
interpolation-smooth-gl_FrontColor-flat-distance
|
fail | fail | pass |
interpolation-smooth-gl_FrontColor-flat-fixed
|
fail | fail | pass |
interpolation-smooth-gl_FrontColor-flat-none
|
fail | fail | pass |
interpolation-smooth-gl_FrontColor-flat-vertex
|
fail | fail | pass |
interpolation-smooth-gl_FrontSecondaryColor-flat-distance
|
fail | fail | pass |
interpolation-smooth-gl_FrontSecondaryColor-flat-fixed
|
fail | fail | pass |
interpolation-smooth-gl_FrontSecondaryColor-flat-none
|
fail | fail | pass |
interpolation-smooth-gl_FrontSecondaryColor-flat-vertex
|
fail | fail | pass |
texelFetch fs sampler3D 98x129x1-98x129x9
|
fail | fail | pass |
vertexid-drawarrays
|
fail | pass | pass |
vertexid-drawelements
|
fail | pass | pass |
glsl-1.40
|
117/119 | 119/119 | 180/186 |
built-in constants
|
8/10 | 10/10 | 10/10 |
gl_MaxVaryingComponents
|
fail | pass | pass |
gl_MaxVaryingFloats
|
fail | pass | pass |
glsl-1.50
|
1259/1269 | 1258/1260 | 2267/2311 |
built-in constants
|
14/19 | 17/19 | 19/19 |
gl_MaxFragmentInputComponents
|
fail | fail | pass |
gl_MaxGeometryInputComponents
|
fail | pass | pass |
gl_MaxGeometryOutputComponents
|
fail | fail | pass |
gl_MaxGeometryVaryingComponents
|
fail | pass | pass |
gl_MaxVertexOutputComponents
|
fail | pass | pass |
execution
|
1150/1155 | 1146/1146 | 1113/1146 |
fragcoord-layout-qualifiers-conflicting-case-1
|
fail | Not Run | Not Run |
fragcoord-layout-qualifiers-conflicting-case-2
|
fail | Not Run | Not Run |
fragcoord-layout-qualifiers-conflicting-case-3
|
fail | Not Run | Not Run |
fragcoord-layout-qualifiers-conflicting-case-4
|
fail | Not Run | Not Run |
fragcoord-layout-qualifiers-missing
|
fail | Not Run | Not Run |