Result summary

Currently showing: fixes

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nv96-2014-03-08-imirkin
(info)
nve4-calim-spill
(info)
barts-airlied
(info)
all
9371/9766 9548/9753 14151/14579
glean
384/385 383/385 381/385
fbo
fail fail pass
shaders
533/549 532/549 531/544
glsl-array-bounds-02
dmesg-warn dmesg-warn pass
glsl-array-bounds-04
dmesg-warn dmesg-warn pass
glsl-array-bounds-06
dmesg-warn dmesg-warn pass
glsl-array-bounds-08
dmesg-warn dmesg-warn pass
glsl-fs-lots-of-tex
pass fail pass
spec
8421/8797 8600/8783 12316/12701
!OpenGL 1.0
242/244 244/244 241/243
gl-1.0-edgeflag
fail pass fail
gl-1.0-edgeflag-quads
fail pass fail
!OpenGL 1.1
318/345 298/344 307/333
depthstencil-default_fb-blit samples=2
fail fail pass
depthstencil-default_fb-blit samples=4
fail fail pass
depthstencil-default_fb-blit samples=6
fail fail pass
depthstencil-default_fb-blit samples=8
fail fail pass
depthstencil-default_fb-copypixels samples=2
fail fail pass
depthstencil-default_fb-copypixels samples=4
fail fail pass
depthstencil-default_fb-copypixels samples=6
fail fail pass
depthstencil-default_fb-copypixels samples=8
fail fail pass
depthstencil-default_fb-readpixels-24_8 samples=2
fail fail pass
depthstencil-default_fb-readpixels-24_8 samples=4
fail fail pass
depthstencil-default_fb-readpixels-24_8 samples=6
fail fail pass
depthstencil-default_fb-readpixels-24_8 samples=8
fail fail pass
depthstencil-default_fb-readpixels-32F_24_8_REV samples=2
fail fail pass
depthstencil-default_fb-readpixels-32F_24_8_REV samples=4
fail fail pass
depthstencil-default_fb-readpixels-32F_24_8_REV samples=6
fail fail pass
depthstencil-default_fb-readpixels-32F_24_8_REV samples=8
fail fail pass
depthstencil-default_fb-readpixels-FLOAT-and-USHORT samples=2
fail fail pass
depthstencil-default_fb-readpixels-FLOAT-and-USHORT samples=4
fail fail pass
depthstencil-default_fb-readpixels-FLOAT-and-USHORT samples=6
fail fail pass
depthstencil-default_fb-readpixels-FLOAT-and-USHORT samples=8
fail fail pass
draw-pixels samples=2
fail fail pass
draw-pixels samples=4
fail fail pass
draw-pixels samples=6
fail fail pass
draw-pixels samples=8
fail fail pass
getteximage-formats
fail fail pass
max-texture-size
22/22 0/20 0/0
GL_PROXY_TEXTURE_1D-GL_RGBA16
pass dmesg-warn Not Run
GL_PROXY_TEXTURE_1D-GL_RGBA32F
pass dmesg-warn Not Run
GL_PROXY_TEXTURE_1D-GL_RGBA8
pass dmesg-warn Not Run
GL_PROXY_TEXTURE_2D-GL_RGBA16
pass dmesg-warn Not Run
GL_PROXY_TEXTURE_2D-GL_RGBA32F
pass dmesg-warn Not Run
GL_PROXY_TEXTURE_2D-GL_RGBA8
pass dmesg-warn Not Run
GL_PROXY_TEXTURE_3D-GL_RGBA16
pass dmesg-warn Not Run
GL_PROXY_TEXTURE_3D-GL_RGBA32F
pass dmesg-warn Not Run
GL_PROXY_TEXTURE_3D-GL_RGBA8
pass dmesg-warn Not Run
GL_PROXY_TEXTURE_CUBE_MAP-GL_RGBA16
pass dmesg-warn Not Run
GL_PROXY_TEXTURE_CUBE_MAP-GL_RGBA32F
pass dmesg-warn Not Run
GL_PROXY_TEXTURE_CUBE_MAP-GL_RGBA8
pass dmesg-warn Not Run
GL_PROXY_TEXTURE_RECTANGLE-GL_RGBA16
pass dmesg-warn Not Run
GL_PROXY_TEXTURE_RECTANGLE-GL_RGBA32F
pass dmesg-warn Not Run
GL_PROXY_TEXTURE_RECTANGLE-GL_RGBA8
pass dmesg-warn Not Run
GL_TEXTURE_1D-GL_RGBA16
pass dmesg-warn Not Run
GL_TEXTURE_1D-GL_RGBA32F
pass dmesg-warn Not Run
GL_TEXTURE_1D-GL_RGBA8
pass dmesg-warn Not Run
GL_TEXTURE_2D-GL_RGBA8
pass dmesg-warn Not Run
GL_TEXTURE_RECTANGLE-GL_RGBA8
pass dmesg-warn Not Run
two-sided-lighting
fail pass pass
!OpenGL 1.2
26/27 27/27 26/26
two-sided-lighting-separate-specular
fail pass pass
!OpenGL 1.5
5/6 5/6 6/6
depth-tex-compare
fail fail pass
!OpenGL 2.0
45/48 47/48 46/47
max-samplers
fail pass pass
max-samplers border
fail pass Not Run
!OpenGL 3.0
23/25 25/25 20/23
minmax
fail pass pass
required-sized-texture-formats
fail pass pass
!OpenGL 3.1
8/9 9/9 9/9
minmax
fail pass pass
!OpenGL 3.2
38/42 32/34 22/30
layered-rendering
23/25 27/27 18/24
framebuffertexture
dmesg-warn pass pass
gl-layer-render
dmesg-warn pass pass
ARB_color_buffer_float
37/41 41/41 41/41
GL_RGBA8_SNORM-render
fail pass pass
GL_RGBA8_SNORM-render-fog
fail pass pass
GL_RGBA8_SNORM-render-sanity
fail pass pass
GL_RGBA8_SNORM-render-sanity-fog
fail pass pass
ARB_depth_texture
51/59 53/59 59/59
fbo-generatemipmap-formats
0/8 2/8 8/8
GL_DEPTH_COMPONENT
fail fail pass
GL_DEPTH_COMPONENT NPOT
fail fail pass
GL_DEPTH_COMPONENT16
fail pass pass
GL_DEPTH_COMPONENT16 NPOT
fail pass pass
GL_DEPTH_COMPONENT24
fail fail pass
GL_DEPTH_COMPONENT24 NPOT
fail fail pass
GL_DEPTH_COMPONENT32
fail fail pass
GL_DEPTH_COMPONENT32 NPOT
fail fail pass
ARB_internalformat_query
1/3 2/3 2/3
minmax
fail pass pass
ARB_occlusion_query
5/6 4/6 5/6
occlusion_query_meta_fragments
pass fail pass
ARB_seamless_cube_map
2/3 3/3 3/3
arb_seamless_cubemap
fail pass pass
ARB_shader_texture_lod
13/15 13/15 61/61
execution
13/15 13/15 14/14
arb_shader_texture_lod-texgrad
fail fail pass
arb_shader_texture_lod-texgradcube
fail fail Not Run
ARB_texture_rg
154/182 180/182 150/182
fbo-alphatest-formats
3/5 5/5 5/5
GL_R16
fail pass pass
GL_RG16
fail pass pass
fbo-blending-formats
3/5 5/5 5/5
GL_R16
fail pass pass
GL_RG16
fail pass pass
multisample-formats 2 GL_ARB_texture_rg-int
pass fail pass
multisample-formats 4 GL_ARB_texture_rg-int
pass fail pass
texwrap formats-int bordercolor-swizzled
0/12 12/12 0/12
GL_R16I, swizzled, border color only
fail pass fail
GL_R16UI, swizzled, border color only
fail pass fail
GL_R32I, swizzled, border color only
fail pass fail
GL_R32UI, swizzled, border color only
fail pass fail
GL_R8I, swizzled, border color only
fail pass fail
GL_R8UI, swizzled, border color only
fail pass fail
GL_RG16I, swizzled, border color only
fail pass fail
GL_RG16UI, swizzled, border color only
fail pass fail
GL_RG32I, swizzled, border color only
fail pass fail
GL_RG32UI, swizzled, border color only
fail pass fail
GL_RG8I, swizzled, border color only
fail pass fail
GL_RG8UI, swizzled, border color only
fail pass fail
texwrap formats-int bordercolor
0/12 12/12 0/12
GL_R16I, border color only
fail pass fail
GL_R16UI, border color only
fail pass fail
GL_R32I, border color only
fail pass fail
GL_R32UI, border color only
fail pass fail
GL_R8I, border color only
fail pass fail
GL_R8UI, border color only
fail pass fail
GL_RG16I, border color only
fail pass fail
GL_RG16UI, border color only
fail pass fail
GL_RG32I, border color only
fail pass fail
GL_RG32UI, border color only
fail pass fail
GL_RG8I, border color only
fail pass fail
GL_RG8UI, border color only
fail pass fail
ARB_texture_rgb10_a2ui
4/6 6/6 3/5
texwrap formats bordercolor
fail pass fail
texwrap formats bordercolor-swizzled
fail pass fail
ARB_timer_query
2/3 2/3 3/3
query GL_TIMESTAMP
fail fail pass
ARB_uniform_buffer_object
31/33 31/33 54/54
maxuniformblocksize
2/4 2/4 4/4
fsexceed
fail dmesg-fail pass
vsexceed
fail dmesg-fail pass
ARB_viewport_array
10/14 0/0 0/0
render-depthrange
fail skip skip
render-scissor
0/2 0/0 0/0
Render multi-scissor rectangles
fail Not Run Not Run
Render multi-viewport scissor test
fail Not Run Not Run
render-viewport
fail skip skip
EGL 1.4
4/5 4/5 0/0
eglCreateSurface
fail fail skip
EGL_NOK_texture_from_pixmap
0/1 0/1 0/0
basic
fail fail skip
EXT_framebuffer_multisample
272/332 288/332 317/333
accuracy 2 depth_resolve small depthstencil
fail pass pass
accuracy 2 stencil_resolve small depthstencil
fail pass pass
accuracy 4 depth_resolve small depthstencil
fail pass pass
accuracy 4 stencil_resolve small depthstencil
fail pass pass
accuracy 6 depth_resolve depthstencil
fail fail pass
accuracy 6 depth_resolve small depthstencil
fail fail pass
accuracy 6 stencil_resolve depthstencil
fail fail pass
accuracy 6 stencil_resolve small depthstencil
fail fail pass
accuracy 8 depth_resolve depthstencil
fail fail pass
accuracy 8 depth_resolve small depthstencil
fail fail pass
accuracy 8 stencil_resolve depthstencil
fail fail pass
accuracy 8 stencil_resolve small depthstencil
fail fail pass
int-draw-buffers-alpha-to-coverage 2
fail fail pass
int-draw-buffers-alpha-to-coverage 4
fail fail pass
int-draw-buffers-alpha-to-coverage 6
fail fail pass
int-draw-buffers-alpha-to-coverage 8
fail fail pass
int-draw-buffers-alpha-to-one 2
fail fail pass
int-draw-buffers-alpha-to-one 4
fail fail pass
int-draw-buffers-alpha-to-one 6
fail fail pass
int-draw-buffers-alpha-to-one 8
fail fail pass
line-smooth 2
pass fail pass
line-smooth 4
pass fail pass
line-smooth 6
pass fail pass
line-smooth 8
pass fail pass
multisample-blit 2 color
fail pass pass
multisample-blit 2 color linear
fail pass pass
multisample-blit 2 depth
fail pass pass
multisample-blit 2 stencil
fail pass pass
multisample-blit 4 color
fail pass pass
multisample-blit 4 color linear
fail pass pass
multisample-blit 4 depth
fail pass pass
multisample-blit 4 stencil
fail pass pass
multisample-blit 6 color
fail pass pass
multisample-blit 6 color linear
fail pass pass
multisample-blit 6 depth
fail pass pass
multisample-blit 6 stencil
fail pass pass
multisample-blit 8 color
fail pass pass
multisample-blit 8 color linear
fail pass pass
multisample-blit 8 depth
fail pass pass
multisample-blit 8 stencil
fail pass pass
no-color 2 depth combined
fail pass pass
no-color 2 depth single
fail fail pass
no-color 2 depth-computed combined
fail pass pass
no-color 2 depth-computed single
fail fail pass
no-color 2 stencil combined
fail pass pass
no-color 2 stencil single
fail pass pass
no-color 4 depth combined
fail pass pass
no-color 4 depth single
fail fail pass
no-color 4 depth-computed combined
fail pass pass
no-color 4 depth-computed single
fail fail pass
no-color 4 stencil combined
fail pass pass
no-color 4 stencil single
fail pass pass
no-color 6 depth combined
fail pass pass
no-color 6 depth single
fail fail pass
no-color 6 depth-computed combined
fail pass pass
no-color 6 depth-computed single
fail fail pass
no-color 6 stencil combined
fail pass pass
no-color 6 stencil single
fail pass pass
no-color 8 depth combined
fail pass pass
no-color 8 depth single
fail fail pass
no-color 8 depth-computed combined
fail pass pass
no-color 8 depth-computed single
fail fail pass
no-color 8 stencil combined
fail pass pass
no-color 8 stencil single
fail pass pass
upsample 2 color
pass fail pass
upsample 2 color linear
pass fail pass
upsample 2 depth
pass fail pass
upsample 2 stencil
pass fail pass
upsample 4 color
pass fail pass
upsample 4 color linear
pass fail pass
upsample 4 depth
pass fail pass
upsample 4 stencil
pass fail pass
upsample 6 color
pass fail pass
upsample 6 color linear
pass fail pass
upsample 6 depth
pass fail pass
upsample 6 stencil
pass fail pass
upsample 8 color
pass fail pass
upsample 8 color linear
pass fail pass
upsample 8 depth
pass fail pass
upsample 8 stencil
pass fail pass
EXT_framebuffer_multisample_blit_scaled
1/5 1/1 0/0
blit-scaled samples=2
fail Not Run Not Run
blit-scaled samples=4
fail Not Run Not Run
blit-scaled samples=6
fail Not Run Not Run
blit-scaled samples=8
fail Not Run Not Run
EXT_framebuffer_object
274/291 287/292 319/326
fbo-alphatest-formats
16/22 22/22 32/32
GL_INTENSITY12
fail pass pass
GL_INTENSITY16
fail pass pass
GL_LUMINANCE12
fail pass pass
GL_LUMINANCE16
fail pass pass
GL_RGBA12
fail pass pass
GL_RGBA16
fail pass pass
fbo-alphatest-nocolor
fail fail pass
fbo-alphatest-nocolor-ff
fail fail pass
fbo-bind-renderbuffer
fail fail pass
fbo-blending-formats
18/25 24/25 31/37
GL_INTENSITY12
fail pass pass
GL_INTENSITY16
fail pass pass
GL_LUMINANCE12
fail pass pass
GL_LUMINANCE16
fail pass pass
GL_RGBA12
fail pass pass
GL_RGBA16
fail pass pass
getteximage-formats init-by-rendering
fail fail pass
EXT_texture_compression_s3tc
44/44 43/45 1/1
fbo-generatemipmap-formats
8/8 6/8 0/0
GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
pass fail Not Run
GL_COMPRESSED_RGBA_S3TC_DXT1_EXT NPOT
pass fail Not Run
EXT_texture_integer
118/194 190/194 118/194
texwrap formats bordercolor-swizzled
0/36 36/36 0/36
GL_ALPHA16I_EXT, swizzled, border color only
fail pass fail
GL_ALPHA16UI_EXT, swizzled, border color only
fail pass fail
GL_ALPHA32I_EXT, swizzled, border color only
fail pass fail
GL_ALPHA32UI_EXT, swizzled, border color only
fail pass fail
GL_ALPHA8I_EXT, swizzled, border color only
fail pass fail
GL_ALPHA8UI_EXT, swizzled, border color only
fail pass fail
GL_INTENSITY16I_EXT, swizzled, border color only
fail pass fail
GL_INTENSITY16UI_EXT, swizzled, border color only
fail pass fail
GL_INTENSITY32I_EXT, swizzled, border color only
fail pass fail
GL_INTENSITY32UI_EXT, swizzled, border color only
fail pass fail
GL_INTENSITY8I_EXT, swizzled, border color only
fail pass fail
GL_INTENSITY8UI_EXT, swizzled, border color only
fail pass fail
GL_LUMINANCE16I_EXT, swizzled, border color only
fail pass fail
GL_LUMINANCE16UI_EXT, swizzled, border color only
fail pass fail
GL_LUMINANCE32I_EXT, swizzled, border color only
fail pass fail
GL_LUMINANCE32UI_EXT, swizzled, border color only
fail pass fail
GL_LUMINANCE8I_EXT, swizzled, border color only
fail pass fail
GL_LUMINANCE8UI_EXT, swizzled, border color only
fail pass fail
GL_LUMINANCE_ALPHA16I_EXT, swizzled, border color only
fail pass fail
GL_LUMINANCE_ALPHA16UI_EXT, swizzled, border color only
fail pass fail
GL_LUMINANCE_ALPHA32I_EXT, swizzled, border color only
fail pass fail
GL_LUMINANCE_ALPHA32UI_EXT, swizzled, border color only
fail pass fail
GL_LUMINANCE_ALPHA8I_EXT, swizzled, border color only
fail pass fail
GL_LUMINANCE_ALPHA8UI_EXT, swizzled, border color only
fail pass fail
GL_RGB16I, swizzled, border color only
fail pass fail
GL_RGB16UI, swizzled, border color only
fail pass fail
GL_RGB32I, swizzled, border color only
fail pass fail
GL_RGB32UI, swizzled, border color only
fail pass fail
GL_RGB8I, swizzled, border color only
fail pass fail
GL_RGB8UI, swizzled, border color only
fail pass fail
GL_RGBA16I, swizzled, border color only
fail pass fail
GL_RGBA16UI, swizzled, border color only
fail pass fail
GL_RGBA32I, swizzled, border color only
fail pass fail
GL_RGBA32UI, swizzled, border color only
fail pass fail
GL_RGBA8I, swizzled, border color only
fail pass fail
GL_RGBA8UI, swizzled, border color only
fail pass fail
texwrap formats bordercolor
0/36 36/36 0/36
GL_ALPHA16I_EXT, border color only
fail pass fail
GL_ALPHA16UI_EXT, border color only
fail pass fail
GL_ALPHA32I_EXT, border color only
fail pass fail
GL_ALPHA32UI_EXT, border color only
fail pass fail
GL_ALPHA8I_EXT, border color only
fail pass fail
GL_ALPHA8UI_EXT, border color only
fail pass fail
GL_INTENSITY16I_EXT, border color only
fail pass fail
GL_INTENSITY16UI_EXT, border color only
fail pass fail
GL_INTENSITY32I_EXT, border color only
fail pass fail
GL_INTENSITY32UI_EXT, border color only
fail pass fail
GL_INTENSITY8I_EXT, border color only
fail pass fail
GL_INTENSITY8UI_EXT, border color only
fail pass fail
GL_LUMINANCE16I_EXT, border color only
fail pass fail
GL_LUMINANCE16UI_EXT, border color only
fail pass fail
GL_LUMINANCE32I_EXT, border color only
fail pass fail
GL_LUMINANCE32UI_EXT, border color only
fail pass fail
GL_LUMINANCE8I_EXT, border color only
fail pass fail
GL_LUMINANCE8UI_EXT, border color only
fail pass fail
GL_LUMINANCE_ALPHA16I_EXT, border color only
fail pass fail
GL_LUMINANCE_ALPHA16UI_EXT, border color only
fail pass fail
GL_LUMINANCE_ALPHA32I_EXT, border color only
fail pass fail
GL_LUMINANCE_ALPHA32UI_EXT, border color only
fail pass fail
GL_LUMINANCE_ALPHA8I_EXT, border color only
fail pass fail
GL_LUMINANCE_ALPHA8UI_EXT, border color only
fail pass fail
GL_RGB16I, border color only
fail pass fail
GL_RGB16UI, border color only
fail pass fail
GL_RGB32I, border color only
fail pass fail
GL_RGB32UI, border color only
fail pass fail
GL_RGB8I, border color only
fail pass fail
GL_RGB8UI, border color only
fail pass fail
GL_RGBA16I, border color only
fail pass fail
GL_RGBA16UI, border color only
fail pass fail
GL_RGBA32I, border color only
fail pass fail
GL_RGBA32UI, border color only
fail pass fail
GL_RGBA8I, border color only
fail pass fail
GL_RGBA8UI, border color only
fail pass fail
EXT_texture_sRGB
105/105 103/105 50/51
fbo-generatemipmap-formats-s3tc
16/16 14/16 0/0
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT
pass fail Not Run
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT NPOT
pass fail Not Run
EXT_texture_snorm
163/193 193/193 215/226
fbo-alphatest-formats
0/15 15/15 21/21
GL_INTENSITY16_SNORM
fail pass pass
GL_INTENSITY8_SNORM
fail pass pass
GL_INTENSITY_SNORM
fail pass pass
GL_LUMINANCE16_SNORM
fail pass pass
GL_LUMINANCE8_SNORM
fail pass pass
GL_LUMINANCE_SNORM
fail pass pass
GL_R16_SNORM
fail pass pass
GL_R8_SNORM
fail pass pass
GL_RED_SNORM
fail pass pass
GL_RG16_SNORM
fail pass pass
GL_RG8_SNORM
fail pass pass
GL_RGBA16_SNORM
fail pass pass
GL_RGBA8_SNORM
fail pass pass
GL_RGBA_SNORM
fail pass pass
GL_RG_SNORM
fail pass pass
fbo-blending-formats
0/15 15/15 21/24
GL_INTENSITY16_SNORM
fail pass pass
GL_INTENSITY8_SNORM
fail pass pass
GL_INTENSITY_SNORM
fail pass pass
GL_LUMINANCE16_SNORM
fail pass pass
GL_LUMINANCE8_SNORM
fail pass pass
GL_LUMINANCE_SNORM
fail pass pass
GL_R16_SNORM
fail pass pass
GL_R8_SNORM
fail pass pass
GL_RED_SNORM
fail pass pass
GL_RG16_SNORM
fail pass pass
GL_RG8_SNORM
fail pass pass
GL_RGBA16_SNORM
fail pass pass
GL_RGBA8_SNORM
fail pass pass
GL_RGBA_SNORM
fail pass pass
GL_RG_SNORM
fail pass pass
EXT_timer_query
1/2 1/2 2/2
time-elapsed
fail fail pass
EXT_transform_feedback
296/298 295/298 297/298
generatemipmap prims_generated
pass fail pass
primgen-query transform-feedback-disabled
fail pass fail
tessellation polygon flat_last
pass warn pass
tessellation quads flat_last
warn warn pass
glsl-1.10
1405/1417 1413/1417 1633/1648
execution
1374/1386 1382/1386 1368/1383
interpolation
18/30 30/30 30/30
interpolation-none-gl_BackColor-flat-fixed
fail pass pass
interpolation-none-gl_BackColor-flat-none
fail pass pass
interpolation-none-gl_BackColor-flat-vertex
fail pass pass
interpolation-none-gl_BackSecondaryColor-flat-fixed
fail pass pass
interpolation-none-gl_BackSecondaryColor-flat-none
fail pass pass
interpolation-none-gl_BackSecondaryColor-flat-vertex
fail pass pass
interpolation-none-gl_FrontColor-flat-fixed
fail pass pass
interpolation-none-gl_FrontColor-flat-none
fail pass pass
interpolation-none-gl_FrontColor-flat-vertex
fail pass pass
interpolation-none-gl_FrontSecondaryColor-flat-fixed
fail pass pass
interpolation-none-gl_FrontSecondaryColor-flat-none
fail pass pass
interpolation-none-gl_FrontSecondaryColor-flat-vertex
fail pass pass
glsl-1.20
853/855 853/855 2189/2190
execution
833/835 833/835 835/835
fs-deref-literal-array-of-structs
crash crash pass
vs-deref-literal-array-of-structs
crash crash pass
glsl-1.30
1153/1208 1169/1208 2153/2198
built-in constants
11/13 13/13 13/13
gl_MaxVaryingComponents
fail pass pass
gl_MaxVaryingFloats
fail pass pass
execution
977/1030 991/1030 987/1029
interpolation
89/133 101/133 133/133
interpolation-flat-gl_BackColor-smooth-distance
fail pass pass
interpolation-flat-gl_BackColor-smooth-fixed
fail pass pass
interpolation-flat-gl_BackColor-smooth-none
fail pass pass
interpolation-flat-gl_BackColor-smooth-vertex
fail pass pass
interpolation-flat-gl_BackSecondaryColor-smooth-distance
fail pass pass
interpolation-flat-gl_BackSecondaryColor-smooth-fixed
fail pass pass
interpolation-flat-gl_BackSecondaryColor-smooth-none
fail pass pass
interpolation-flat-gl_BackSecondaryColor-smooth-vertex
fail pass pass
interpolation-none-gl_BackColor-flat-distance
fail pass pass
interpolation-none-gl_BackSecondaryColor-flat-distance
fail pass pass
interpolation-none-gl_FrontColor-flat-distance
fail pass pass
interpolation-none-gl_FrontSecondaryColor-flat-distance
fail pass pass
interpolation-noperspective-gl_BackColor-flat-distance
fail fail pass
interpolation-noperspective-gl_BackColor-flat-fixed
fail fail pass
interpolation-noperspective-gl_BackColor-flat-none
fail fail pass
interpolation-noperspective-gl_BackColor-flat-vertex
fail fail pass
interpolation-noperspective-gl_BackSecondaryColor-flat-distance
fail fail pass
interpolation-noperspective-gl_BackSecondaryColor-flat-fixed
fail fail pass
interpolation-noperspective-gl_BackSecondaryColor-flat-none
fail fail pass
interpolation-noperspective-gl_BackSecondaryColor-flat-vertex
fail fail pass
interpolation-noperspective-gl_FrontColor-flat-distance
fail fail pass
interpolation-noperspective-gl_FrontColor-flat-fixed
fail fail pass
interpolation-noperspective-gl_FrontColor-flat-none
fail fail pass
interpolation-noperspective-gl_FrontColor-flat-vertex
fail fail pass
interpolation-noperspective-gl_FrontSecondaryColor-flat-distance
fail fail pass
interpolation-noperspective-gl_FrontSecondaryColor-flat-fixed
fail fail pass
interpolation-noperspective-gl_FrontSecondaryColor-flat-none
fail fail pass
interpolation-noperspective-gl_FrontSecondaryColor-flat-vertex
fail fail pass
interpolation-smooth-gl_BackColor-flat-distance
fail fail pass
interpolation-smooth-gl_BackColor-flat-fixed
fail fail pass
interpolation-smooth-gl_BackColor-flat-none
fail fail pass
interpolation-smooth-gl_BackColor-flat-vertex
fail fail pass
interpolation-smooth-gl_BackSecondaryColor-flat-distance
fail fail pass
interpolation-smooth-gl_BackSecondaryColor-flat-fixed
fail fail pass
interpolation-smooth-gl_BackSecondaryColor-flat-none
fail fail pass
interpolation-smooth-gl_BackSecondaryColor-flat-vertex
fail fail pass
interpolation-smooth-gl_FrontColor-flat-distance
fail fail pass
interpolation-smooth-gl_FrontColor-flat-fixed
fail fail pass
interpolation-smooth-gl_FrontColor-flat-none
fail fail pass
interpolation-smooth-gl_FrontColor-flat-vertex
fail fail pass
interpolation-smooth-gl_FrontSecondaryColor-flat-distance
fail fail pass
interpolation-smooth-gl_FrontSecondaryColor-flat-fixed
fail fail pass
interpolation-smooth-gl_FrontSecondaryColor-flat-none
fail fail pass
interpolation-smooth-gl_FrontSecondaryColor-flat-vertex
fail fail pass
texelFetch fs sampler3D 98x129x1-98x129x9
fail fail pass
vertexid-drawarrays
fail pass pass
vertexid-drawelements
fail pass pass
glsl-1.40
117/119 119/119 180/186
built-in constants
8/10 10/10 10/10
gl_MaxVaryingComponents
fail pass pass
gl_MaxVaryingFloats
fail pass pass
glsl-1.50
1259/1269 1258/1260 2267/2311
built-in constants
14/19 17/19 19/19
gl_MaxFragmentInputComponents
fail fail pass
gl_MaxGeometryInputComponents
fail pass pass
gl_MaxGeometryOutputComponents
fail fail pass
gl_MaxGeometryVaryingComponents
fail pass pass
gl_MaxVertexOutputComponents
fail pass pass
execution
1150/1155 1146/1146 1113/1146
fragcoord-layout-qualifiers-conflicting-case-1
fail Not Run Not Run
fragcoord-layout-qualifiers-conflicting-case-2
fail Not Run Not Run
fragcoord-layout-qualifiers-conflicting-case-3
fail Not Run Not Run
fragcoord-layout-qualifiers-conflicting-case-4
fail Not Run Not Run
fragcoord-layout-qualifiers-missing
fail Not Run Not Run