Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 1 |
time | 0.905000209808 |
note | Returncode was 1 |
errors |
|
info | Returncode: 1 Errors: Successfully compiled fragment shader tests/glslparsertest/glsl2\const-userfunction.frag: ERROR: 0:17: 'constructor' : assigning non-constant to 'const float' Output: Shader source: // [config] // expect_result: fail // glsl_version: 1.20 // // # NOTE: Config section was auto-generated from file // # NOTE: 'glslparser.tests' at git revision // # NOTE: 6cc17ae70b70d150aa1751f8e28db7b2a9bd50f0 // [end config] /* FAIL - user functions are not allowed in constant expressions */ #version 120 float id(float x) { return x; } void main() { const float one = id(1.0); gl_FragColor = vec4(one); } |