Results for glslparsertest/glsl2/bit-shift-05.frag

Overview

Status: fail
Result: fail

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Details

Detail Value
returncode 1
time 0.905000209808
note Returncode was 1
errors
  • Failed to compile fragment shader tests/glslparsertest/glsl2\\bit-shift-05.frag: ERROR: 0:21: \'<<\' : wrong operand types no operation \'<<\' exists that takes a left-hand operand of type \'const int\' and a right operand of type \'const unsigned int\' (or there is no acceptable conversion)
  • ERROR: 0:22: \'>>\' : wrong operand types no operation \'>>\' exists that takes a left-hand operand of type \'const unsigned int\' and a right operand of type \'const int\' (or there is no acceptable conversion)
  • ERROR: 2 compilation errors. No code generated.
info
Returncode: 1

Errors:
Failed to compile fragment shader tests/glslparsertest/glsl2\bit-shift-05.frag: ERROR: 0:21: '<<' :  wrong operand types  no operation '<<' exists that takes a left-hand operand of type 'const int' and a right operand of type 'const  unsigned int' (or there is no acceptable conversion)
ERROR: 0:22: '>>' :  wrong operand types  no operation '>>' exists that takes a left-hand operand of type 'const  unsigned int' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 2 compilation errors.  No code generated.




Output:
Shader source:
// [config]
// expect_result: pass
// glsl_version: 1.30
//
// # NOTE: Config section was auto-generated from file
// # NOTE: 'glslparser.tests' at git revision
// # NOTE: 6cc17ae70b70d150aa1751f8e28db7b2a9bd50f0
// [end config]

// Expected: PASS, glsl == 1.30
//
// Description: bit-shift with argument types:
//     - (int, uint)
//     - (uint, int)
//
// From page 50 (page 56 of PDF) of the GLSL 1.30 spec:
// "One operand can be signed while the other is unsigned."

#version 130
void main() {
    int x0 = 4 << uint(1);
    uint x1 = uint(4) >> 1;
}

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