Results for glslparsertest/glsl2/array-12.vert

Overview

Status: fail
Result: fail

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Details

Detail Value
returncode 1
time 0.874000072479
note Returncode was 1
errors
  • Failed to compile vertex shader tests/glslparsertest/glsl2\\array-12.vert: ERROR: 0:17: \'\' : the second dimension of array must be initialized
  • ERROR: 0:19: \'GL_3DL_array_objects\' : extension is disabled
  • ERROR: 0:19: \'constructor\' : too many arguments
  • ERROR: 0:19: \'assign\' : cannot convert from \'const 4-component vector of float\' to \'array of 4-component vector of float\'
  • ERROR: 4 compilation errors. No code generated.
info
Returncode: 1

Errors:
Failed to compile vertex shader tests/glslparsertest/glsl2\array-12.vert: ERROR: 0:17: '' : the second dimension of array must be initialized 
ERROR: 0:19: 'GL_3DL_array_objects' : extension is disabled
ERROR: 0:19: 'constructor' : too many arguments 
ERROR: 0:19: 'assign' :  cannot convert from 'const 4-component vector of float' to 'array of 4-component vector of float'
ERROR: 4 compilation errors.  No code generated.




Output:
Shader source:
// [config]
// expect_result: pass
// glsl_version: 1.20
//
// # NOTE: Config section was auto-generated from file
// # NOTE: 'glslparser.tests' at git revision
// # NOTE: 6cc17ae70b70d150aa1751f8e28db7b2a9bd50f0
// [end config]

#version 120
/* PASS
 * The array is implicitly sized by the whole-array assignment.
 */

void main()
{
  vec4 a[];

  a = vec4 [2] (vec4(1.0), vec4(2.0));

  gl_Position = gl_Vertex;
}

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