Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 1 |
time | 0.921000003815 |
note | Returncode was 1 |
errors |
|
info | Returncode: 1 Errors: Failed to compile fragment shader tests/glslparsertest/shaders\CorrectUnsizedArray.frag: ERROR: 0:11: '' : the second dimension of array must be initialized ERROR: 0:12: 'gl_TexCoord' : redeclaration array with different size ERROR: 0:17: '' : the second dimension of array must be initialized ERROR: 0:18: 'array' : redeclaration array with different size ERROR: 0:21: '' : the second dimension of array must be initialized ERROR: 0:23: 'array' : redeclaration array with different size ERROR: 6 compilation errors. No code generated. Output: Shader source: // [config] // expect_result: pass // glsl_version: 1.10 // // # NOTE: Config section was auto-generated from file // # NOTE: 'glslparser.tests' at git revision // # NOTE: 6cc17ae70b70d150aa1751f8e28db7b2a9bd50f0 // [end config] int array[2]; varying vec4 gl_TexCoord[]; varying vec4 gl_TexCoord[2]; void main() { { float array[]; float array[2]; } { vec2 array[]; vec2 v = array[1]; vec2 array[2]; } int i = array[1]; } s\mks-hackers\App |