Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 0 |
time | 262.693000078 |
info | Returncode: 0 Errors: Output: ---------------------------------------------------------------------- This test checks that glClear works correctly with glColorMask, glIndexMask, glDepthMask and glStencilMask. maskedClear: PASS rgba8, z24, win, id 1 maskedClear: PASS rgba8, db, z24, win, id 2 maskedClear: PASS rgba8, db, z24, win, id 3 maskedClear: PASS rgba8, z24, win, id 4 maskedClear: PASS rgba8, db, z24, win, id 5 maskedClear: PASS rgba8, db, z24, win, id 6 maskedClear: PASS rgb8, z24, win, id 7 maskedClear: PASS rgb8, db, z24, win, id 8 maskedClear: PASS rgb8, db, z24, win, id 9 maskedClear: PASS rgb8, z24, win, id 10 maskedClear: PASS rgb8, db, z24, win, id 11 maskedClear: PASS rgb8, db, z24, win, id 12 maskedClear: PASS rgba8, z24, accrgba16, win, id 13 maskedClear: PASS rgba8, db, z24, accrgba16, win, id 14 maskedClear: PASS rgba8, db, z24, accrgba16, win, id 15 maskedClear: PASS rgba8, z24, accrgba16, win, id 16 maskedClear: PASS rgba8, db, z24, accrgba16, win, id 17 maskedClear: PASS rgba8, db, z24, accrgba16, win, id 18 maskedClear: PASS rgb8, z24, accrgba16, win, id 19 maskedClear: PASS rgb8, db, z24, accrgba16, win, id 20 maskedClear: PASS rgb8, db, z24, accrgba16, win, id 21 maskedClear: PASS rgb8, z24, accrgba16, win, id 22 maskedClear: PASS rgb8, db, z24, accrgba16, win, id 23 maskedClear: PASS rgb8, db, z24, accrgba16, win, id 24 maskedClear: PASS rgba8, z24, accrgba32, win, id 25 maskedClear: PASS rgba8, db, z24, accrgba32, win, id 26 maskedClear: PASS rgba8, db, z24, accrgba32, win, id 27 maskedClear: PASS rgba8, z24, accrgba32, win, id 28 maskedClear: PASS rgba8, db, z24, accrgba32, win, id 29 maskedClear: PASS rgba8, db, z24, accrgba32, win, id 30 maskedClear: PASS rgb8, z24, accrgba32, win, id 31 maskedClear: PASS rgb8, db, z24, accrgba32, win, id 32 maskedClear: PASS rgb8, db, z24, accrgba32, win, id 33 maskedClear: PASS rgb8, z24, accrgba32, win, id 34 maskedClear: PASS rgb8, db, z24, accrgba32, win, id 35 maskedClear: PASS rgb8, db, z24, accrgba32, win, id 36 maskedClear: FAIL rgba8, z24, s8, win, id 37 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, win, id 38 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, win, id 39 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, z24, s8, win, id 40 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, win, id 41 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, win, id 42 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, z24, s8, win, id 43 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, win, id 44 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, win, id 45 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, z24, s8, win, id 46 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, win, id 47 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, win, id 48 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, z24, s8, accrgba16, win, id 49 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, accrgba16, win, id 50 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, accrgba16, win, id 51 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, z24, s8, accrgba16, win, id 52 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, accrgba16, win, id 53 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, accrgba16, win, id 54 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, z24, s8, accrgba16, win, id 55 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, accrgba16, win, id 56 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, accrgba16, win, id 57 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, z24, s8, accrgba16, win, id 58 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, accrgba16, win, id 59 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, accrgba16, win, id 60 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, z24, s8, accrgba32, win, id 61 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, accrgba32, win, id 62 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, accrgba32, win, id 63 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, z24, s8, accrgba32, win, id 64 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, accrgba32, win, id 65 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, accrgba32, win, id 66 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, z24, s8, accrgba32, win, id 67 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, accrgba32, win, id 68 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, accrgba32, win, id 69 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, z24, s8, accrgba32, win, id 70 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, accrgba32, win, id 71 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, accrgba32, win, id 72 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: PASS rgba8, z24, win, id 73 maskedClear: PASS rgba8, db, z24, win, id 74 maskedClear: PASS rgba8, db, z24, win, id 75 maskedClear: PASS rgba8, z24, win, id 76 maskedClear: PASS rgba8, db, z24, win, id 77 maskedClear: PASS rgba8, db, z24, win, id 78 maskedClear: PASS rgb8, z24, win, id 79 maskedClear: PASS rgb8, db, z24, win, id 80 maskedClear: PASS rgb8, db, z24, win, id 81 maskedClear: PASS rgb8, z24, win, id 82 maskedClear: PASS rgb8, db, z24, win, id 83 maskedClear: PASS rgb8, db, z24, win, id 84 maskedClear: PASS rgba8, z24, accrgba16, win, id 85 maskedClear: PASS rgba8, db, z24, accrgba16, win, id 86 maskedClear: PASS rgba8, db, z24, accrgba16, win, id 87 maskedClear: PASS rgba8, z24, accrgba16, win, id 88 maskedClear: PASS rgba8, db, z24, accrgba16, win, id 89 maskedClear: PASS rgba8, db, z24, accrgba16, win, id 90 maskedClear: PASS rgb8, z24, accrgba16, win, id 91 maskedClear: PASS rgb8, db, z24, accrgba16, win, id 92 maskedClear: PASS rgb8, db, z24, accrgba16, win, id 93 maskedClear: PASS rgb8, z24, accrgba16, win, id 94 maskedClear: PASS rgb8, db, z24, accrgba16, win, id 95 maskedClear: PASS rgb8, db, z24, accrgba16, win, id 96 maskedClear: PASS rgba8, z24, accrgba32, win, id 97 maskedClear: PASS rgba8, db, z24, accrgba32, win, id 98 maskedClear: PASS rgba8, db, z24, accrgba32, win, id 99 maskedClear: PASS rgba8, z24, accrgba32, win, id 100 maskedClear: PASS rgba8, db, z24, accrgba32, win, id 101 maskedClear: PASS rgba8, db, z24, accrgba32, win, id 102 maskedClear: PASS rgb8, z24, accrgba32, win, id 103 maskedClear: PASS rgb8, db, z24, accrgba32, win, id 104 maskedClear: PASS rgb8, db, z24, accrgba32, win, id 105 maskedClear: PASS rgb8, z24, accrgba32, win, id 106 maskedClear: PASS rgb8, db, z24, accrgba32, win, id 107 maskedClear: PASS rgb8, db, z24, accrgba32, win, id 108 maskedClear: FAIL rgba8, z24, s8, win, id 109 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, win, id 110 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, win, id 111 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, z24, s8, win, id 112 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, win, id 113 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, win, id 114 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, z24, s8, win, id 115 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, win, id 116 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, win, id 117 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, z24, s8, win, id 118 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, win, id 119 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, win, id 120 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, z24, s8, accrgba16, win, id 121 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, accrgba16, win, id 122 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, accrgba16, win, id 123 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, z24, s8, accrgba16, win, id 124 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, accrgba16, win, id 125 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, accrgba16, win, id 126 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, z24, s8, accrgba16, win, id 127 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, accrgba16, win, id 128 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, accrgba16, win, id 129 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, z24, s8, accrgba16, win, id 130 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, accrgba16, win, id 131 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, accrgba16, win, id 132 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, z24, s8, accrgba32, win, id 133 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, accrgba32, win, id 134 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, accrgba32, win, id 135 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, z24, s8, accrgba32, win, id 136 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, accrgba32, win, id 137 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, accrgba32, win, id 138 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, z24, s8, accrgba32, win, id 139 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, accrgba32, win, id 140 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, accrgba32, win, id 141 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, z24, s8, accrgba32, win, id 142 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, accrgba32, win, id 143 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, accrgba32, win, id 144 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: PASS rgba8, z24, win, id 145 maskedClear: PASS rgba8, db, z24, win, id 146 maskedClear: PASS rgba8, db, z24, win, id 147 maskedClear: PASS rgba8, z24, win, id 148 maskedClear: PASS rgba8, db, z24, win, id 149 maskedClear: PASS rgba8, db, z24, win, id 150 maskedClear: PASS rgb8, z24, win, id 151 maskedClear: PASS rgb8, db, z24, win, id 152 maskedClear: PASS rgb8, db, z24, win, id 153 maskedClear: PASS rgb8, z24, win, id 154 maskedClear: PASS rgb8, db, z24, win, id 155 maskedClear: PASS rgb8, db, z24, win, id 156 maskedClear: PASS rgba8, z24, accrgba16, win, id 157 maskedClear: PASS rgba8, db, z24, accrgba16, win, id 158 maskedClear: PASS rgba8, db, z24, accrgba16, win, id 159 maskedClear: PASS rgba8, z24, accrgba16, win, id 160 maskedClear: PASS rgba8, db, z24, accrgba16, win, id 161 maskedClear: PASS rgba8, db, z24, accrgba16, win, id 162 maskedClear: PASS rgb8, z24, accrgba16, win, id 163 maskedClear: PASS rgb8, db, z24, accrgba16, win, id 164 maskedClear: PASS rgb8, db, z24, accrgba16, win, id 165 maskedClear: PASS rgb8, z24, accrgba16, win, id 166 maskedClear: PASS rgb8, db, z24, accrgba16, win, id 167 maskedClear: PASS rgb8, db, z24, accrgba16, win, id 168 maskedClear: PASS rgba8, z24, accrgba32, win, id 169 maskedClear: PASS rgba8, db, z24, accrgba32, win, id 170 maskedClear: PASS rgba8, db, z24, accrgba32, win, id 171 maskedClear: PASS rgba8, z24, accrgba32, win, id 172 maskedClear: PASS rgba8, db, z24, accrgba32, win, id 173 maskedClear: PASS rgba8, db, z24, accrgba32, win, id 174 maskedClear: PASS rgb8, z24, accrgba32, win, id 175 maskedClear: PASS rgb8, db, z24, accrgba32, win, id 176 maskedClear: PASS rgb8, db, z24, accrgba32, win, id 177 maskedClear: PASS rgb8, z24, accrgba32, win, id 178 maskedClear: PASS rgb8, db, z24, accrgba32, win, id 179 maskedClear: PASS rgb8, db, z24, accrgba32, win, id 180 maskedClear: FAIL rgba8, z24, s8, win, id 181 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, win, id 182 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, win, id 183 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, z24, s8, win, id 184 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, win, id 185 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, win, id 186 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, z24, s8, win, id 187 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, win, id 188 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, win, id 189 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, z24, s8, win, id 190 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, win, id 191 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, win, id 192 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, z24, s8, accrgba16, win, id 193 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, accrgba16, win, id 194 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, accrgba16, win, id 195 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, z24, s8, accrgba16, win, id 196 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, accrgba16, win, id 197 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, accrgba16, win, id 198 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, z24, s8, accrgba16, win, id 199 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, accrgba16, win, id 200 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, accrgba16, win, id 201 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, z24, s8, accrgba16, win, id 202 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, accrgba16, win, id 203 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, accrgba16, win, id 204 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, z24, s8, accrgba32, win, id 205 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, accrgba32, win, id 206 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, accrgba32, win, id 207 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, z24, s8, accrgba32, win, id 208 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, accrgba32, win, id 209 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, accrgba32, win, id 210 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, z24, s8, accrgba32, win, id 211 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, accrgba32, win, id 212 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, accrgba32, win, id 213 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, z24, s8, accrgba32, win, id 214 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, accrgba32, win, id 215 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, accrgba32, win, id 216 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: PASS rgba8, z24, win, id 217 maskedClear: PASS rgba8, db, z24, win, id 218 maskedClear: PASS rgba8, db, z24, win, id 219 maskedClear: PASS rgba8, z24, win, id 220 maskedClear: PASS rgba8, db, z24, win, id 221 maskedClear: PASS rgba8, db, z24, win, id 222 maskedClear: PASS rgb8, z24, win, id 223 maskedClear: PASS rgb8, db, z24, win, id 224 maskedClear: PASS rgb8, db, z24, win, id 225 maskedClear: PASS rgb8, z24, win, id 226 maskedClear: PASS rgb8, db, z24, win, id 227 maskedClear: PASS rgb8, db, z24, win, id 228 maskedClear: PASS rgba8, z24, accrgba16, win, id 229 maskedClear: PASS rgba8, db, z24, accrgba16, win, id 230 maskedClear: PASS rgba8, db, z24, accrgba16, win, id 231 maskedClear: PASS rgba8, z24, accrgba16, win, id 232 maskedClear: PASS rgba8, db, z24, accrgba16, win, id 233 maskedClear: PASS rgba8, db, z24, accrgba16, win, id 234 maskedClear: PASS rgb8, z24, accrgba16, win, id 235 maskedClear: PASS rgb8, db, z24, accrgba16, win, id 236 maskedClear: PASS rgb8, db, z24, accrgba16, win, id 237 maskedClear: PASS rgb8, z24, accrgba16, win, id 238 maskedClear: PASS rgb8, db, z24, accrgba16, win, id 239 maskedClear: PASS rgb8, db, z24, accrgba16, win, id 240 maskedClear: PASS rgba8, z24, accrgba32, win, id 241 maskedClear: PASS rgba8, db, z24, accrgba32, win, id 242 maskedClear: PASS rgba8, db, z24, accrgba32, win, id 243 maskedClear: PASS rgba8, z24, accrgba32, win, id 244 maskedClear: PASS rgba8, db, z24, accrgba32, win, id 245 maskedClear: PASS rgba8, db, z24, accrgba32, win, id 246 maskedClear: PASS rgb8, z24, accrgba32, win, id 247 maskedClear: PASS rgb8, db, z24, accrgba32, win, id 248 maskedClear: PASS rgb8, db, z24, accrgba32, win, id 249 maskedClear: PASS rgb8, z24, accrgba32, win, id 250 maskedClear: PASS rgb8, db, z24, accrgba32, win, id 251 maskedClear: PASS rgb8, db, z24, accrgba32, win, id 252 maskedClear: FAIL rgba8, z24, s8, win, id 253 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, win, id 254 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, win, id 255 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, z24, s8, win, id 256 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, win, id 257 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, win, id 258 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, z24, s8, win, id 259 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, win, id 260 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, win, id 261 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, z24, s8, win, id 262 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, win, id 263 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, win, id 264 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, z24, s8, accrgba16, win, id 265 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, accrgba16, win, id 266 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, accrgba16, win, id 267 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, z24, s8, accrgba16, win, id 268 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, accrgba16, win, id 269 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, accrgba16, win, id 270 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, z24, s8, accrgba16, win, id 271 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, accrgba16, win, id 272 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, accrgba16, win, id 273 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, z24, s8, accrgba16, win, id 274 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, accrgba16, win, id 275 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, accrgba16, win, id 276 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, z24, s8, accrgba32, win, id 277 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, accrgba32, win, id 278 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, accrgba32, win, id 279 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, z24, s8, accrgba32, win, id 280 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, accrgba32, win, id 281 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, accrgba32, win, id 282 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, z24, s8, accrgba32, win, id 283 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, accrgba32, win, id 284 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, accrgba32, win, id 285 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, z24, s8, accrgba32, win, id 286 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, accrgba32, win, id 287 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, accrgba32, win, id 288 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: PASS rgba8, z24, win, id 289 maskedClear: PASS rgba8, db, z24, win, id 290 maskedClear: PASS rgba8, db, z24, win, id 291 maskedClear: PASS rgba8, z24, win, id 292 maskedClear: PASS rgba8, db, z24, win, id 293 maskedClear: PASS rgba8, db, z24, win, id 294 maskedClear: PASS rgb8, z24, win, id 295 maskedClear: PASS rgb8, db, z24, win, id 296 maskedClear: PASS rgb8, db, z24, win, id 297 maskedClear: PASS rgb8, z24, win, id 298 maskedClear: PASS rgb8, db, z24, win, id 299 maskedClear: PASS rgb8, db, z24, win, id 300 maskedClear: PASS rgba8, z24, accrgba16, win, id 301 maskedClear: PASS rgba8, db, z24, accrgba16, win, id 302 maskedClear: PASS rgba8, db, z24, accrgba16, win, id 303 maskedClear: PASS rgba8, z24, accrgba16, win, id 304 maskedClear: PASS rgba8, db, z24, accrgba16, win, id 305 maskedClear: PASS rgba8, db, z24, accrgba16, win, id 306 maskedClear: PASS rgb8, z24, accrgba16, win, id 307 maskedClear: PASS rgb8, db, z24, accrgba16, win, id 308 maskedClear: PASS rgb8, db, z24, accrgba16, win, id 309 maskedClear: PASS rgb8, z24, accrgba16, win, id 310 maskedClear: PASS rgb8, db, z24, accrgba16, win, id 311 maskedClear: PASS rgb8, db, z24, accrgba16, win, id 312 maskedClear: PASS rgba8, z24, accrgba32, win, id 313 maskedClear: PASS rgba8, db, z24, accrgba32, win, id 314 maskedClear: PASS rgba8, db, z24, accrgba32, win, id 315 maskedClear: PASS rgba8, z24, accrgba32, win, id 316 maskedClear: PASS rgba8, db, z24, accrgba32, win, id 317 maskedClear: PASS rgba8, db, z24, accrgba32, win, id 318 maskedClear: PASS rgb8, z24, accrgba32, win, id 319 maskedClear: PASS rgb8, db, z24, accrgba32, win, id 320 maskedClear: PASS rgb8, db, z24, accrgba32, win, id 321 maskedClear: PASS rgb8, z24, accrgba32, win, id 322 maskedClear: PASS rgb8, db, z24, accrgba32, win, id 323 maskedClear: PASS rgb8, db, z24, accrgba32, win, id 324 maskedClear: FAIL rgba8, z24, s8, win, id 325 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, win, id 326 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, win, id 327 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, z24, s8, win, id 328 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, win, id 329 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, win, id 330 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, z24, s8, win, id 331 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, win, id 332 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, win, id 333 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, z24, s8, win, id 334 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, win, id 335 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, win, id 336 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, z24, s8, accrgba16, win, id 337 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, accrgba16, win, id 338 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, accrgba16, win, id 339 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, z24, s8, accrgba16, win, id 340 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, accrgba16, win, id 341 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, accrgba16, win, id 342 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, z24, s8, accrgba16, win, id 343 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, accrgba16, win, id 344 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, accrgba16, win, id 345 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, z24, s8, accrgba16, win, id 346 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, accrgba16, win, id 347 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, accrgba16, win, id 348 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, z24, s8, accrgba32, win, id 349 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, accrgba32, win, id 350 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, accrgba32, win, id 351 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, z24, s8, accrgba32, win, id 352 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, accrgba32, win, id 353 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgba8, db, z24, s8, accrgba32, win, id 354 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, z24, s8, accrgba32, win, id 355 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, accrgba32, win, id 356 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, accrgba32, win, id 357 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, z24, s8, accrgba32, win, id 358 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, accrgba32, win, id 359 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: FAIL rgb8, db, z24, s8, accrgba32, win, id 360 stencil buffer value is 255, expected 1 GL_STENCIL_WRITEMASK = 1 maskedClear: PASS rgb8, z32, s8, accrgb16, win, slow, id 361 maskedClear: PASS rgb8, z16, s8, accrgb16, win, slow, id 362 maskedClear: FAIL rgb8, db, z32, s8, accrgb16, win, slow, id 363 Red is 0, expected 1 in GL_FRONT buffer GL_COLOR_WRITEMASK = (GL_TRUE, GL_FALSE, GL_FALSE, GL_FALSE) maskedClear: PASS rgb8, db, z16, s8, accrgb16, win, slow, id 364 maskedClear: PASS rgba8, z32, s8, accrgba16, win, slow, id 365 maskedClear: PASS rgba8, z16, s8, accrgba16, win, slow, id 366 maskedClear: PASS rgba8, db, z32, s8, accrgba16, win, slow, id 367 maskedClear: FAIL rgba8, db, z16, s8, accrgba16, win, slow, id 368 Green is 1, expected 0 in GL_FRONT buffer GL_COLOR_WRITEMASK = (GL_TRUE, GL_FALSE, GL_FALSE, GL_FALSE) maskedClear: FAIL ci32, z32, s8, win, slow, id 369 color index is 0, expected 32 in GL_FRONT buffer GL_INDEX_WRITEMASK = 32 maskedClear: FAIL ci32, z16, s8, win, slow, id 370 color index is 0, expected 32 in GL_FRONT buffer GL_INDEX_WRITEMASK = 32 maskedClear: FAIL ci32, db, z32, s8, win, slow, id 371 color index is 0, expected 8 in GL_FRONT buffer GL_INDEX_WRITEMASK = 8 maskedClear: FAIL ci32, db, z16, s8, win, slow, id 372 color index is 0, expected 32 in GL_FRONT buffer GL_INDEX_WRITEMASK = 32 |