Status: fail
Result: fail
| Detail | Value |
|---|---|
| returncode | 1 |
| time | 0.206305980682 |
| note | Returncode was 1 |
| errors |
|
| command | /home/mks-hackers/piglit/framework/../bin/glslparsertest tests/spec/glsl-1.30/compiler/storage-qualifiers/vs-centroid-in-01.vert fail 1.30 |
| info | Returncode: 1
Errors:
Successfully compiled vertex shader tests/spec/glsl-1.30/compiler/storage-qualifiers/vs-centroid-in-01.vert:
Output:
Shader source:
// [config]
// expect_result: fail
// glsl_version: 1.30
// [end config]
//
// Check that vertex inputs cannot be declared as 'centroid in'.
//
// From page 31 (37 of PDF) of the GLSL 1.30 spec:
//
// It is an error to use centroid in in a vertex shader.
#version 130
centroid in float x;
float f() {
return x;
}
|