Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 1 |
time | 0.206305980682 |
note | Returncode was 1 |
errors |
|
command | /home/mks-hackers/piglit/framework/../bin/glslparsertest tests/spec/glsl-1.30/compiler/storage-qualifiers/vs-centroid-in-01.vert fail 1.30 |
info | Returncode: 1 Errors: Successfully compiled vertex shader tests/spec/glsl-1.30/compiler/storage-qualifiers/vs-centroid-in-01.vert: Output: Shader source: // [config] // expect_result: fail // glsl_version: 1.30 // [end config] // // Check that vertex inputs cannot be declared as 'centroid in'. // // From page 31 (37 of PDF) of the GLSL 1.30 spec: // // It is an error to use centroid in in a vertex shader. #version 130 centroid in float x; float f() { return x; } |