Results for spec/glsl-1.30/compiler/storage-qualifiers/vs-centroid-in-01.vert

Overview

Status: fail
Result: fail

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Details

Detail Value
returncode 1
time 0.206305980682
note
Returncode was 1
errors
  • Successfully compiled vertex shader tests/spec/glsl-1.30/compiler/storage-qualifiers/vs-centroid-in-01.vert:
command
/home/mks-hackers/piglit/framework/../bin/glslparsertest tests/spec/glsl-1.30/compiler/storage-qualifiers/vs-centroid-in-01.vert fail 1.30
info
Returncode: 1

Errors:
Successfully compiled vertex shader tests/spec/glsl-1.30/compiler/storage-qualifiers/vs-centroid-in-01.vert: 


Output:
Shader source:
// [config]
// expect_result: fail
// glsl_version: 1.30
// [end config]
//
// Check that vertex inputs cannot be declared as 'centroid in'.
//
// From page 31 (37 of PDF) of the GLSL 1.30 spec:
//
//    It is an error to use centroid in in a vertex shader.


#version 130

centroid in float x;

float f() {
	return x;
}

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