Results for spec/glsl-1.30/compiler/order-of-qualification/order-of-qualification-02.vert

Overview

Status: fail
Result: fail

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Details

Detail Value
returncode 1
time 0.291491985321
note
Returncode was 1
command
/home/mks-hackers/piglit/framework/../bin/glslparsertest tests/spec/glsl-1.30/compiler/order-of-qualification/order-of-qualification-02.vert pass 1.30
errors
  • Failed to compile vertex shader tests/spec/glsl-1.30/compiler/order-of-qualification/order-of-qualification-02.vert: 0(18) : error C7538: OpenGL does not allow 'highp' after 'inout'
info
Returncode: 1

Errors:
Failed to compile vertex shader tests/spec/glsl-1.30/compiler/order-of-qualification/order-of-qualification-02.vert: 0(18) : error C7538: OpenGL does not allow 'highp' after 'inout'



Output:
Shader source:
// [config]
// expect_result: pass
// glsl_version: 1.30
// [end config]
//
// Check that this function-parameter qualifier sequence is valid:
// storage-qualifier parameter-qualifier precision qualifier
//
// From section 4.7 of the GLSL 1.30 spec:
//     When multiple qualifications are present, they must follow a strict
//     order. This order is as follows.
//         invariant-qualifier interpolation-qualifier storage-qualifier precision-qualifier
//         storage-qualifier parameter-qualifier precision-qualifier

#version 130


float f(const in highp float x) {
	return 0.0;
}

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