Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 1 |
time | 0.206208944321 |
note | Returncode was 1 |
errors |
|
command | /home/mks-hackers/piglit/framework/../bin/glslparsertest tests/spec/glsl-1.30/compiler/interpolation-qualifiers/vs-flat-int-02.vert fail 1.30 |
info | Returncode: 1 Errors: Successfully compiled vertex shader tests/spec/glsl-1.30/compiler/interpolation-qualifiers/vs-flat-int-02.vert: Output: Shader source: // [config] // expect_result: fail // glsl_version: 1.30 // [end config] // // Declare a non-flat integral vertex output. // // From section 4.3.6 of the GLSL 1.30 spec: // "If a vertex output is a signed or unsigned integer or integer vector, // then it must be qualified with the interpolation qualifier flat." #version 130 out int x; float f() { return 0.0; } |