Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 1 |
time | 0.23419213295 |
note | Returncode was 1 |
errors |
|
command | /home/mks-hackers/piglit/framework/../bin/glslparsertest tests/spec/glsl-1.30/compiler/interpolation-qualifiers/fs-smooth-02.frag fail 1.30 |
info | Returncode: 1 Errors: Successfully compiled fragment shader tests/spec/glsl-1.30/compiler/interpolation-qualifiers/fs-smooth-02.frag: Output: Shader source: // [config] // expect_result: fail // glsl_version: 1.30 // [end config] // // Fragment outputs cannot be declared 'smooth'. // // From section 4.3 of the GLSL 1.30 spec: // [Interpolation qualifiers] also do not apply to inputs into a vertex // shader or outputs from a fragment shader. #version 130 smooth out float x; float f() { return 0.0; } |