Results for spec/glsl-1.30/compiler/built-in-functions/sign-ivec3.frag

Overview

Status: fail
Result: fail

Back to summary

Details

Detail Value
returncode 1
time 0.239583015442
note
Returncode was 1
command
/home/mks-hackers/piglit/framework/../bin/glslparsertest tests/../generated_tests/spec/glsl-1.30/compiler/built-in-functions/sign-ivec3.frag pass 1.30
errors
  • Failed to compile fragment shader tests/../generated_tests/spec/glsl-1.30/compiler/built-in-functions/sign-ivec3.frag: 0(15) : error C1307: non constant expression for array size
  • 0(16) : error C1307: non constant expression for array size
  • 0(17) : error C1307: non constant expression for array size
  • 0(18) : warning C7533: global variable gl_FragColor is deprecated after version 120
info
Returncode: 1

Errors:
Failed to compile fragment shader tests/../generated_tests/spec/glsl-1.30/compiler/built-in-functions/sign-ivec3.frag: 0(15) : error C1307: non constant expression for array size
0(16) : error C1307: non constant expression for array size
0(17) : error C1307: non constant expression for array size
0(18) : warning C7533: global variable gl_FragColor is deprecated after version 120



Output:
Shader source:
/* [config]
 * expect_result: pass
 * glsl_version: 1.30
 * [end config]
 *
 * Check that the following test vectors are constant folded correctly:
 * sign(ivec3(-5, -2, -1)) => ivec3(-1, -1, -1)
 * sign(ivec3(0, 1, 2)) => ivec3(0, 1, 1)
 * sign(ivec3(5, -5, -2)) => ivec3(1, -1, -1)
 */
#version 130

void main()
{
  float[all(equal(sign(ivec3(-5, -2, -1)), ivec3(-1, -1, -1))) ? 1 : -1] array0;
  float[all(equal(sign(ivec3(0, 1, 2)), ivec3(0, 1, 1))) ? 1 : -1] array1;
  float[all(equal(sign(ivec3(5, -5, -2)), ivec3(1, -1, -1))) ? 1 : -1] array2;
  gl_FragColor = vec4(array0.length() + array1.length() + array2.length());
}

Back to summary