Status: fail
Result: fail
| Detail | Value |
|---|---|
| returncode | 1 |
| time | 0.274165153503 |
| note | Returncode was 1 |
| command | /home/mks-hackers/piglit/framework/../bin/glslparsertest tests/../generated_tests/spec/glsl-1.30/compiler/built-in-functions/round-vec2.frag pass 1.30 |
| errors |
|
| info | Returncode: 1
Errors:
Failed to compile fragment shader tests/../generated_tests/spec/glsl-1.30/compiler/built-in-functions/round-vec2.frag: 0(16) : error C1307: non constant expression for array size
0(17) : error C1307: non constant expression for array size
0(18) : error C1307: non constant expression for array size
0(19) : error C1307: non constant expression for array size
0(20) : warning C7533: global variable gl_FragColor is deprecated after version 120
Output:
Shader source:
/* [config]
* expect_result: pass
* glsl_version: 1.30
* [end config]
*
* Check that the following test vectors are constant folded correctly:
* round(vec2(-2.0, -1.4285715)) => vec2(-2.0, -1.0)
* round(vec2(-0.85714287, -0.2857143)) => vec2(-1.0, -0)
* round(vec2(0.2857143, 0.85714287)) => vec2(0.0, 1.0)
* round(vec2(1.4285715, 2.0)) => vec2(1.0, 2.0)
*/
#version 130
void main()
{
float[distance(round(vec2(-2.0, -1.4285715)), vec2(-2.0, -1.0)) <= 2.236068e-05 ? 1 : -1] array0;
float[distance(round(vec2(-0.85714287, -0.2857143)), vec2(-1.0, -0)) <= 9.9999997e-06 ? 1 : -1] array1;
float[distance(round(vec2(0.2857143, 0.85714287)), vec2(0.0, 1.0)) <= 9.9999997e-06 ? 1 : -1] array2;
float[distance(round(vec2(1.4285715, 2.0)), vec2(1.0, 2.0)) <= 2.236068e-05 ? 1 : -1] array3;
gl_FragColor = vec4(array0.length() + array1.length() + array2.length() + array3.length());
}
|