Status: fail
Result: fail
| Detail | Value |
|---|---|
| returncode | 1 |
| time | 0.222053050995 |
| note | Returncode was 1 |
| command | /home/mks-hackers/piglit/framework/../bin/glslparsertest tests/../generated_tests/spec/glsl-1.30/compiler/built-in-functions/op-sub-uvec3-uvec3.vert pass 1.30 |
| errors |
|
| info | Returncode: 1
Errors:
Failed to compile vertex shader tests/../generated_tests/spec/glsl-1.30/compiler/built-in-functions/op-sub-uvec3-uvec3.vert: 0(16) : error C1307: non constant expression for array size
0(17) : error C1307: non constant expression for array size
0(18) : error C1307: non constant expression for array size
0(19) : error C1307: non constant expression for array size
Output:
Shader source:
/* [config]
* expect_result: pass
* glsl_version: 1.30
* [end config]
*
* Check that the following test vectors are constant folded correctly:
* (uvec3(36u, 32u, 88u) - uvec3(36u, 32u, 88u)) => uvec3(0u, 0u, 0u)
* (uvec3(36u, 32u, 88u) - uvec3(59u, 77u, 68u)) => uvec3(4294967273u, 4294967251u, 20u)
* (uvec3(59u, 77u, 68u) - uvec3(36u, 32u, 88u)) => uvec3(23u, 45u, 4294967276u)
* (uvec3(59u, 77u, 68u) - uvec3(59u, 77u, 68u)) => uvec3(0u, 0u, 0u)
*/
#version 130
void main()
{
float[all(equal((uvec3(36u, 32u, 88u) - uvec3(36u, 32u, 88u)), uvec3(0u, 0u, 0u))) ? 1 : -1] array0;
float[all(equal((uvec3(36u, 32u, 88u) - uvec3(59u, 77u, 68u)), uvec3(4294967273u, 4294967251u, 20u))) ? 1 : -1] array1;
float[all(equal((uvec3(59u, 77u, 68u) - uvec3(36u, 32u, 88u)), uvec3(23u, 45u, 4294967276u))) ? 1 : -1] array2;
float[all(equal((uvec3(59u, 77u, 68u) - uvec3(59u, 77u, 68u)), uvec3(0u, 0u, 0u))) ? 1 : -1] array3;
gl_Position = vec4(array0.length() + array1.length() + array2.length() + array3.length());
}
|