Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 1 |
time | 0.209573984146 |
note | Returncode was 1 |
command | /home/mks-hackers/piglit/framework/../bin/glslparsertest tests/../generated_tests/spec/glsl-1.30/compiler/built-in-functions/op-mod-ivec4-int.frag pass 1.30 |
errors |
|
info | Returncode: 1 Errors: Failed to compile fragment shader tests/../generated_tests/spec/glsl-1.30/compiler/built-in-functions/op-mod-ivec4-int.frag: 0(28) : error C1307: non constant expression for array size 0(29) : error C1307: non constant expression for array size 0(30) : error C1307: non constant expression for array size 0(31) : error C1307: non constant expression for array size 0(32) : error C1307: non constant expression for array size 0(33) : error C1307: non constant expression for array size 0(34) : error C1307: non constant expression for array size 0(35) : error C1307: non constant expression for array size 0(36) : error C1307: non constant expression for array size 0(37) : error C1307: non constant expression for array size 0(38) : error C1307: non constant expression for array size 0(39) : error C1307: non constant expression for array size 0(40) : error C1307: non constant expression for array size 0(41) : error C1307: non constant expression for array size 0(42) : error C1307: non constant expression for array size 0(43) : error C1307: non constant expression for array size 0(44) : warning C7533: global variable gl_FragColor is deprecated after version 120 Output: Shader source: /* [config] * expect_result: pass * glsl_version: 1.30 * [end config] * * Check that the following test vectors are constant folded correctly: * (ivec4(-66, 72, 87, -75) / 12) => ivec4(-5, 6, 7, -6) * (ivec4(-66, 72, 87, -75) / -6) => ivec4(11, -12, -14, 12) * (ivec4(-66, 72, 87, -75) / 74) => ivec4(0, 0, 1, -1) * (ivec4(-66, 72, 87, -75) / -32) => ivec4(2, -2, -2, 2) * (ivec4(66, 72, 87, 75) / 12) => ivec4(5, 6, 7, 6) * (ivec4(66, 72, 87, 75) / -6) => ivec4(-11, -12, -14, -12) * (ivec4(66, 72, 87, 75) / 74) => ivec4(0, 0, 1, 1) * (ivec4(66, 72, 87, 75) / -32) => ivec4(-2, -2, -2, -2) * (ivec4(-24, 40, -23, 74) / 12) => ivec4(-2, 3, -1, 6) * (ivec4(-24, 40, -23, 74) / -6) => ivec4(4, -6, 3, -12) * (ivec4(-24, 40, -23, 74) / 74) => ivec4(0, 0, 0, 1) * (ivec4(-24, 40, -23, 74) / -32) => ivec4(0, -1, 0, -2) * (ivec4(24, 40, 23, 74) / 12) => ivec4(2, 3, 1, 6) * (ivec4(24, 40, 23, 74) / -6) => ivec4(-4, -6, -3, -12) * (ivec4(24, 40, 23, 74) / 74) => ivec4(0, 0, 0, 1) * (ivec4(24, 40, 23, 74) / -32) => ivec4(0, -1, 0, -2) */ #version 130 void main() { float[all(equal((ivec4(-66, 72, 87, -75) / 12), ivec4(-5, 6, 7, -6))) ? 1 : -1] array0; float[all(equal((ivec4(-66, 72, 87, -75) / -6), ivec4(11, -12, -14, 12))) ? 1 : -1] array1; float[all(equal((ivec4(-66, 72, 87, -75) / 74), ivec4(0, 0, 1, -1))) ? 1 : -1] array2; float[all(equal((ivec4(-66, 72, 87, -75) / -32), ivec4(2, -2, -2, 2))) ? 1 : -1] array3; float[all(equal((ivec4(66, 72, 87, 75) / 12), ivec4(5, 6, 7, 6))) ? 1 : -1] array4; float[all(equal((ivec4(66, 72, 87, 75) / -6), ivec4(-11, -12, -14, -12))) ? 1 : -1] array5; float[all(equal((ivec4(66, 72, 87, 75) / 74), ivec4(0, 0, 1, 1))) ? 1 : -1] array6; float[all(equal((ivec4(66, 72, 87, 75) / -32), ivec4(-2, -2, -2, -2))) ? 1 : -1] array7; float[all(equal((ivec4(-24, 40, -23, 74) / 12), ivec4(-2, 3, -1, 6))) ? 1 : -1] array8; float[all(equal((ivec4(-24, 40, -23, 74) / -6), ivec4(4, -6, 3, -12))) ? 1 : -1] array9; float[all(equal((ivec4(-24, 40, -23, 74) / 74), ivec4(0, 0, 0, 1))) ? 1 : -1] array10; float[all(equal((ivec4(-24, 40, -23, 74) / -32), ivec4(0, -1, 0, -2))) ? 1 : -1] array11; float[all(equal((ivec4(24, 40, 23, 74) / 12), ivec4(2, 3, 1, 6))) ? 1 : -1] array12; float[all(equal((ivec4(24, 40, 23, 74) / -6), ivec4(-4, -6, -3, -12))) ? 1 : -1] array13; float[all(equal((ivec4(24, 40, 23, 74) / 74), ivec4(0, 0, 0, 1))) ? 1 : -1] array14; float[all(equal((ivec4(24, 40, 23, 74) / -32), ivec4(0, -1, 0, -2))) ? 1 : -1] array15; gl_FragColor = vec4(array0.length() + array1.length() + array2.length() + array3.length() + array4.length() + array5.length() + array6.length() + array7.length() + array8.length() + array9.length() + array10.length() + array11.length() + array12.length() + array13.length() + array14.length() + array15.length()); } |