Status: fail
Result: fail
| Detail | Value |
|---|---|
| returncode | 1 |
| time | 0.243878126144 |
| note | Returncode was 1 |
| command | /home/mks-hackers/piglit/framework/../bin/glslparsertest tests/../generated_tests/spec/glsl-1.30/compiler/built-in-functions/op-lshift-uvec4-uvec4.vert pass 1.30 |
| errors |
|
| info | Returncode: 1
Errors:
Failed to compile vertex shader tests/../generated_tests/spec/glsl-1.30/compiler/built-in-functions/op-lshift-uvec4-uvec4.vert: 0(16) : error C1307: non constant expression for array size
0(17) : error C1307: non constant expression for array size
0(18) : error C1307: non constant expression for array size
0(19) : error C1307: non constant expression for array size
Output:
Shader source:
/* [config]
* expect_result: pass
* glsl_version: 1.30
* [end config]
*
* Check that the following test vectors are constant folded correctly:
* (uvec4(16u, 24u, 23u, 25u) << uvec4(16u, 24u, 23u, 25u)) => uvec4(1048576u, 402653184u, 192937984u, 838860800u)
* (uvec4(16u, 24u, 23u, 25u) << uvec4(23u, 12u, 14u, 19u)) => uvec4(134217728u, 98304u, 376832u, 13107200u)
* (uvec4(23u, 12u, 14u, 19u) << uvec4(16u, 24u, 23u, 25u)) => uvec4(1507328u, 201326592u, 117440512u, 637534208u)
* (uvec4(23u, 12u, 14u, 19u) << uvec4(23u, 12u, 14u, 19u)) => uvec4(192937984u, 49152u, 229376u, 9961472u)
*/
#version 130
void main()
{
float[all(equal((uvec4(16u, 24u, 23u, 25u) << uvec4(16u, 24u, 23u, 25u)), uvec4(1048576u, 402653184u, 192937984u, 838860800u))) ? 1 : -1] array0;
float[all(equal((uvec4(16u, 24u, 23u, 25u) << uvec4(23u, 12u, 14u, 19u)), uvec4(134217728u, 98304u, 376832u, 13107200u))) ? 1 : -1] array1;
float[all(equal((uvec4(23u, 12u, 14u, 19u) << uvec4(16u, 24u, 23u, 25u)), uvec4(1507328u, 201326592u, 117440512u, 637534208u))) ? 1 : -1] array2;
float[all(equal((uvec4(23u, 12u, 14u, 19u) << uvec4(23u, 12u, 14u, 19u)), uvec4(192937984u, 49152u, 229376u, 9961472u))) ? 1 : -1] array3;
gl_Position = vec4(array0.length() + array1.length() + array2.length() + array3.length());
}
|