Results for spec/glsl-1.30/compiler/built-in-functions/op-lshift-ivec2-uint.vert

Overview

Status: fail
Result: fail

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Details

Detail Value
returncode 1
time 0.289953947067
note
Returncode was 1
command
/home/mks-hackers/piglit/framework/../bin/glslparsertest tests/../generated_tests/spec/glsl-1.30/compiler/built-in-functions/op-lshift-ivec2-uint.vert pass 1.30
errors
  • Failed to compile vertex shader tests/../generated_tests/spec/glsl-1.30/compiler/built-in-functions/op-lshift-ivec2-uint.vert: 0(30) : error C7011: implicit cast from "ivec2" to "uvec2"
  • 0(30) : error C1307: non constant expression for array size
  • 0(31) : error C7011: implicit cast from "ivec2" to "uvec2"
  • 0(31) : error C1307: non constant expression for array size
  • 0(32) : error C7011: implicit cast from "ivec2" to "uvec2"
  • 0(32) : error C1307: non constant expression for array size
  • 0(33) : error C7011: implicit cast from "ivec2" to "uvec2"
  • 0(33) : error C1307: non constant expression for array size
  • 0(34) : error C7011: implicit cast from "ivec2" to "uvec2"
  • 0(34) : error C1307: non constant expression for array size
  • 0(35) : error C7011: implicit cast from "ivec2" to "uvec2"
  • 0(35) : error C1307: non constant expression for array size
  • 0(36) : error C7011: implicit cast from "ivec2" to "uvec2"
  • 0(36) : error C1307: non constant expression for array size
  • 0(37) : error C7011: implicit cast from "ivec2" to "uvec2"
  • 0(37) : error C1307: non constant expression for array size
  • 0(38) : error C7011: implicit cast from "ivec2" to "uvec2"
  • 0(38) : error C1307: non constant expression for array size
  • 0(39) : error C7011: implicit cast from "ivec2" to "uvec2"
  • 0(39) : error C1307: non constant expression for array size
  • 0(40) : error C7011: implicit cast from "ivec2" to "uvec2"
  • 0(40) : error C1307: non constant expression for array size
  • 0(41) : error C7011: implicit cast from "ivec2" to "uvec2"
  • 0(41) : error C1307: non constant expression for array size
  • 0(42) : error C7011: implicit cast from "ivec2" to "uvec2"
  • 0(42) : error C1307: non constant expression for array size
  • 0(43) : error C7011: implicit cast from "ivec2" to "uvec2"
  • 0(43) : error C1307: non constant expression for array size
  • 0(44) : error C7011: implicit cast from "ivec2" to "uvec2"
  • 0(44) : error C1307: non constant expression for array size
  • 0(45) : error C7011: implicit cast from "ivec2" to "uvec2"
  • 0(45) : error C1307: non constant expression for array size
  • 0(46) : error C7011: implicit cast from "ivec2" to "uvec2"
  • 0(46) : error C1307: non constant expression for array size
  • 0(47) : error C7011: implicit cast from "ivec2" to "uvec2"
  • 0(47) : error C1307: non constant expression for array size
info
Returncode: 1

Errors:
Failed to compile vertex shader tests/../generated_tests/spec/glsl-1.30/compiler/built-in-functions/op-lshift-ivec2-uint.vert: 0(30) : error C7011: implicit cast from "ivec2" to "uvec2"
0(30) : error C1307: non constant expression for array size
0(31) : error C7011: implicit cast from "ivec2" to "uvec2"
0(31) : error C1307: non constant expression for array size
0(32) : error C7011: implicit cast from "ivec2" to "uvec2"
0(32) : error C1307: non constant expression for array size
0(33) : error C7011: implicit cast from "ivec2" to "uvec2"
0(33) : error C1307: non constant expression for array size
0(34) : error C7011: implicit cast from "ivec2" to "uvec2"
0(34) : error C1307: non constant expression for array size
0(35) : error C7011: implicit cast from "ivec2" to "uvec2"
0(35) : error C1307: non constant expression for array size
0(36) : error C7011: implicit cast from "ivec2" to "uvec2"
0(36) : error C1307: non constant expression for array size
0(37) : error C7011: implicit cast from "ivec2" to "uvec2"
0(37) : error C1307: non constant expression for array size
0(38) : error C7011: implicit cast from "ivec2" to "uvec2"
0(38) : error C1307: non constant expression for array size
0(39) : error C7011: implicit cast from "ivec2" to "uvec2"
0(39) : error C1307: non constant expression for array size
0(40) : error C7011: implicit cast from "ivec2" to "uvec2"
0(40) : error C1307: non constant expression for array size
0(41) : error C7011: implicit cast from "ivec2" to "uvec2"
0(41) : error C1307: non constant expression for array size
0(42) : error C7011: implicit cast from "ivec2" to "uvec2"
0(42) : error C1307: non constant expression for array size
0(43) : error C7011: implicit cast from "ivec2" to "uvec2"
0(43) : error C1307: non constant expression for array size
0(44) : error C7011: implicit cast from "ivec2" to "uvec2"
0(44) : error C1307: non constant expression for array size
0(45) : error C7011: implicit cast from "ivec2" to "uvec2"
0(45) : error C1307: non constant expression for array size
0(46) : error C7011: implicit cast from "ivec2" to "uvec2"
0(46) : error C1307: non constant expression for array size
0(47) : error C7011: implicit cast from "ivec2" to "uvec2"
0(47) : error C1307: non constant expression for array size



Output:
Shader source:
/* [config]
 * expect_result: pass
 * glsl_version: 1.30
 * [end config]
 *
 * Check that the following test vectors are constant folded correctly:
 * (ivec2(13, 26) << 0u) => ivec2(13, 26)
 * (ivec2(13, 26) << 1u) => ivec2(26, 52)
 * (ivec2(13, 26) << 2u) => ivec2(52, 104)
 * (ivec2(13, 26) << 5u) => ivec2(416, 832)
 * (ivec2(13, 26) << 25u) => ivec2(436207616, 872415232)
 * (ivec2(13, 26) << 31u) => ivec2(-2147483648, 0)
 * (ivec2(-2, 26) << 0u) => ivec2(-2, 26)
 * (ivec2(-2, 26) << 1u) => ivec2(-4, 52)
 * (ivec2(-2, 26) << 2u) => ivec2(-8, 104)
 * (ivec2(-2, 26) << 5u) => ivec2(-64, 832)
 * (ivec2(-2, 26) << 25u) => ivec2(-67108864, 872415232)
 * (ivec2(-2, 26) << 31u) => ivec2(0, 0)
 * (ivec2(2, 26) << 0u) => ivec2(2, 26)
 * (ivec2(2, 26) << 1u) => ivec2(4, 52)
 * (ivec2(2, 26) << 2u) => ivec2(8, 104)
 * (ivec2(2, 26) << 5u) => ivec2(64, 832)
 * (ivec2(2, 26) << 25u) => ivec2(67108864, 872415232)
 * (ivec2(2, 26) << 31u) => ivec2(0, 0)
 */
#version 130

void main()
{
  float[all(equal((ivec2(13, 26) << 0u), ivec2(13, 26))) ? 1 : -1] array0;
  float[all(equal((ivec2(13, 26) << 1u), ivec2(26, 52))) ? 1 : -1] array1;
  float[all(equal((ivec2(13, 26) << 2u), ivec2(52, 104))) ? 1 : -1] array2;
  float[all(equal((ivec2(13, 26) << 5u), ivec2(416, 832))) ? 1 : -1] array3;
  float[all(equal((ivec2(13, 26) << 25u), ivec2(436207616, 872415232))) ? 1 : -1] array4;
  float[all(equal((ivec2(13, 26) << 31u), ivec2(-2147483648, 0))) ? 1 : -1] array5;
  float[all(equal((ivec2(-2, 26) << 0u), ivec2(-2, 26))) ? 1 : -1] array6;
  float[all(equal((ivec2(-2, 26) << 1u), ivec2(-4, 52))) ? 1 : -1] array7;
  float[all(equal((ivec2(-2, 26) << 2u), ivec2(-8, 104))) ? 1 : -1] array8;
  float[all(equal((ivec2(-2, 26) << 5u), ivec2(-64, 832))) ? 1 : -1] array9;
  float[all(equal((ivec2(-2, 26) << 25u), ivec2(-67108864, 872415232))) ? 1 : -1] array10;
  float[all(equal((ivec2(-2, 26) << 31u), ivec2(0, 0))) ? 1 : -1] array11;
  float[all(equal((ivec2(2, 26) << 0u), ivec2(2, 26))) ? 1 : -1] array12;
  float[all(equal((ivec2(2, 26) << 1u), ivec2(4, 52))) ? 1 : -1] array13;
  float[all(equal((ivec2(2, 26) << 2u), ivec2(8, 104))) ? 1 : -1] array14;
  float[all(equal((ivec2(2, 26) << 5u), ivec2(64, 832))) ? 1 : -1] array15;
  float[all(equal((ivec2(2, 26) << 25u), ivec2(67108864, 872415232))) ? 1 : -1] array16;
  float[all(equal((ivec2(2, 26) << 31u), ivec2(0, 0))) ? 1 : -1] array17;
  gl_Position = vec4(array0.length() + array1.length() + array2.length() + array3.length() + array4.length() + array5.length() + array6.length() + array7.length() + array8.length() + array9.length() + array10.length() + array11.length() + array12.length() + array13.length() + array14.length() + array15.length() + array16.length() + array17.length());
}

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