Status: fail
Result: fail
| Detail | Value |
|---|---|
| returncode | 1 |
| time | 0.278044939041 |
| note | Returncode was 1 |
| command | /home/mks-hackers/piglit/framework/../bin/glslparsertest tests/../generated_tests/spec/glsl-1.30/compiler/built-in-functions/op-complement-uvec4.frag pass 1.30 |
| errors |
|
| info | Returncode: 1
Errors:
Failed to compile fragment shader tests/../generated_tests/spec/glsl-1.30/compiler/built-in-functions/op-complement-uvec4.frag: 0(14) : error C1307: non constant expression for array size
0(15) : error C1307: non constant expression for array size
0(16) : warning C7533: global variable gl_FragColor is deprecated after version 120
Output:
Shader source:
/* [config]
* expect_result: pass
* glsl_version: 1.30
* [end config]
*
* Check that the following test vectors are constant folded correctly:
* (~ uvec4(66u, 72u, 87u, 75u)) => uvec4(4294967229u, 4294967223u, 4294967208u, 4294967220u)
* (~ uvec4(24u, 40u, 23u, 74u)) => uvec4(4294967271u, 4294967255u, 4294967272u, 4294967221u)
*/
#version 130
void main()
{
float[all(equal((~ uvec4(66u, 72u, 87u, 75u)), uvec4(4294967229u, 4294967223u, 4294967208u, 4294967220u))) ? 1 : -1] array0;
float[all(equal((~ uvec4(24u, 40u, 23u, 74u)), uvec4(4294967271u, 4294967255u, 4294967272u, 4294967221u))) ? 1 : -1] array1;
gl_FragColor = vec4(array0.length() + array1.length());
}
|