Status: fail
			Result: fail
		
| Detail | Value | 
|---|---|
| returncode | 1 | 
| time | 0.286524057388 | 
| note | Returncode was 1  | 
| command | /home/mks-hackers/piglit/framework/../bin/glslparsertest tests/../generated_tests/spec/glsl-1.30/compiler/built-in-functions/op-complement-ivec2.frag pass 1.30  | 
| errors | 
  | 
| info | Returncode: 1
Errors:
Failed to compile fragment shader tests/../generated_tests/spec/glsl-1.30/compiler/built-in-functions/op-complement-ivec2.frag: 0(15) : error C1307: non constant expression for array size
0(16) : error C1307: non constant expression for array size
0(17) : error C1307: non constant expression for array size
0(18) : warning C7533: global variable gl_FragColor is deprecated after version 120
Output:
Shader source:
/* [config]
 * expect_result: pass
 * glsl_version: 1.30
 * [end config]
 *
 * Check that the following test vectors are constant folded correctly:
 * (~ ivec2(38, 35)) => ivec2(-39, -36)
 * (~ ivec2(64, -9)) => ivec2(-65, 8)
 * (~ ivec2(64, 9)) => ivec2(-65, -10)
 */
#version 130
void main()
{
  float[all(equal((~ ivec2(38, 35)), ivec2(-39, -36))) ? 1 : -1] array0;
  float[all(equal((~ ivec2(64, -9)), ivec2(-65, 8))) ? 1 : -1] array1;
  float[all(equal((~ ivec2(64, 9)), ivec2(-65, -10))) ? 1 : -1] array2;
  gl_FragColor = vec4(array0.length() + array1.length() + array2.length());
}
 |