Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 1 |
time | 0.180372953415 |
note | Returncode was 1 |
command | /home/mks-hackers/piglit/framework/../bin/glslparsertest tests/../generated_tests/spec/glsl-1.30/compiler/built-in-functions/op-add-uvec3-uvec3.frag pass 1.30 |
errors |
|
info | Returncode: 1 Errors: Failed to compile fragment shader tests/../generated_tests/spec/glsl-1.30/compiler/built-in-functions/op-add-uvec3-uvec3.frag: 0(16) : error C1307: non constant expression for array size 0(17) : error C1307: non constant expression for array size 0(18) : error C1307: non constant expression for array size 0(19) : error C1307: non constant expression for array size 0(20) : warning C7533: global variable gl_FragColor is deprecated after version 120 Output: Shader source: /* [config] * expect_result: pass * glsl_version: 1.30 * [end config] * * Check that the following test vectors are constant folded correctly: * (uvec3(36u, 32u, 88u) + uvec3(36u, 32u, 88u)) => uvec3(72u, 64u, 176u) * (uvec3(36u, 32u, 88u) + uvec3(59u, 77u, 68u)) => uvec3(95u, 109u, 156u) * (uvec3(59u, 77u, 68u) + uvec3(36u, 32u, 88u)) => uvec3(95u, 109u, 156u) * (uvec3(59u, 77u, 68u) + uvec3(59u, 77u, 68u)) => uvec3(118u, 154u, 136u) */ #version 130 void main() { float[all(equal((uvec3(36u, 32u, 88u) + uvec3(36u, 32u, 88u)), uvec3(72u, 64u, 176u))) ? 1 : -1] array0; float[all(equal((uvec3(36u, 32u, 88u) + uvec3(59u, 77u, 68u)), uvec3(95u, 109u, 156u))) ? 1 : -1] array1; float[all(equal((uvec3(59u, 77u, 68u) + uvec3(36u, 32u, 88u)), uvec3(95u, 109u, 156u))) ? 1 : -1] array2; float[all(equal((uvec3(59u, 77u, 68u) + uvec3(59u, 77u, 68u)), uvec3(118u, 154u, 136u))) ? 1 : -1] array3; gl_FragColor = vec4(array0.length() + array1.length() + array2.length() + array3.length()); } |