Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 1 |
time | 0.176423072815 |
note | Returncode was 1 |
command | /home/mks-hackers/piglit/framework/../bin/glslparsertest tests/../generated_tests/spec/glsl-1.30/compiler/built-in-functions/cosh-vec2.frag pass 1.30 |
errors |
|
info | Returncode: 1 Errors: Failed to compile fragment shader tests/../generated_tests/spec/glsl-1.30/compiler/built-in-functions/cosh-vec2.frag: 0(14) : error C1307: non constant expression for array size 0(15) : error C1307: non constant expression for array size 0(16) : warning C7533: global variable gl_FragColor is deprecated after version 120 Output: Shader source: /* [config] * expect_result: pass * glsl_version: 1.30 * [end config] * * Check that the following test vectors are constant folded correctly: * cosh(vec2(-2.0, -0.66666669)) => vec2(3.7621956, 1.2305756) * cosh(vec2(0.66666669, 2.0)) => vec2(1.2305756, 3.7621956) */ #version 130 void main() { float[distance(cosh(vec2(-2.0, -0.66666669)), vec2(3.7621956, 1.2305756)) <= 0.003958337 ? 1 : -1] array0; float[distance(cosh(vec2(0.66666669, 2.0)), vec2(1.2305756, 3.7621956)) <= 0.003958337 ? 1 : -1] array1; gl_FragColor = vec4(array0.length() + array1.length()); } |