Status: fail
			Result: fail
		
| Detail | Value | 
|---|---|
| returncode | 1 | 
| time | 0.22262597084 | 
| note | Returncode was 1  | 
| command | /home/mks-hackers/piglit/framework/../bin/glslparsertest tests/../generated_tests/spec/glsl-1.30/compiler/built-in-functions/clamp-uvec2-uint-uint.vert pass 1.30  | 
| errors | 
  | 
| info | Returncode: 1
Errors:
Failed to compile vertex shader tests/../generated_tests/spec/glsl-1.30/compiler/built-in-functions/clamp-uvec2-uint-uint.vert: 0(57) : error C1307: non constant expression for array size
0(58) : error C1307: non constant expression for array size
0(59) : error C1307: non constant expression for array size
0(60) : error C1307: non constant expression for array size
0(61) : error C1307: non constant expression for array size
0(62) : error C1307: non constant expression for array size
0(63) : error C1307: non constant expression for array size
0(64) : error C1307: non constant expression for array size
0(65) : error C1307: non constant expression for array size
0(66) : error C1307: non constant expression for array size
0(67) : error C1307: non constant expression for array size
0(68) : error C1307: non constant expression for array size
0(69) : error C1307: non constant expression for array size
0(70) : error C1307: non constant expression for array size
0(71) : error C1307: non constant expression for array size
0(72) : error C1307: non constant expression for array size
0(73) : error C1307: non constant expression for array size
0(74) : error C1307: non constant expression for array size
0(75) : error C1307: non constant expression for array size
0(76) : error C1307: non constant expression for array size
0(77) : error C1307: non constant expression for array size
0(78) : error C1307: non constant expression for array size
0(79) : error C1307: non constant expression for array size
0(80) : error C1307: non constant expression for array size
0(81) : error C1307: non constant expression for array size
0(82) : error C1307: non constant expression for array size
0(83) : error C1307: non constant expression for array size
0(84) : error C1307: non constant expression for array size
0(85) : error C1307: non constant expression for array size
0(86) : error C1307: non constant expression for array size
0(87) : error C1307: non constant expression for array size
0(88) : error C1307: non constant expression for array size
0(89) : error C1307: non constant expression for array size
0(90) : error C1307: non constant expression for array size
0(91) : error C1307: non constant expression for array size
0(92) : error C1307: non constant expression for array size
0(93) : error C1307: non constant expression for array size
0(94) : error C1307: non constant expression for array size
0(95) : error C1307: non constant expression for array size
0(96) : error C1307: non constant expression for array size
0(97) : error C1307: non constant expression for array size
0(98) : error C1307: non constant expression for array size
0(99) : error C1307: non constant expression for array size
0(100) : error C1307: non constant expression for array size
0(101) : error C1307: non constant expression for array size
Output:
Shader source:
/* [config]
 * expect_result: pass
 * glsl_version: 1.30
 * [end config]
 *
 * Check that the following test vectors are constant folded correctly:
 * clamp(uvec2(0u, 1u), 0u, 0u) => uvec2(0u, 0u)
 * clamp(uvec2(2u, 5u), 0u, 0u) => uvec2(0u, 0u)
 * clamp(uvec2(34u, 0u), 0u, 0u) => uvec2(0u, 0u)
 * clamp(uvec2(0u, 1u), 0u, 1u) => uvec2(0u, 1u)
 * clamp(uvec2(2u, 5u), 0u, 1u) => uvec2(1u, 1u)
 * clamp(uvec2(34u, 0u), 0u, 1u) => uvec2(1u, 0u)
 * clamp(uvec2(0u, 1u), 0u, 2u) => uvec2(0u, 1u)
 * clamp(uvec2(2u, 5u), 0u, 2u) => uvec2(2u, 2u)
 * clamp(uvec2(34u, 0u), 0u, 2u) => uvec2(2u, 0u)
 * clamp(uvec2(0u, 1u), 0u, 5u) => uvec2(0u, 1u)
 * clamp(uvec2(2u, 5u), 0u, 5u) => uvec2(2u, 5u)
 * clamp(uvec2(34u, 0u), 0u, 5u) => uvec2(5u, 0u)
 * clamp(uvec2(0u, 1u), 0u, 34u) => uvec2(0u, 1u)
 * clamp(uvec2(2u, 5u), 0u, 34u) => uvec2(2u, 5u)
 * clamp(uvec2(34u, 0u), 0u, 34u) => uvec2(34u, 0u)
 * clamp(uvec2(0u, 1u), 1u, 1u) => uvec2(1u, 1u)
 * clamp(uvec2(2u, 5u), 1u, 1u) => uvec2(1u, 1u)
 * clamp(uvec2(34u, 0u), 1u, 1u) => uvec2(1u, 1u)
 * clamp(uvec2(0u, 1u), 1u, 2u) => uvec2(1u, 1u)
 * clamp(uvec2(2u, 5u), 1u, 2u) => uvec2(2u, 2u)
 * clamp(uvec2(34u, 0u), 1u, 2u) => uvec2(2u, 1u)
 * clamp(uvec2(0u, 1u), 1u, 5u) => uvec2(1u, 1u)
 * clamp(uvec2(2u, 5u), 1u, 5u) => uvec2(2u, 5u)
 * clamp(uvec2(34u, 0u), 1u, 5u) => uvec2(5u, 1u)
 * clamp(uvec2(0u, 1u), 1u, 34u) => uvec2(1u, 1u)
 * clamp(uvec2(2u, 5u), 1u, 34u) => uvec2(2u, 5u)
 * clamp(uvec2(34u, 0u), 1u, 34u) => uvec2(34u, 1u)
 * clamp(uvec2(0u, 1u), 2u, 2u) => uvec2(2u, 2u)
 * clamp(uvec2(2u, 5u), 2u, 2u) => uvec2(2u, 2u)
 * clamp(uvec2(34u, 0u), 2u, 2u) => uvec2(2u, 2u)
 * clamp(uvec2(0u, 1u), 2u, 5u) => uvec2(2u, 2u)
 * clamp(uvec2(2u, 5u), 2u, 5u) => uvec2(2u, 5u)
 * clamp(uvec2(34u, 0u), 2u, 5u) => uvec2(5u, 2u)
 * clamp(uvec2(0u, 1u), 2u, 34u) => uvec2(2u, 2u)
 * clamp(uvec2(2u, 5u), 2u, 34u) => uvec2(2u, 5u)
 * clamp(uvec2(34u, 0u), 2u, 34u) => uvec2(34u, 2u)
 * clamp(uvec2(0u, 1u), 5u, 5u) => uvec2(5u, 5u)
 * clamp(uvec2(2u, 5u), 5u, 5u) => uvec2(5u, 5u)
 * clamp(uvec2(34u, 0u), 5u, 5u) => uvec2(5u, 5u)
 * clamp(uvec2(0u, 1u), 5u, 34u) => uvec2(5u, 5u)
 * clamp(uvec2(2u, 5u), 5u, 34u) => uvec2(5u, 5u)
 * clamp(uvec2(34u, 0u), 5u, 34u) => uvec2(34u, 5u)
 * clamp(uvec2(0u, 1u), 34u, 34u) => uvec2(34u, 34u)
 * clamp(uvec2(2u, 5u), 34u, 34u) => uvec2(34u, 34u)
 * clamp(uvec2(34u, 0u), 34u, 34u) => uvec2(34u, 34u)
 */
#version 130
void main()
{
  float[all(equal(clamp(uvec2(0u, 1u), 0u, 0u), uvec2(0u, 0u))) ? 1 : -1] array0;
  float[all(equal(clamp(uvec2(2u, 5u), 0u, 0u), uvec2(0u, 0u))) ? 1 : -1] array1;
  float[all(equal(clamp(uvec2(34u, 0u), 0u, 0u), uvec2(0u, 0u))) ? 1 : -1] array2;
  float[all(equal(clamp(uvec2(0u, 1u), 0u, 1u), uvec2(0u, 1u))) ? 1 : -1] array3;
  float[all(equal(clamp(uvec2(2u, 5u), 0u, 1u), uvec2(1u, 1u))) ? 1 : -1] array4;
  float[all(equal(clamp(uvec2(34u, 0u), 0u, 1u), uvec2(1u, 0u))) ? 1 : -1] array5;
  float[all(equal(clamp(uvec2(0u, 1u), 0u, 2u), uvec2(0u, 1u))) ? 1 : -1] array6;
  float[all(equal(clamp(uvec2(2u, 5u), 0u, 2u), uvec2(2u, 2u))) ? 1 : -1] array7;
  float[all(equal(clamp(uvec2(34u, 0u), 0u, 2u), uvec2(2u, 0u))) ? 1 : -1] array8;
  float[all(equal(clamp(uvec2(0u, 1u), 0u, 5u), uvec2(0u, 1u))) ? 1 : -1] array9;
  float[all(equal(clamp(uvec2(2u, 5u), 0u, 5u), uvec2(2u, 5u))) ? 1 : -1] array10;
  float[all(equal(clamp(uvec2(34u, 0u), 0u, 5u), uvec2(5u, 0u))) ? 1 : -1] array11;
  float[all(equal(clamp(uvec2(0u, 1u), 0u, 34u), uvec2(0u, 1u))) ? 1 : -1] array12;
  float[all(equal(clamp(uvec2(2u, 5u), 0u, 34u), uvec2(2u, 5u))) ? 1 : -1] array13;
  float[all(equal(clamp(uvec2(34u, 0u), 0u, 34u), uvec2(34u, 0u))) ? 1 : -1] array14;
  float[all(equal(clamp(uvec2(0u, 1u), 1u, 1u), uvec2(1u, 1u))) ? 1 : -1] array15;
  float[all(equal(clamp(uvec2(2u, 5u), 1u, 1u), uvec2(1u, 1u))) ? 1 : -1] array16;
  float[all(equal(clamp(uvec2(34u, 0u), 1u, 1u), uvec2(1u, 1u))) ? 1 : -1] array17;
  float[all(equal(clamp(uvec2(0u, 1u), 1u, 2u), uvec2(1u, 1u))) ? 1 : -1] array18;
  float[all(equal(clamp(uvec2(2u, 5u), 1u, 2u), uvec2(2u, 2u))) ? 1 : -1] array19;
  float[all(equal(clamp(uvec2(34u, 0u), 1u, 2u), uvec2(2u, 1u))) ? 1 : -1] array20;
  float[all(equal(clamp(uvec2(0u, 1u), 1u, 5u), uvec2(1u, 1u))) ? 1 : -1] array21;
  float[all(equal(clamp(uvec2(2u, 5u), 1u, 5u), uvec2(2u, 5u))) ? 1 : -1] array22;
  float[all(equal(clamp(uvec2(34u, 0u), 1u, 5u), uvec2(5u, 1u))) ? 1 : -1] array23;
  float[all(equal(clamp(uvec2(0u, 1u), 1u, 34u), uvec2(1u, 1u))) ? 1 : -1] array24;
  float[all(equal(clamp(uvec2(2u, 5u), 1u, 34u), uvec2(2u, 5u))) ? 1 : -1] array25;
  float[all(equal(clamp(uvec2(34u, 0u), 1u, 34u), uvec2(34u, 1u))) ? 1 : -1] array26;
  float[all(equal(clamp(uvec2(0u, 1u), 2u, 2u), uvec2(2u, 2u))) ? 1 : -1] array27;
  float[all(equal(clamp(uvec2(2u, 5u), 2u, 2u), uvec2(2u, 2u))) ? 1 : -1] array28;
  float[all(equal(clamp(uvec2(34u, 0u), 2u, 2u), uvec2(2u, 2u))) ? 1 : -1] array29;
  float[all(equal(clamp(uvec2(0u, 1u), 2u, 5u), uvec2(2u, 2u))) ? 1 : -1] array30;
  float[all(equal(clamp(uvec2(2u, 5u), 2u, 5u), uvec2(2u, 5u))) ? 1 : -1] array31;
  float[all(equal(clamp(uvec2(34u, 0u), 2u, 5u), uvec2(5u, 2u))) ? 1 : -1] array32;
  float[all(equal(clamp(uvec2(0u, 1u), 2u, 34u), uvec2(2u, 2u))) ? 1 : -1] array33;
  float[all(equal(clamp(uvec2(2u, 5u), 2u, 34u), uvec2(2u, 5u))) ? 1 : -1] array34;
  float[all(equal(clamp(uvec2(34u, 0u), 2u, 34u), uvec2(34u, 2u))) ? 1 : -1] array35;
  float[all(equal(clamp(uvec2(0u, 1u), 5u, 5u), uvec2(5u, 5u))) ? 1 : -1] array36;
  float[all(equal(clamp(uvec2(2u, 5u), 5u, 5u), uvec2(5u, 5u))) ? 1 : -1] array37;
  float[all(equal(clamp(uvec2(34u, 0u), 5u, 5u), uvec2(5u, 5u))) ? 1 : -1] array38;
  float[all(equal(clamp(uvec2(0u, 1u), 5u, 34u), uvec2(5u, 5u))) ? 1 : -1] array39;
  float[all(equal(clamp(uvec2(2u, 5u), 5u, 34u), uvec2(5u, 5u))) ? 1 : -1] array40;
  float[all(equal(clamp(uvec2(34u, 0u), 5u, 34u), uvec2(34u, 5u))) ? 1 : -1] array41;
  float[all(equal(clamp(uvec2(0u, 1u), 34u, 34u), uvec2(34u, 34u))) ? 1 : -1] array42;
  float[all(equal(clamp(uvec2(2u, 5u), 34u, 34u), uvec2(34u, 34u))) ? 1 : -1] array43;
  float[all(equal(clamp(uvec2(34u, 0u), 34u, 34u), uvec2(34u, 34u))) ? 1 : -1] array44;
  gl_Position = vec4(array0.length() + array1.length() + array2.length() + array3.length() + array4.length() + array5.length() + array6.length() + array7.length() + array8.length() + array9.length() + array10.length() + array11.length() + array12.length() + array13.length() + array14.length() + array15.length() + array16.length() + array17.length() + array18.length() + array19.length() + array20.length() + array21.length() + array22.length() + array23.length() + array24.length() + array25.length() + array26.length() + array27.length() + array28.length() + array29.length() + array30.length() + array31.length() + array32.length() + array33.length() + array34.length() + array35.length() + array36.length() + array37.length() + array38.length() + array39.length() + array40.length() + array41.length() + array42.length() + array43.length() + array44.length());
}
 |