Status: fail
Result: fail
| Detail | Value |
|---|---|
| returncode | 1 |
| time | 0.241615056992 |
| note | Returncode was 1 |
| command | /home/mks-hackers/piglit/framework/../bin/glslparsertest tests/../generated_tests/spec/glsl-1.30/compiler/built-in-functions/asinh-vec2.vert pass 1.30 |
| errors |
|
| info | Returncode: 1
Errors:
Failed to compile vertex shader tests/../generated_tests/spec/glsl-1.30/compiler/built-in-functions/asinh-vec2.vert: 0(18) : error C1307: non constant expression for array size
0(19) : error C1307: non constant expression for array size
0(20) : error C1307: non constant expression for array size
0(21) : error C1307: non constant expression for array size
0(22) : error C1307: non constant expression for array size
0(23) : error C1307: non constant expression for array size
Output:
Shader source:
/* [config]
* expect_result: pass
* glsl_version: 1.30
* [end config]
*
* Check that the following test vectors are constant folded correctly:
* asinh(vec2(0.0, 1e-10)) => vec2(0.0, 1e-10)
* asinh(vec2(-1e-10, 0.1)) => vec2(-1e-10, 0.099834077)
* asinh(vec2(-0.1, 1.0)) => vec2(-0.099834077, 0.88137358)
* asinh(vec2(-1.0, 10.0)) => vec2(-0.88137358, 2.9982231)
* asinh(vec2(-10.0, 1e+10)) => vec2(-2.9982231, 23.718998)
* asinh(vec2(-1e+10, 0.0)) => vec2(-23.718998, 0.0)
*/
#version 130
void main()
{
float[distance(asinh(vec2(0.0, 1e-10)), vec2(0.0, 1e-10)) <= 0.00014142135 ? 1 : -1] array0;
float[distance(asinh(vec2(-1e-10, 0.1)), vec2(-1e-10, 0.099834077)) <= 0.00014142135 ? 1 : -1] array1;
float[distance(asinh(vec2(-0.1, 1.0)), vec2(-0.099834077, 0.88137358)) <= 0.00088702841 ? 1 : -1] array2;
float[distance(asinh(vec2(-1.0, 10.0)), vec2(-0.88137358, 2.9982231)) <= 0.0031250857 ? 1 : -1] array3;
float[distance(asinh(vec2(-10.0, 1e+10)), vec2(-2.9982231, 23.718998)) <= 0.023907743 ? 1 : -1] array4;
float[distance(asinh(vec2(-1e+10, 0.0)), vec2(-23.718998, 0.0)) <= 0.023719208 ? 1 : -1] array5;
gl_Position = vec4(array0.length() + array1.length() + array2.length() + array3.length() + array4.length() + array5.length());
}
|