Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 1 |
time | 0.24488401413 |
note | Returncode was 1 |
errors |
|
command | /home/mks-hackers/piglit/framework/../bin/glslparsertest tests/spec/glsl-1.20/compiler/structure-and-array-operations/array-length-implicit-size.vert fail 1.20 |
info | Returncode: 1 Errors: Successfully compiled vertex shader tests/spec/glsl-1.20/compiler/structure-and-array-operations/array-length-implicit-size.vert: Output: Shader source: /* [config] * expect_result: fail * glsl_version: 1.20 * [end config] * * From page 20 (page 26 of the PDF) of the GLSL 1.20 spec: * * "The length method cannot be called on an array that has not been * explicitly sized." */ #version 120 void main() { float b[]; b[2] = 1.0; // Implicitly size array to have at least 3 elements gl_Position = vec4(b.length()); } |