Status: fail
Result: fail
| Detail | Value |
|---|---|
| returncode | 1 |
| time | 0.377807855606 |
| note | Returncode was 1 |
| command | /home/mks-hackers/piglit/framework/../bin/glslparsertest tests/../generated_tests/spec/glsl-1.20/compiler/built-in-functions/reflect-float-float.frag pass 1.20 |
| errors |
|
| info | Returncode: 1
Errors:
Failed to compile fragment shader tests/../generated_tests/spec/glsl-1.20/compiler/built-in-functions/reflect-float-float.frag: 0(18) : error C1307: non constant expression for array size
0(19) : error C1307: non constant expression for array size
0(20) : error C1307: non constant expression for array size
0(21) : error C1307: non constant expression for array size
0(22) : error C1307: non constant expression for array size
0(23) : error C1307: non constant expression for array size
Output:
Shader source:
/* [config]
* expect_result: pass
* glsl_version: 1.20
* [end config]
*
* Check that the following test vectors are constant folded correctly:
* reflect(0.0, -1.0) => 0.0
* reflect(0.0, 1.0) => 0.0
* reflect(-1.33, -1.0) => 1.33
* reflect(-1.33, 1.0) => 1.33
* reflect(0.85000002, -1.0) => -0.85000002
* reflect(0.85000002, 1.0) => -0.85000002
*/
#version 120
void main()
{
float[distance(reflect(0.0, -1.0), 0.0) <= 0.0 ? 1 : -1] array0;
float[distance(reflect(0.0, 1.0), 0.0) <= 0.0 ? 1 : -1] array1;
float[distance(reflect(-1.33, -1.0), 1.33) <= 1.33e-05 ? 1 : -1] array2;
float[distance(reflect(-1.33, 1.0), 1.33) <= 1.33e-05 ? 1 : -1] array3;
float[distance(reflect(0.85000002, -1.0), -0.85000002) <= 8.5000001e-06 ? 1 : -1] array4;
float[distance(reflect(0.85000002, 1.0), -0.85000002) <= 8.5000001e-06 ? 1 : -1] array5;
gl_FragColor = vec4(array0.length() + array1.length() + array2.length() + array3.length() + array4.length() + array5.length());
}
|