Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 1 |
time | 0.318495988846 |
note | Returncode was 1 |
command | /home/mks-hackers/piglit/framework/../bin/glslparsertest tests/../generated_tests/spec/glsl-1.20/compiler/built-in-functions/op-uplus-ivec4.frag pass 1.20 |
errors |
|
info | Returncode: 1 Errors: Failed to compile fragment shader tests/../generated_tests/spec/glsl-1.20/compiler/built-in-functions/op-uplus-ivec4.frag: 0(16) : error C1307: non constant expression for array size 0(17) : error C1307: non constant expression for array size 0(18) : error C1307: non constant expression for array size 0(19) : error C1307: non constant expression for array size Output: Shader source: /* [config] * expect_result: pass * glsl_version: 1.20 * [end config] * * Check that the following test vectors are constant folded correctly: * (+ ivec4(-66, 72, 87, -75)) => ivec4(-66, 72, 87, -75) * (+ ivec4(66, 72, 87, 75)) => ivec4(66, 72, 87, 75) * (+ ivec4(-24, 40, -23, 74)) => ivec4(-24, 40, -23, 74) * (+ ivec4(24, 40, 23, 74)) => ivec4(24, 40, 23, 74) */ #version 120 void main() { float[all(equal((+ ivec4(-66, 72, 87, -75)), ivec4(-66, 72, 87, -75))) ? 1 : -1] array0; float[all(equal((+ ivec4(66, 72, 87, 75)), ivec4(66, 72, 87, 75))) ? 1 : -1] array1; float[all(equal((+ ivec4(-24, 40, -23, 74)), ivec4(-24, 40, -23, 74))) ? 1 : -1] array2; float[all(equal((+ ivec4(24, 40, 23, 74)), ivec4(24, 40, 23, 74))) ? 1 : -1] array3; gl_FragColor = vec4(array0.length() + array1.length() + array2.length() + array3.length()); } |