Status: fail
Result: fail
| Detail | Value |
|---|---|
| returncode | 1 |
| time | 0.274415016174 |
| note | Returncode was 1 |
| command | /home/mks-hackers/piglit/framework/../bin/glslparsertest tests/../generated_tests/spec/glsl-1.20/compiler/built-in-functions/op-neg-ivec2.frag pass 1.20 |
| errors |
|
| info | Returncode: 1
Errors:
Failed to compile fragment shader tests/../generated_tests/spec/glsl-1.20/compiler/built-in-functions/op-neg-ivec2.frag: 0(15) : error C1307: non constant expression for array size
0(16) : error C1307: non constant expression for array size
0(17) : error C1307: non constant expression for array size
Output:
Shader source:
/* [config]
* expect_result: pass
* glsl_version: 1.20
* [end config]
*
* Check that the following test vectors are constant folded correctly:
* (- ivec2(38, 35)) => ivec2(-38, -35)
* (- ivec2(64, -9)) => ivec2(-64, 9)
* (- ivec2(64, 9)) => ivec2(-64, -9)
*/
#version 120
void main()
{
float[all(equal((- ivec2(38, 35)), ivec2(-38, -35))) ? 1 : -1] array0;
float[all(equal((- ivec2(64, -9)), ivec2(-64, 9))) ? 1 : -1] array1;
float[all(equal((- ivec2(64, 9)), ivec2(-64, -9))) ? 1 : -1] array2;
gl_FragColor = vec4(array0.length() + array1.length() + array2.length());
}
|