Status: fail
Result: fail
| Detail | Value |
|---|---|
| returncode | 1 |
| time | 0.250629901886 |
| note | Returncode was 1 |
| command | /home/mks-hackers/piglit/framework/../bin/glslparsertest tests/../generated_tests/spec/glsl-1.20/compiler/built-in-functions/not-bvec4.frag pass 1.20 |
| errors |
|
| info | Returncode: 1
Errors:
Failed to compile fragment shader tests/../generated_tests/spec/glsl-1.20/compiler/built-in-functions/not-bvec4.frag: 0(13) : error C1307: non constant expression for array size
Output:
Shader source:
/* [config]
* expect_result: pass
* glsl_version: 1.20
* [end config]
*
* Check that the following test vectors are constant folded correctly:
* not(bvec4(false, true, false, true)) => bvec4(true, false, true, false)
*/
#version 120
void main()
{
float[all(equal(not(bvec4(false, true, false, true)), bvec4(true, false, true, false))) ? 1 : -1] array0;
gl_FragColor = vec4(array0.length());
}
|