Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 1 |
time | 0.260066986084 |
note | Returncode was 1 |
command | /home/mks-hackers/piglit/framework/../bin/glslparsertest tests/../generated_tests/spec/glsl-1.20/compiler/built-in-functions/asin-vec4.frag pass 1.20 |
errors |
|
info | Returncode: 1 Errors: Failed to compile fragment shader tests/../generated_tests/spec/glsl-1.20/compiler/built-in-functions/asin-vec4.frag: 0(13) : error C1307: non constant expression for array size Output: Shader source: /* [config] * expect_result: pass * glsl_version: 1.20 * [end config] * * Check that the following test vectors are constant folded correctly: * asin(vec4(-1.0, -0.33333334, 0.33333334, 1.0)) => vec4(-1.5707964, -0.33983693, 0.33983693, 1.5707964) */ #version 120 void main() { float[distance(asin(vec4(-1.0, -0.33333334, 0.33333334, 1.0)), vec4(-1.5707964, -0.33983693, 0.33983693, 1.5707964)) <= 0.0022728355 ? 1 : -1] array0; gl_FragColor = vec4(array0.length()); } |