Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 1 |
time | 0.228773832321 |
note | Returncode was 1 |
command | /home/mks-hackers/piglit/framework/../bin/glslparsertest tests/../generated_tests/spec/glsl-1.20/compiler/built-in-functions/any-bvec3.frag pass 1.20 |
errors |
|
info | Returncode: 1 Errors: Failed to compile fragment shader tests/../generated_tests/spec/glsl-1.20/compiler/built-in-functions/any-bvec3.frag: 0(20) : error C1307: non constant expression for array size 0(21) : error C1307: non constant expression for array size 0(22) : error C1307: non constant expression for array size 0(23) : error C1307: non constant expression for array size 0(24) : error C1307: non constant expression for array size 0(25) : error C1307: non constant expression for array size 0(26) : error C1307: non constant expression for array size 0(27) : error C1307: non constant expression for array size Output: Shader source: /* [config] * expect_result: pass * glsl_version: 1.20 * [end config] * * Check that the following test vectors are constant folded correctly: * any(bvec3(false, false, false)) => false * any(bvec3(false, false, true)) => true * any(bvec3(false, true, false)) => true * any(bvec3(false, true, true)) => true * any(bvec3(true, false, false)) => true * any(bvec3(true, false, true)) => true * any(bvec3(true, true, false)) => true * any(bvec3(true, true, true)) => true */ #version 120 void main() { float[any(bvec3(false, false, false)) == false ? 1 : -1] array0; float[any(bvec3(false, false, true)) == true ? 1 : -1] array1; float[any(bvec3(false, true, false)) == true ? 1 : -1] array2; float[any(bvec3(false, true, true)) == true ? 1 : -1] array3; float[any(bvec3(true, false, false)) == true ? 1 : -1] array4; float[any(bvec3(true, false, true)) == true ? 1 : -1] array5; float[any(bvec3(true, true, false)) == true ? 1 : -1] array6; float[any(bvec3(true, true, true)) == true ? 1 : -1] array7; gl_FragColor = vec4(array0.length() + array1.length() + array2.length() + array3.length() + array4.length() + array5.length() + array6.length() + array7.length()); } |