Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 1 |
time | 0.306147098541 |
note | Returncode was 1 |
command | /home/mks-hackers/piglit/framework/../bin/glslparsertest tests/spec/glsl-1.10/compiler/expressions/invalid-logic-not-01.vert fail 1.10 |
errors |
|
info | Returncode: 1 Errors: Successfully compiled vertex shader tests/spec/glsl-1.10/compiler/expressions/invalid-logic-not-01.vert: 0(15) : warning C7011: implicit cast from "int" to "bool" Output: Shader source: // [config] // expect_result: fail // glsl_version: 1.10 // [end config] #ifdef GL_ES precision mediump float; #endif uniform int a; void main() { // a is not boolean, so the logical not operator cannot be applied // to it. if (!a) gl_Position = vec4(0.0); else gl_Position = vec4(1.0); } |