Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 1 |
time | 0.272027015686 |
note | Returncode was 1 |
errors |
|
command | /home/mks-hackers/piglit/framework/../bin/glslparsertest tests/spec/glsl-1.00/compiler/storage-qualfiers/static-write-attribute-02.vert fail 1.00 |
info | Returncode: 1 Errors: Successfully compiled vertex shader tests/spec/glsl-1.00/compiler/storage-qualfiers/static-write-attribute-02.vert: Output: Shader source: // [config] // expect_result: fail // glsl_version: 1.00 // [end config] // // From section 4.3.3 of the GLSL 1.00 spec: // Attribute variables are read-only as far as the vertex shader is // concerned. #version 100 attribute float x; void f(out float y) { y = 0.0; } void g() { f(x); } |