Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 1 |
time | 0.238629102707 |
note | Returncode was 1 |
command | /home/mks-hackers/piglit/framework/../bin/glslparsertest tests/spec/arb_explicit_attrib_location/1.20/compiler/layout-10.frag pass 1.20 GL_ARB_explicit_attrib_location |
errors |
|
info | Returncode: 1 Errors: Failed to compile fragment shader tests/spec/arb_explicit_attrib_location/1.20/compiler/layout-10.frag: 0(29) : error C0000: syntax error, unexpected '(', expecting "::" at token "(" Output: Shader source: // [config] // expect_result: pass // glsl_version: 1.20 // require_extensions: GL_ARB_explicit_attrib_location // [end config] // // Even though the specified locations overlap, the spec says that a *link* // error is generated. The changes to section 3.9.2 say: // // "Output binding assignments will cause LinkProgram to fail: // // * if the number of active outputs is greater than the value of // MAX_DRAW_BUFFERS; // // * if the program has an active output assigned to a location // greater than or equal to the value of // MAX_DUAL_SOURCE_DRAW_BUFFERS and has an active output assigned // an index greater than or equal to one; // // * if more than one varying out variable is bound to the same // number and index; or // // * if the explicit binding assigments do not leave enough space // for the linker to automatically assign a location for a varying // out array, which requires multiple contiguous locations." #version 120 #extension GL_ARB_explicit_attrib_location: require layout(location = 0) out vec4 color; layout(location = 0) out vec4 factor; void main() { color = vec4(1.0); factor = vec4(0.5); } |