Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 1 |
time | 0.298676013947 |
note | Returncode was 1 |
errors |
|
command | /home/mks-hackers/piglit/framework/../bin/glslparsertest tests/spec/arb_draw_instanced/compiler/instanceidarb-enabled.frag fail 1.10 GL_ARB_draw_instanced |
info | Returncode: 1 Errors: Successfully compiled fragment shader tests/spec/arb_draw_instanced/compiler/instanceidarb-enabled.frag: Output: Shader source: /* [config] * expect_result: fail * glsl_version: 1.10 * require_extensions: GL_ARB_draw_instanced * [end config] * * From the GL_ARB_draw_instanced spec: * * "Change Section 7.1 "Vertex Shader Special Variables" * * Add the following definition to the list of built-in variable * definitions: * * int gl_InstanceIDARB // read-only" * * There is no mention of gl_InstanceIDARB in fragment shaders or * geometry shaders. */ #extension GL_ARB_draw_instanced: require int function() { return gl_InstanceIDARB; } |