Status: fail
Result: fail
| Detail | Value |
|---|---|
| returncode | 1 |
| time | 0.298676013947 |
| note | Returncode was 1 |
| errors |
|
| command | /home/mks-hackers/piglit/framework/../bin/glslparsertest tests/spec/arb_draw_instanced/compiler/instanceidarb-enabled.frag fail 1.10 GL_ARB_draw_instanced |
| info | Returncode: 1
Errors:
Successfully compiled fragment shader tests/spec/arb_draw_instanced/compiler/instanceidarb-enabled.frag:
Output:
Shader source:
/* [config]
* expect_result: fail
* glsl_version: 1.10
* require_extensions: GL_ARB_draw_instanced
* [end config]
*
* From the GL_ARB_draw_instanced spec:
*
* "Change Section 7.1 "Vertex Shader Special Variables"
*
* Add the following definition to the list of built-in variable
* definitions:
*
* int gl_InstanceIDARB // read-only"
*
* There is no mention of gl_InstanceIDARB in fragment shaders or
* geometry shaders.
*/
#extension GL_ARB_draw_instanced: require
int function()
{
return gl_InstanceIDARB;
}
|