Status: pass
Result: pass
| Detail | Value |
|---|---|
| returncode | 0 |
| time | 0.221162080765 |
| command | /home/mks-hackers/piglit/framework/../bin/fp-kil -auto |
| info | Returncode: 0
Errors:
Output:
GL_RENDERER = GeForce 9600 GT/PCI/SSE2
basic #1 (0.2,0.2): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000
basic #2 (0.8,0.2): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000
basic #3 (0.8,0.8): 0.000000,1.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000
basic #4 (0.2,0.8): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000
texture #1 (0.1,1.1): 0.000000,1.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000
texture #2 (0.4,1.1): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000
texture #3 (0.6,1.1): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000
texture #4 (0.9,1.1): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000
texture #5 (0.1,1.4): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000
texture #6 (0.4,1.4): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000
texture #7 (0.6,1.4): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000
texture #8 (0.9,1.4): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000
texture #9 (0.1,1.6): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000
texture #10 (0.4,1.6): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000
texture #11 (0.6,1.6): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000
texture #12 (0.9,1.6): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000
texture #13 (0.1,1.9): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000
texture #14 (0.4,1.9): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000
texture #15 (0.6,1.9): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000
texture #16 (0.9,1.9): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000
Max delta: 0.000000
|